Player Matchup

Zhong Kui
Zhong Kui
Blushhy
Zhong Kui
Level 158
God Stats
8W - 6L
1,997 SR
Queue Stats
324W - 283L
1,641 Elo+
Party 1
Da Ji
Da Ji
F1avors
Da Ji
Level 147
God Stats
0W - 4L
1,539 SR
Queue Stats
183W - 142L
1,599 Elo+
Party 1
Cerberus
Cerberus
Keifdabit
Cerberus
Level 62
God Stats
1W - 2L
1,620 SR
Queue Stats
93W - 69L
1,601 Elo+
Party 1
Team Averages
Level 122
1,719 SR
1,614 Elo+

VS

Team Averages
Level 108
1,571 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Devilmurderer34
Da Ji
Level 66
God Stats
42W - 23L
1,713 SR
Queue Stats
100W - 106L
1,584 Elo+
Party 2
Ares
Ares
HaletheFreeVoice
Ares
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 254L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blushhy
Zhong Kui
4
0 / 1 / 3
4,973
622
808
2,712
1,366
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
F1avors
Da Ji
8
3 / 5 / 4
6,482
810
2,642
6,463
1,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Keifdabit
Cerberus
10
4 / 2 / 3
6,862
858
6,422
9,774
4,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 3 / 5
7,054
882
5,622
4,335
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 2 / 2
6,640
830
4,085
3,754
1,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 6
6,939
867
3,693
5,966
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
8
8
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
5
1.83
L
Zhong Kui
Blushhy
Zhong Kui
0
1
3
1.5
W
4
2
2
2.5
L
Da Ji
F1avors
Da Ji
3
5
4
1
W
1
2
6
2
L
Cerberus
Keifdabit
Cerberus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,872
Damage
13,400
18,949
Taken
14,055
7,342
Mitigated
6,924
5,532
Healing
930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,622
2,736
0
173
4,335
1,291
316
1,754
2,581
26,855
0
L
Zhong Kui
Blushhy
Zhong Kui
808
57
0
786
2,712
1,366
0
1,139
1,483
6,947
0
W
4,085
898
0
240
3,754
1,127
0
1,377
2,377
0
14,877
L
Da Ji
F1avors
Da Ji
2,642
647
0
500
6,463
1,938
0
1,739
4,594
0
10,850
W
3,693
633
0
517
5,966
4,506
281
4,203
1,763
12,569
0
L
Cerberus
Keifdabit
Cerberus
6,422
626
0
4,246
9,774
4,038
0
6,087
3,539
28,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,317
Gold Earned
20,633
95
Minions Killed
87
0
Camps Cleared
0
330,846
Distance Traveled
437,545
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,054
882
55
7
0
127,766
2
L
Zhong Kui
4,973
622
7
1
0
47,533
0
W
Da Ji
6,640
830
19
2
0
152,994
4
L
Da Ji
6,482
810
17
2
0
125,874
2
W
Ares
6,939
867
13
2
0
156,785
0
L
Cerberus
6,862
858
71
9
0
157,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role