Player Matchup

Jormungandr
Jormungandr
IMBoatz
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
Lucurto
Ao Kuang
Level 27
God Stats
20W - 13L
1,681 SR
Queue Stats
435W - 451L
1,364 Elo+
Solo
Izanami
Izanami
NotChelow
Izanami
Level 25
God Stats
3W - 0L
1,790 SR
Queue Stats
105W - 109L
1,442 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
coollime69
Ah Muzen Cab
Level 14
God Stats
6W - 4L
1,490 SR
Queue Stats
37W - 41L
1,485 Elo+
Solo
Terra
Terra
mindoc
Terra
Level 37
God Stats
3W - 3L
1,566 SR
Queue Stats
455W - 535L
1,416 Elo+
Party 2
Team Averages
Level 26
1,605 SR
1,424 Elo+

VS

Team Averages
Level 24
1,451 SR
1,362 Elo+
Guan Yu
Guan Yu
Revampedbeast
Guan Yu
Level 28
God Stats
1W - 1L
1,706 SR
Queue Stats
127W - 185L
1,342 Elo+
Party 1
Merlin
Merlin
Wflame20
Merlin
Level 27
God Stats
7W - 12L
1,260 SR
Queue Stats
134W - 221L
1,270 Elo+
Party 1
Fenrir
Fenrir
derwin139
Fenrir
Level 7
God Stats
4W - 8L
1,289 SR
Queue Stats
21W - 48L
1,234 Elo+
Party 1
He Bo
He Bo
notifay
He Bo
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 163L
1,567 Elo+
Solo
Osiris
Osiris
spy188
Osiris
Level 28
God Stats
4W - 8L
1,500 SR
Queue Stats
107W - 130L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IMBoatz
Jormungandr
20
8 / 6 / 14
14,703
545
18,709
14,604
10,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Lucurto
Ao Kuang
20
18 / 8 / 4
15,405
571
26,968
33,679
12,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
NotChelow
Izanami
20
8 / 1 / 12
13,409
497
16,019
13,172
5,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
coollime69
Ah Muzen Cab
19
11 / 5 / 10
14,322
530
20,598
17,980
6,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
mindoc
Terra
19
3 / 5 / 16
12,581
466
6,894
19,511
17,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
6 / 10 / 10
13,153
487
13,684
25,200
13,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Wflame20
Merlin
18
4 / 10 / 5
12,456
461
10,243
21,585
6,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
derwin139
Fenrir
13
0 / 14 / 8
9,360
347
4,201
20,203
6,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
notifay
He Bo
20
8 / 4 / 2
14,261
528
12,818
16,630
7,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
spy188
Osiris
18
5 / 12 / 6
13,055
484
13,836
25,800
13,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
54
48
Kills
23
25
Deaths
50
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
IMBoatz
Jormungandr
8
6
14
2.5
W
Ao Kuang
Lucurto
Ao Kuang
18
8
4
2.5
W
Izanami
NotChelow
Izanami
8
1
12
14
L
Guan Yu
6
10
10
1.1
L
Merlin
Wflame20
Merlin
4
10
5
0.65
W
Ah Muzen Cab
coollime69
Ah Muzen Cab
11
5
10
3.2
L
Fenrir
derwin139
Fenrir
0
14
8
0.29
W
Terra
mindoc
Terra
3
5
16
2.2
L
He Bo
notifay
He Bo
8
4
2
2.25
L
Osiris
spy188
Osiris
5
12
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,188
Damage
54,782
98,946
Taken
109,418
53,568
Mitigated
46,839
32,241
Healing
21,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
IMBoatz
Jormungandr
18,709
3,473
0
1,743
14,604
10,873
1,975
2,107
12,497
85,140
0
W
Ao Kuang
Lucurto
Ao Kuang
26,968
9,128
0
16,181
33,679
12,734
2,133
5,576
28,103
105,743
0
W
Izanami
NotChelow
Izanami
16,019
10,037
0
5,612
13,172
5,137
4,036
2,331
10,841
0
83,844
L
Guan Yu
13,684
2,746
878
4,471
25,200
13,274
3,294
13,220
11,733
0
63,506
L
Merlin
Wflame20
Merlin
10,243
1,668
159
4,087
21,585
6,943
1,457
7,827
13,656
64,744
0
W
Ah Muzen Cab
coollime69
Ah Muzen Cab
20,598
10,640
0
3,692
17,980
6,874
5,143
8,714
9,266
0
86,866
L
Fenrir
derwin139
Fenrir
4,201
788
525
2,752
20,203
6,454
1
9,379
10,799
0
13,017
W
Terra
mindoc
Terra
6,894
763
1,466
3,547
19,511
17,950
405
5,995
13,516
48,918
0
L
He Bo
notifay
He Bo
12,818
878
0
6,195
16,630
7,079
66
7,026
9,529
119,808
0
L
Osiris
spy188
Osiris
13,836
5,228
0
2,893
25,800
13,089
0
14,349
11,130
0
58,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,420
Gold Earned
62,285
524
Minions Killed
523
0
Camps Cleared
0
2,328,946
Distance Traveled
2,167,863
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,703
545
106
4
0
503,338
4
W
Ao Kuang
15,405
571
104
4
0
464,573
1
W
Izanami
13,409
497
110
4
0
438,990
1
L
Guan Yu
13,153
487
118
4
0
464,564
0
L
Merlin
12,456
461
126
5
0
373,112
0
W
Ah Muzen Cab
14,322
530
128
5
0
455,558
0
L
Fenrir
9,360
347
22
1
0
470,968
2
W
Terra
12,581
466
76
3
0
466,487
0
L
He Bo
14,261
528
174
6
0
428,931
3
L
Osiris
13,055
484
83
3
0
430,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role