Player Matchup

Chiron
Chiron
Broozeeee99
Chiron
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
355W - 304L
1,518 Elo+
Party 2
Raijin
Raijin
KairosRPC
Raijin
Level 38
God Stats
6W - 4L
1,828 SR
Queue Stats
664W - 512L
1,727 Elo+
Party 3
Osiris
Osiris
MrAWALK
Osiris
Level 75
God Stats
13W - 10L
1,799 SR
Queue Stats
19W - 15L
1,705 Elo+
Party 3
Geb
Geb
TheCrimsonKaiju
Geb
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,799 Elo+
Party 3
Ao Kuang
Ao Kuang
ToEazyAac3p
Ao Kuang
Level 47
God Stats
3W - 2L
1,480 SR
Queue Stats
404W - 356L
1,515 Elo+
Party 2
Team Averages
Level 64
1,621 SR
1,653 Elo+

VS

Team Averages
Level 93
1,618 SR
1,648 Elo+
Ymir
Ymir
MKRdante
Ymir
Level 33
God Stats
7W - 6L
1,542 SR
Queue Stats
226W - 187L
1,591 Elo+
Solo
Ganesha
Ganesha
PayToExpand
Ganesha
Level 111
God Stats
42W - 29L
1,771 SR
Queue Stats
222W - 219L
1,697 Elo+
Party 1
Cupid
Cupid
UpperEchelon514
Cupid
Level 12
God Stats
1W - 1L
1,666 SR
Queue Stats
3W - 2L
1,686 Elo+
Party 1
Scylla
Scylla
bobby1298
Scylla
Level 160
God Stats
11W - 15L
1,614 SR
Queue Stats
297W - 304L
1,633 Elo+
Party 1
Bakasura
Bakasura
zar675
Bakasura
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
305W - 311L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
3 / 3 / 0
9,479
474
11,230
11,965
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
KairosRPC
Raijin
16
0 / 5 / 0
9,535
477
5,375
12,770
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
MrAWALK
Osiris
16
2 / 4 / 3
10,046
502
11,660
13,605
10,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 6 / 2
8,431
422
5,516
20,758
18,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
ToEazyAac3p
Ao Kuang
14
3 / 8 / 0
9,106
455
5,896
21,202
7,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 4 / 6
10,042
502
3,968
12,023
13,373
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
PayToExpand
Ganesha
14
1 / 0 / 13
9,215
461
7,875
11,354
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 4
8,499
425
8,705
8,750
3,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
bobby1298
Scylla
20
12 / 1 / 7
12,598
630
21,292
7,366
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
zar675
Bakasura
18
10 / 1 / 7
11,234
562
15,845
15,614
10,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
8
Kills
26
26
Deaths
8
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
3
0
1
L
Raijin
KairosRPC
Raijin
0
5
0
0
W
Ymir
2
4
6
1.25
L
Osiris
MrAWALK
Osiris
2
4
3
0.88
W
Ganesha
PayToExpand
Ganesha
1
0
13
7.5
L
0
6
2
0.17
L
Ao Kuang
ToEazyAac3p
Ao Kuang
3
8
0
0.38
W
1
2
4
1.5
W
Scylla
bobby1298
Scylla
12
1
7
15.5
W
Bakasura
zar675
Bakasura
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,677
Damage
57,685
80,300
Taken
55,107
44,005
Mitigated
37,064
19,322
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
11,230
3,909
1,637
3,834
11,965
4,823
204
6,181
5,367
0
61,068
L
Raijin
KairosRPC
Raijin
5,375
508
0
3,259
12,770
3,764
258
7,189
4,707
59,247
0
W
Ymir
3,968
1,004
0
3,400
12,023
13,373
0
2,061
9,924
49,843
0
L
Osiris
MrAWALK
Osiris
11,660
2,999
0
970
13,605
10,207
0
3,379
8,657
0
62,504
W
Ganesha
PayToExpand
Ganesha
7,875
254
0
3,443
11,354
7,731
0
3,036
8,318
24,864
0
L
5,516
817
720
4,000
20,758
18,041
82
6,933
13,119
33,081
0
L
Ao Kuang
ToEazyAac3p
Ao Kuang
5,896
1,453
0
4,902
21,202
7,170
0
8,236
11,795
63,905
0
W
8,705
5,502
0
1,538
8,750
3,306
0
2,402
6,300
0
50,951
W
Scylla
bobby1298
Scylla
21,292
3,300
0
1,572
7,366
2,635
766
4,235
2,655
94,528
0
W
Bakasura
zar675
Bakasura
15,845
11,525
0
6,615
15,614
10,019
1,410
4,453
11,123
0
67,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,597
Gold Earned
51,588
526
Minions Killed
505
0
Camps Cleared
0
1,699,754
Distance Traveled
1,926,846
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,479
474
115
6
0
323,272
1
L
Raijin
9,535
477
138
7
0
362,145
11
W
Ymir
10,042
502
110
6
0
355,160
3
L
Osiris
10,046
502
135
7
0
384,933
5
W
Ganesha
9,215
461
6
0
0
409,617
5
L
Geb
8,431
422
38
2
0
313,059
4
L
Ao Kuang
9,106
455
100
5
0
316,345
1
W
Cupid
8,499
425
127
6
0
351,075
0
W
Scylla
12,598
630
152
8
0
404,869
6
W
Bakasura
11,234
562
110
6
0
406,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role