Player Matchup

Cabrakan
Cabrakan
Platinum IV
KingCornet
Cabrakan
Platinum IV
Level 160
God Stats
20W - 8L
1,738 SR
Queue Stats
46W - 24L
1,968 MMR
Party 2
Chaac
Chaac
Platinum IV
NB_Thunders
Chaac
Platinum IV
Level 105
God Stats
20W - 10L
1,770 SR
Queue Stats
103W - 78L
1,758 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
PHD_Warriorr
Danzaburou
Gold IV
Level 82
God Stats
1W - 0L
1,713 SR
Queue Stats
28W - 25L
1,555 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,740 SR
1,760 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,572 SR
1,727 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
DOUGHSKl
Janus
Gold I
Level 157
God Stats
0W - 1L
1,502 SR
Queue Stats
29W - 24L
1,841 MMR
Party 1
Athena
Athena
Gold I
Flaffy1
Athena
Gold I
Level 127
God Stats
14W - 7L
1,715 SR
Queue Stats
39W - 33L
1,841 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KingCornet
Cabrakan
16
5 / 1 / 5
11,496
676
8,225
8,869
7,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 1 / 6
11,379
669
11,543
12,507
11,140
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
PHD_Warriorr
Danzaburou
16
1 / 0 / 8
11,382
670
7,595
6,192
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AphroditeCu ChulainnCthulhuCupidScylla

VS

Bans
SobekTsukuyomiDiscordiaAchillesNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 0
9,727
572
3,488
9,670
4,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
DOUGHSKl
Janus
15
1 / 4 / 1
10,541
620
7,899
10,591
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Flaffy1
Athena
13
0 / 2 / 2
9,592
564
2,509
10,392
9,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
L
Janus
DOUGHSKl
Janus
1
4
1
0.38
L
Athena
Flaffy1
Athena
0
2
2
0.5
W
Cabrakan
KingCornet
Cabrakan
5
1
5
7.5
W
4
1
6
7
W
Danzaburou
PHD_Warriorr
Danzaburou
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,363
Damage
13,896
27,568
Taken
30,653
20,892
Mitigated
18,248
12,519
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,488
768
0
1,844
9,670
4,169
0
2,981
6,689
0
49,100
L
Janus
DOUGHSKl
Janus
7,899
224
0
1,690
10,591
4,352
0
2,885
7,706
68,989
0
L
Athena
Flaffy1
Athena
2,509
805
965
1,123
10,392
9,727
0
2,363
8,029
16,375
0
W
Cabrakan
KingCornet
Cabrakan
8,225
1,008
910
3,695
8,869
7,461
295
3,149
5,461
38,531
0
W
11,543
1,634
0
3,185
12,507
11,140
197
4,030
8,326
0
53,293
W
Danzaburou
PHD_Warriorr
Danzaburou
7,595
2,840
0
4,729
6,192
2,291
3,072
2,738
3,248
0
90,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
29,860
258
Minions Killed
227
0
Camps Cleared
0
995,427
Distance Traveled
953,690
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,727
572
76
4
0
294,491
6
L
Janus
10,541
620
130
8
0
305,067
4
L
Athena
9,592
564
21
1
0
354,132
11
W
Cabrakan
11,496
676
39
2
0
331,736
6
W
Chaac
11,379
669
64
4
0
356,122
6
W
Danzaburou
11,382
670
155
9
0
307,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role