Player Matchup

Sobek
Sobek
BluuM8
Sobek
Level 10
God Stats
3W - 3L
1,424 SR
Queue Stats
13W - 13L
1,444 Elo+
Party 1
Hachiman
Hachiman
Froztea
Hachiman
Level 104
God Stats
5W - 3L
1,466 SR
Queue Stats
179W - 135L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
Lococrazy32
Erlang Shen
Level 80
God Stats
4W - 10L
1,370 SR
Queue Stats
200W - 155L
1,494 Elo+
Party 1
Tiamat
Tiamat
guntrout
Tiamat
Level 104
God Stats
55W - 33L
1,643 SR
Queue Stats
233W - 184L
1,523 Elo+
Party 1
Susano
Susano
speedyz92
Susano
Level 28
God Stats
8W - 6L
1,650 SR
Queue Stats
195W - 137L
1,523 Elo+
Party 1
Team Averages
Level 65
1,511 SR
1,500 Elo+

VS

Team Averages
Level 84
1,598 SR
1,583 Elo+
Thoth
Thoth
Boppped
Thoth
Level 83
God Stats
15W - 9L
1,683 SR
Queue Stats
362W - 274L
1,627 Elo+
Party 2
Yemoja
Yemoja
Carmakzi10
Yemoja
Level 29
God Stats
11W - 7L
1,698 SR
Queue Stats
182W - 117L
1,655 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DontDoItKevin
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 117L
1,558 Elo+
Party 2
Osiris
Osiris
Feivor
Osiris
Level 128
God Stats
10W - 9L
1,601 SR
Queue Stats
166W - 125L
1,625 Elo+
Party 2
Jing Wei
Jing Wei
S0l0Prime
Jing Wei
Level 89
God Stats
3W - 3L
1,508 SR
Queue Stats
354W - 380L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BluuM8
Sobek
14
2 / 4 / 12
9,013
451
5,314
16,409
12,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Froztea
Hachiman
18
7 / 2 / 3
11,107
555
9,566
14,362
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Lococrazy32
Erlang Shen
19
5 / 2 / 7
11,417
571
16,104
19,734
13,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
guntrout
Tiamat
19
10 / 2 / 7
11,861
593
19,186
12,840
10,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
speedyz92
Susano
15
2 / 5 / 11
9,550
478
7,141
13,961
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Boppped
Thoth
16
5 / 5 / 2
10,150
508
20,235
12,551
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Carmakzi10
Yemoja
11
1 / 7 / 8
8,151
408
7,466
15,785
13,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
DontDoItKevin
Tsukuyomi
15
6 / 5 / 6
9,791
490
7,787
16,485
7,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Feivor
Osiris
15
2 / 4 / 2
9,210
461
8,842
17,266
14,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
S0l0Prime
Jing Wei
16
1 / 5 / 2
9,782
489
6,662
16,983
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
26
Kills
15
15
Deaths
26
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
BluuM8
Sobek
2
4
12
2
L
Thoth
Boppped
Thoth
5
5
2
1.2
L
Yemoja
Carmakzi10
Yemoja
1
7
8
0.71
L
Tsukuyomi
DontDoItKevin
Tsukuyomi
6
5
6
1.8
L
Osiris
Feivor
Osiris
2
4
2
0.75
W
Hachiman
Froztea
Hachiman
7
2
3
4.25
W
Erlang Shen
Lococrazy32
Erlang Shen
5
2
7
4.25
L
Jing Wei
S0l0Prime
Jing Wei
1
5
2
0.4
W
Tiamat
guntrout
Tiamat
10
2
7
6.75
W
Susano
speedyz92
Susano
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,311
Damage
50,992
77,306
Taken
79,070
46,582
Mitigated
46,043
28,476
Healing
21,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BluuM8
Sobek
5,314
512
0
2,278
16,409
12,940
186
8,722
7,263
18,819
0
L
Thoth
Boppped
Thoth
20,235
776
0
2,441
12,551
4,365
0
6,026
6,099
83,151
0
L
Yemoja
Carmakzi10
Yemoja
7,466
500
766
1,411
15,785
13,972
0
6,390
9,131
27,064
0
L
Tsukuyomi
DontDoItKevin
Tsukuyomi
7,787
1,930
0
5,188
16,485
7,079
0
3,792
12,517
0
53,220
L
Osiris
Feivor
Osiris
8,842
3,802
0
4,190
17,266
14,673
0
3,532
13,587
0
52,352
W
Hachiman
Froztea
Hachiman
9,566
4,935
0
7,232
14,362
4,909
2,531
2,710
11,585
0
76,451
W
Erlang Shen
Lococrazy32
Erlang Shen
16,104
8,700
0
11,245
19,734
13,436
901
4,714
14,386
0
85,299
L
Jing Wei
S0l0Prime
Jing Wei
6,662
5,100
0
7,158
16,983
5,954
52
3,701
13,236
0
72,242
W
Tiamat
guntrout
Tiamat
19,186
1,911
0
3,930
12,840
10,657
239
6,621
5,893
89,740
0
W
Susano
speedyz92
Susano
7,141
1,504
0
3,791
13,961
4,640
0
3,924
9,872
0
46,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,948
Gold Earned
47,084
551
Minions Killed
528
0
Camps Cleared
0
1,883,019
Distance Traveled
1,796,113
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,013
451
22
1
0
390,512
4
L
Thoth
10,150
508
139
7
0
366,218
1
L
Yemoja
8,151
408
46
2
0
351,592
0
L
Tsukuyomi
9,791
490
99
5
0
388,053
5
L
Osiris
9,210
461
107
5
0
348,721
6
W
Hachiman
11,107
555
139
7
0
330,645
1
W
Erlang Shen
11,417
571
159
8
0
363,054
0
L
Jing Wei
9,782
489
137
7
0
341,529
3
W
Tiamat
11,861
593
158
8
0
396,283
0
W
Susano
9,550
478
73
4
0
402,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role