Player Matchup

The Morrigan
The Morrigan
Draxaz
The Morrigan
Level 160
God Stats
6W - 1L
1,783 SR
Queue Stats
607W - 61L
2,120 Elo+
Party 2
Rama
Rama
Nikes MMR
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 6L
2,096 Elo+
Party 2
Yemoja
Yemoja
Sacagaweaism
Yemoja
Level 160
God Stats
6W - 1L
1,724 SR
Queue Stats
202W - 91L
1,787 Elo+
Party 2
Team Averages
Level 112
1,669 SR
2,001 Elo+

VS

Team Averages
Level 68
1,541 SR
1,392 Elo+
Anubis
Anubis
Almigthy_M
Anubis
Level 18
God Stats
50W - 78L
1,421 SR
Queue Stats
168W - 257L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
ChaosXvermin
Sun Wukong
Level 59
God Stats
15W - 13L
1,646 SR
Queue Stats
18W - 19L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
XxV3T0xX
Danzaburou
Level 128
God Stats
14W - 14L
1,557 SR
Queue Stats
16W - 20L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Draxaz
The Morrigan
11
7 / 2 / 10
8,513
851
8,264
5,934
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
13
13 / 0 / 6
9,733
973
12,594
6,245
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
1 / 4 / 13
7,332
733
3,696
8,382
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Almigthy_M
Anubis
9
2 / 6 / 3
6,410
641
1,428
7,971
3,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
ChaosXvermin
Sun Wukong
9
0 / 8 / 3
6,194
619
5,237
11,209
6,261
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
XxV3T0xX
Danzaburou
10
2 / 7 / 3
7,101
710
3,937
10,125
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
21
Kills
4
6
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Almigthy_M
Anubis
2
6
3
0.58
L
Sun Wukong
ChaosXvermin
Sun Wukong
0
8
3
0.19
W
The Morrigan
Draxaz
The Morrigan
7
2
10
6
W
Rama
13
0
6
16
W
Yemoja
1
4
13
1.88
L
Danzaburou
XxV3T0xX
Danzaburou
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
10,602
20,561
Taken
29,305
8,638
Mitigated
13,530
5,065
Healing
2,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Almigthy_M
Anubis
1,428
40
0
561
7,971
3,689
0
4,285
3,474
9,904
0
L
Sun Wukong
ChaosXvermin
Sun Wukong
5,237
1,379
26
854
11,209
6,261
0
2,611
8,456
0
13,873
W
The Morrigan
Draxaz
The Morrigan
8,264
1,258
0
766
5,934
2,111
954
373
5,561
26,362
792
W
Rama
12,594
9,907
0
343
6,245
3,319
1,060
567
5,678
0
41,976
W
Yemoja
3,696
1,148
1,784
2,172
8,382
3,208
770
496
7,886
10,316
0
L
Danzaburou
XxV3T0xX
Danzaburou
3,937
1,480
0
1,530
10,125
3,580
0
3,966
5,889
0
22,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
19,705
119
Minions Killed
74
0
Camps Cleared
0
463,472
Distance Traveled
390,254
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,410
641
11
1
0
113,496
0
L
Sun Wukong
6,194
619
27
3
0
153,169
0
W
The Morrigan
8,513
851
36
4
0
160,842
3
W
Rama
9,733
973
72
7
0
149,879
1
W
Yemoja
7,332
733
11
1
0
152,751
0
L
Danzaburou
7,101
710
36
4
0
123,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role