Player Matchup

Nox
Nox
DerpyStonerBunny
Nox
Level 7
God Stats
3W - 8L
1,016 SR
Queue Stats
37W - 57L
887 Elo+
Party 2
Guan Yu
Guan Yu
KingFlipyNips
Guan Yu
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
146W - 186L
1,416 Elo+
Party 1
Izanami
Izanami
MunkiTale
Izanami
Level 25
God Stats
8W - 6L
1,514 SR
Queue Stats
75W - 104L
1,321 Elo+
Solo
Aphrodite
Aphrodite
SoftLux
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,130 Elo+
Party 2
Thanatos
Thanatos
dilobaggins
Thanatos
Level 15
God Stats
4W - 5L
1,434 SR
Queue Stats
19W - 47L
1,265 Elo+
Party 1
Team Averages
Level 20
1,393 SR
1,204 Elo+

VS

Team Averages
Level 18
1,418 SR
1,340 Elo+
Athena
Athena
SquishyZomby
Athena
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 43L
1,331 Elo+
Solo
Amaterasu
Amaterasu
TMMY-_-45
Amaterasu
Level 10
God Stats
1W - 1L
1,490 SR
Queue Stats
5W - 15L
1,217 Elo+
Party 3
Cerberus
Cerberus
akaSHARP
Cerberus
Level 11
God Stats
2W - 3L
1,281 SR
Queue Stats
7W - 4L
1,317 Elo+
Solo
Artemis
Artemis
didgymons
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
kenantabuter
Fenrir
Level 25
God Stats
3W - 4L
1,319 SR
Queue Stats
27W - 26L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 16 / 11
13,494
1,125
16,604
24,270
10,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
19
7 / 10 / 8
13,433
1,119
15,290
28,427
31,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
MunkiTale
Izanami
20
6 / 5 / 14
13,969
1,164
31,414
23,601
9,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
SoftLux
Aphrodite
20
2 / 5 / 15
12,727
1,061
17,603
19,886
9,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
dilobaggins
Thanatos
19
7 / 10 / 11
13,419
1,118
16,522
20,977
6,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
5 / 4 / 33
15,166
1,264
12,707
23,104
36,706
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
TMMY-_-45
Amaterasu
18
1 / 3 / 21
11,400
950
5,633
14,371
6,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
akaSHARP
Cerberus
20
10 / 5 / 27
16,578
1,382
23,689
23,705
29,762
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
didgymons
Artemis
20
15 / 6 / 26
16,065
1,339
41,048
20,234
8,939
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
14 / 10 / 20
15,193
1,266
25,843
23,077
13,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
172
28
Kills
45
46
Deaths
28
59
Assists
127
Player
Kills
Deaths
Assists
KDA
L
6
16
11
0.72
L
Guan Yu
7
10
8
1.1
L
Izanami
MunkiTale
Izanami
6
5
14
2.6
L
Aphrodite
SoftLux
Aphrodite
2
5
15
1.9
W
Athena
5
4
33
5.38
W
Amaterasu
TMMY-_-45
Amaterasu
1
3
21
3.83
W
Cerberus
akaSHARP
Cerberus
10
5
27
4.7
W
Artemis
didgymons
Artemis
15
6
26
4.67
L
Thanatos
dilobaggins
Thanatos
7
10
11
1.25
W
Fenrir
14
10
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,433
Damage
108,920
117,161
Taken
104,491
67,523
Mitigated
95,368
35,747
Healing
29,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,604
2,608
0
0
24,270
10,535
0
6,094
18,176
38,791
0
L
Guan Yu
15,290
3,489
3,057
3,941
28,427
31,060
0
7,955
20,472
0
25,040
L
Izanami
MunkiTale
Izanami
31,414
20,994
0
6,503
23,601
9,679
0
5,553
18,048
0
91,222
L
Aphrodite
SoftLux
Aphrodite
17,603
4,453
9,978
7,728
19,886
9,347
0
7,208
12,678
35,028
0
W
Athena
12,707
6,330
0
4,120
23,104
36,706
0
8,080
15,024
27,051
0
W
Amaterasu
TMMY-_-45
Amaterasu
5,633
1,869
0
2,368
14,371
6,071
0
6,435
7,936
0
15,450
W
Cerberus
akaSHARP
Cerberus
23,689
1,134
0
10,844
23,705
29,762
0
7,813
15,892
53,950
0
W
Artemis
didgymons
Artemis
41,048
27,977
0
8,547
20,234
8,939
0
5,027
15,207
0
79,001
L
Thanatos
dilobaggins
Thanatos
16,522
6,556
0
4,540
20,977
6,902
0
9,586
11,391
0
27,400
W
Fenrir
25,843
8,493
1,430
2,171
23,077
13,890
0
6,852
16,225
0
40,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,042
Gold Earned
74,402
246
Minions Killed
268
7
Camps Cleared
3
1,024,604
Distance Traveled
1,057,035
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,494
1,125
62
5
1
117,725
0
L
Guan Yu
13,433
1,119
12
1
4
218,821
0
L
Izanami
13,969
1,164
110
9
1
201,503
0
L
Aphrodite
12,727
1,061
37
3
0
233,494
0
W
Athena
15,166
1,264
34
3
0
202,003
0
W
Amaterasu
11,400
950
27
2
0
215,431
0
W
Cerberus
16,578
1,382
89
7
0
236,197
0
W
Artemis
16,065
1,339
84
7
0
171,752
1
L
Thanatos
13,419
1,118
25
2
1
253,061
0
W
Fenrir
15,193
1,266
34
3
3
231,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role