Player Matchup

Medusa
Medusa
Reyes-_-1997
Medusa
Level 18
God Stats
4W - 12L
1,500 SR
Queue Stats
10W - 27L
1,263 Elo+
Solo
King Arthur
King Arthur
SightlessMonk
King Arthur
Level 108
God Stats
0W - 2L
1,648 SR
Queue Stats
118W - 126L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
leoNiDus ta
Cthulhu
Level 15
God Stats
94W - 88L
1,718 SR
Queue Stats
97W - 102L
1,453 Elo+
Party 1
Team Averages
Level 47
1,622 SR
1,391 Elo+

VS

Team Averages
Level 46
1,384 SR
1,559 Elo+
Izanami
Izanami
MoeDeee
Izanami
Level 98
God Stats
4W - 2L
1,152 SR
Queue Stats
116W - 113L
1,637 Elo+
Party 2
Geb
Geb
REDKINGDOM_Mars
Geb
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
83W - 102L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
SharkyWaffle
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 5 / 2
8,602
573
8,048
11,659
4,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SightlessMonk
King Arthur
12
1 / 3 / 4
8,771
585
7,539
15,969
10,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
leoNiDus ta
Cthulhu
13
3 / 5 / 1
10,120
675
6,319
13,264
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MoeDeee
Izanami
16
10 / 1 / 3
11,418
761
17,712
10,495
4,014
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 3 / 7
8,949
597
4,682
14,950
9,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
SharkyWaffle
Baron Samedi
13
1 / 2 / 11
9,270
618
10,894
7,071
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
13
13
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
MoeDeee
Izanami
10
1
3
11.5
W
2
3
7
1.83
L
Medusa
2
5
2
0.6
W
Baron Samedi
SharkyWaffle
Baron Samedi
1
2
11
3.25
L
King Arthur
SightlessMonk
King Arthur
1
3
4
1
L
Cthulhu
leoNiDus ta
Cthulhu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,906
Damage
33,288
40,892
Taken
32,516
29,039
Mitigated
16,678
7,149
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
MoeDeee
Izanami
17,712
12,504
0
5,944
10,495
4,014
1,930
2,814
7,506
0
83,630
W
4,682
961
67
3,466
14,950
9,400
0
2,140
12,568
12,936
1,373
L
Medusa
8,048
4,632
504
564
11,659
4,622
720
4,450
6,871
0
26,381
W
Baron Samedi
SharkyWaffle
Baron Samedi
10,894
1,343
895
1,432
7,071
3,264
340
1,397
5,599
19,629
0
L
King Arthur
SightlessMonk
King Arthur
7,539
1,000
0
4,898
15,969
10,469
0
5,754
9,865
0
32,759
L
Cthulhu
leoNiDus ta
Cthulhu
6,319
316
200
983
13,264
13,948
242
4,380
8,623
23,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,493
Gold Earned
29,637
126
Minions Killed
166
0
Camps Cleared
0
757,149
Distance Traveled
791,158
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,418
761
134
9
0
255,332
3
W
Geb
8,949
597
14
1
0
282,284
4
L
Medusa
8,602
573
34
2
0
212,437
2
W
Baron Samedi
9,270
618
18
1
0
253,542
0
L
King Arthur
8,771
585
48
3
0
275,439
4
L
Cthulhu
10,120
675
44
3
0
269,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role