Player Matchup

Anubis
Anubis
Anastasiya_AV
Anubis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,555 Elo+
Party 1
Tyr
Tyr
D-Hi-Hat
Tyr
Level 17
God Stats
2W - 1L
1,336 SR
Queue Stats
38W - 27L
1,559 Elo+
Party 1
Medusa
Medusa
Gusti_akaMcfly
Medusa
Level 24
God Stats
8W - 4L
1,634 SR
Queue Stats
88W - 75L
1,570 Elo+
Party 3
Khepri
Khepri
Joaqoo12
Khepri
Level 25
God Stats
5W - 5L
1,369 SR
Queue Stats
171W - 165L
1,547 Elo+
Party 3
Fenrir
Fenrir
byChymICvn
Fenrir
Level 160
God Stats
1W - 0L
1,815 SR
Queue Stats
8W - 14L
1,336 Elo+
Party 1
Team Averages
Level 49
1,531 SR
1,514 Elo+

VS

Team Averages
Level 25
1,561 SR
1,480 Elo+
Odin
Odin
Fireapples
Odin
Level 29
God Stats
2W - 3L
1,750 SR
Queue Stats
45W - 41L
1,650 Elo+
Party 2
Pele
Pele
NoirHonou
Pele
Level 29
God Stats
4W - 2L
1,792 SR
Queue Stats
79W - 77L
1,579 Elo+
Party 2
Heimdallr
Heimdallr
YaBoiIcarus
Heimdallr
Level 29
God Stats
5W - 6L
1,194 SR
Queue Stats
79W - 75L
1,580 Elo+
Party 4
Nu Wa
Nu Wa
annoyedenough
Nu Wa
Level 28
God Stats
32W - 41L
1,567 SR
Queue Stats
854W - 862L
1,542 Elo+
Party 4
Ares
Ares
lojion1591
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
7,722
515
7,066
6,546
3,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 3 / 3
6,889
459
4,264
10,104
5,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
14 / 2 / 6
9,651
643
15,836
10,720
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Joaqoo12
Khepri
12
3 / 2 / 15
8,224
548
4,484
10,120
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
byChymICvn
Fenrir
14
5 / 3 / 7
8,535
569
8,364
13,046
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,464
498
7,505
8,778
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
12
6 / 7 / 1
8,345
556
7,216
13,921
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
YaBoiIcarus
Heimdallr
10
2 / 8 / 1
6,869
458
7,006
14,484
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 2
8,005
534
7,879
7,816
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 4
5,737
382
4,028
9,784
4,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
27
Kills
10
11
Deaths
27
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
1
3
3
0.83
L
1
1
5
3.5
W
14
2
6
8.5
W
Khepri
Joaqoo12
Khepri
3
2
15
5.25
L
Pele
6
7
1
0.93
L
Heimdallr
YaBoiIcarus
Heimdallr
2
8
1
0.31
L
1
4
2
0.5
W
Fenrir
byChymICvn
Fenrir
5
3
7
2.83
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,014
Damage
33,634
50,536
Taken
54,783
26,649
Mitigated
21,858
19,587
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,066
315
0
3,772
6,546
3,461
0
2,223
4,097
43,352
0
W
4,264
451
0
3,088
10,104
5,032
378
789
8,827
0
28,732
L
7,505
2,762
0
3,061
8,778
6,421
530
1,573
7,205
0
31,979
W
15,836
7,487
0
4,002
10,720
5,299
224
2,833
7,797
0
55,866
W
Khepri
Joaqoo12
Khepri
4,484
607
0
1,089
10,120
8,094
0
3,634
6,247
18,994
0
L
Pele
7,216
2,313
0
3,411
13,921
4,117
0
2,530
11,391
0
45,772
L
Heimdallr
YaBoiIcarus
Heimdallr
7,006
3,708
0
4,171
14,484
4,364
0
2,655
11,829
0
29,270
L
7,879
2,201
0
680
7,816
2,055
54
2,101
5,715
44,696
0
W
Fenrir
byChymICvn
Fenrir
8,364
2,039
0
7,636
13,046
4,763
512
1,690
11,118
0
56,851
L
4,028
281
564
405
9,784
4,901
0
2,691
7,093
11,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,021
Gold Earned
36,420
323
Minions Killed
322
0
Camps Cleared
0
1,512,445
Distance Traveled
1,317,529
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,722
515
75
5
0
291,728
0
W
Tyr
6,889
459
49
3
0
304,679
6
L
Odin
7,464
498
67
4
0
265,760
0
W
Medusa
9,651
643
75
5
0
302,761
6
W
Khepri
8,224
548
28
2
0
310,086
6
L
Pele
8,345
556
81
5
0
247,597
2
L
Heimdallr
6,869
458
56
4
0
237,232
0
L
Nu Wa
8,005
534
103
7
0
272,820
4
W
Fenrir
8,535
569
96
6
0
303,191
7
L
Ares
5,737
382
15
1
0
294,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role