Player Matchup

Bellona
Bellona
JoaoPcomp
Bellona
Level 26
God Stats
4W - 2L
1,809 SR
Queue Stats
21W - 26L
1,357 Elo+
Solo
Nu Wa
Nu Wa
KimYoon-gi
Nu Wa
Level 6
God Stats
2W - 3L
1,314 SR
Queue Stats
24W - 30L
1,197 Elo+
Solo
Medusa
Medusa
Mateoasencio_YT
Medusa
Level 6
God Stats
2W - 2L
1,308 SR
Queue Stats
5W - 10L
1,228 Elo+
Party 1
Sol
Sol
Priisciiilaa
Sol
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,274 Elo+
Party 1
Hou Yi
Hou Yi
yamilox10
Hou Yi
Level 31
God Stats
45W - 50L
1,429 SR
Queue Stats
143W - 174L
1,386 Elo+
Party 1
Team Averages
Level 16
1,472 SR
1,288 Elo+

VS

Team Averages
Level 10
1,480 SR
1,388 Elo+
Fenrir
Fenrir
APBellan
Fenrir
Level 29
God Stats
10W - 6L
1,513 SR
Queue Stats
96W - 125L
1,419 Elo+
Solo
Nemesis
Nemesis
Angelitoqw
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,205 Elo+
Solo
Odin
Odin
Chayder
Odin
Level 12
God Stats
9W - 9L
1,385 SR
Queue Stats
26W - 39L
1,318 Elo+
Solo
Izanami
Izanami
futelouco
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
thdeusdotrovão
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JoaoPcomp
Bellona
12
6 / 2 / 2
7,535
580
5,191
9,962
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
13
8 / 2 / 2
7,965
613
7,484
2,970
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 7
7,140
549
4,282
6,357
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 5 / 3
7,006
539
3,819
5,290
1,257
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hou Yi
yamilox10
Hou Yi
11
6 / 1 / 4
7,657
589
4,402
6,467
1,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
APBellan
Fenrir
11
3 / 3 / 2
6,715
517
3,040
8,299
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Angelitoqw
Nemesis
6
0 / 9 / 1
4,727
364
396
7,922
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Chayder
Odin
8
3 / 5 / 0
5,565
428
2,451
7,015
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
futelouco
Izanami
8
2 / 4 / 1
5,764
443
3,019
5,646
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
thdeusdotrovão
Amaterasu
10
3 / 5 / 3
6,022
463
4,960
8,097
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
25
Kills
11
12
Deaths
26
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
APBellan
Fenrir
3
3
2
1.33
L
Nemesis
Angelitoqw
Nemesis
0
9
1
0.06
L
Odin
Chayder
Odin
3
5
0
0.6
W
Bellona
JoaoPcomp
Bellona
6
2
2
3.5
W
Nu Wa
8
2
2
4.5
W
2
2
7
2.75
W
3
5
3
0.9
L
Izanami
futelouco
Izanami
2
4
1
0.63
L
Amaterasu
thdeusdotrovão
Amaterasu
3
5
3
0.9
W
Hou Yi
yamilox10
Hou Yi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,178
Damage
13,866
31,046
Taken
36,979
10,533
Mitigated
14,658
10,175
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
APBellan
Fenrir
3,040
369
0
3,262
8,299
2,827
0
2,503
5,598
0
27,745
L
Nemesis
Angelitoqw
Nemesis
396
349
0
41
7,922
1,720
299
2,211
5,532
0
8,407
L
Odin
Chayder
Odin
2,451
878
0
212
7,015
4,273
0
2,419
4,464
0
13,320
W
Bellona
JoaoPcomp
Bellona
5,191
2,560
0
3,910
9,962
5,093
87
0
9,809
0
32,698
W
Nu Wa
7,484
1,313
0
235
2,970
657
440
0
2,820
33,075
0
W
4,282
2,106
0
2,801
6,357
1,722
2,397
0
6,307
0
22,038
W
3,819
1,618
0
449
5,290
1,257
1,193
0
5,165
21,747
0
L
Izanami
futelouco
Izanami
3,019
2,357
0
1,168
5,646
1,277
88
569
4,987
0
20,098
L
Amaterasu
thdeusdotrovão
Amaterasu
4,960
2,654
0
1,192
8,097
4,561
0
2,783
5,095
0
13,020
W
Hou Yi
yamilox10
Hou Yi
4,402
1,827
0
2,780
6,467
1,804
3,811
0
6,392
0
29,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
28,793
253
Minions Killed
169
0
Camps Cleared
0
1,102,165
Distance Traveled
995,357
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,715
517
60
5
0
230,126
1
L
Nemesis
4,727
364
12
1
0
226,523
0
L
Odin
5,565
428
31
2
0
147,261
0
W
Bellona
7,535
580
62
5
0
215,689
0
W
Nu Wa
7,965
613
54
4
0
244,330
2
W
Medusa
7,140
549
39
3
0
226,366
0
W
Sol
7,006
539
35
3
0
187,085
0
L
Izanami
5,764
443
37
3
0
157,826
0
L
Amaterasu
6,022
463
29
2
0
233,621
3
W
Hou Yi
7,657
589
63
5
0
228,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role