Player Matchup

Cthulhu
Cthulhu
DonFrankQc
Cthulhu
Level 28
God Stats
17W - 18L
1,614 SR
Queue Stats
20W - 31L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
ProGamersMaster
Danzaburou
Level 27
God Stats
22W - 33L
1,513 SR
Queue Stats
23W - 41L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
dongouzlykush
Baron Samedi
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,639 Elo+
Party 2
Team Averages
Level 25
1,542 SR
1,548 Elo+

VS

Team Averages
Level 33
1,523 SR
1,426 Elo+
Yemoja
Yemoja
Frozono12K
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 144L
1,245 Elo+
Solo
Bellona
Bellona
Samurai_Weeaboo
Bellona
Level 61
God Stats
46W - 36L
1,477 SR
Queue Stats
87W - 81L
1,502 Elo+
Party 1
Anubis
Anubis
SenjuFleshlight
Anubis
Level 17
God Stats
14W - 7L
1,593 SR
Queue Stats
49W - 44L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonFrankQc
Cthulhu
18
3 / 5 / 3
13,826
576
18,048
19,536
8,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
ProGamersMaster
Danzaburou
18
4 / 7 / 2
14,891
620
28,057
23,385
7,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
dongouzlykush
Baron Samedi
14
0 / 10 / 4
11,899
496
10,038
16,146
9,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Frozono12K
Yemoja
17
1 / 2 / 20
15,281
637
8,634
23,024
30,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
16 / 2 / 4
16,512
688
19,185
22,445
24,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 3 / 14
14,506
604
20,149
26,304
17,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
22
22
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DonFrankQc
Cthulhu
3
5
3
0.9
W
Yemoja
Frozono12K
Yemoja
1
2
20
5.5
L
Danzaburou
ProGamersMaster
Danzaburou
4
7
2
0.71
W
16
2
4
9
W
5
3
14
4
L
Baron Samedi
dongouzlykush
Baron Samedi
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,143
Damage
47,968
59,067
Taken
71,773
25,341
Mitigated
73,038
14,490
Healing
32,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DonFrankQc
Cthulhu
18,048
539
984
2,885
19,536
8,179
0
11,226
8,310
53,336
0
W
Yemoja
Frozono12K
Yemoja
8,634
1,019
8,368
7,861
23,024
30,898
35
9,677
13,347
17,696
0
L
Danzaburou
ProGamersMaster
Danzaburou
28,057
15,391
1,269
6,165
23,385
7,580
361
10,234
13,151
0
99,135
W
19,185
5,592
243
1,930
22,445
24,548
2,490
8,894
13,551
0
67,684
W
20,149
973
1,120
13,348
26,304
17,592
1,359
10,201
16,103
93,406
0
L
Baron Samedi
dongouzlykush
Baron Samedi
10,038
882
1,433
1,754
16,146
9,582
0
7,370
8,776
36,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,616
Gold Earned
46,299
201
Minions Killed
198
0
Camps Cleared
0
1,116,297
Distance Traveled
1,091,500
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,826
576
60
3
0
449,222
0
W
Yemoja
15,281
637
18
1
0
329,189
2
L
Danzaburou
14,891
620
111
5
0
386,917
0
W
Bellona
16,512
688
53
2
0
441,258
0
W
Anubis
14,506
604
127
5
0
321,053
0
L
Baron Samedi
11,899
496
30
1
0
280,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role