Player Matchup

Cernunnos
Cernunnos
Bonkkerrs
Cernunnos
Level 27
God Stats
2W - 1L
1,626 SR
Queue Stats
31W - 9L
1,742 Elo+
Party 1
Anubis
Anubis
Jwalk 1k
Anubis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,402 Elo+
Solo
Geb
Geb
Original_Tanksta
Geb
Level 141
God Stats
3W - 1L
1,715 SR
Queue Stats
170W - 125L
1,708 Elo+
Party 1
Team Averages
Level 72
1,614 SR
1,617 Elo+

VS

Team Averages
Level 26
1,374 SR
1,514 Elo+
Neith
Neith
KG199335
Neith
Level 5
God Stats
0W - 2L
1,077 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
willyam bruno
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
zammhouraii
Jormungandr
Level 68
God Stats
4W - 2L
1,544 SR
Queue Stats
124W - 98L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bonkkerrs
Cernunnos
12
9 / 0 / 8
8,909
891
10,240
9,923
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Jwalk 1k
Anubis
11
5 / 0 / 9
7,958
796
6,126
5,973
2,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 11
8,335
834
4,754
8,666
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KG199335
Neith
8
0 / 7 / 1
5,866
587
3,538
8,375
2,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 6 / 0
5,390
539
1,453
7,804
2,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
zammhouraii
Jormungandr
9
2 / 5 / 0
6,288
629
6,136
8,905
5,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
2
2
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bonkkerrs
Cernunnos
9
0
8
13
W
Anubis
Jwalk 1k
Anubis
5
0
9
9.5
L
Neith
KG199335
Neith
0
7
1
0.07
W
4
2
11
4.75
L
0
6
0
0
L
Jormungandr
zammhouraii
Jormungandr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,120
Damage
11,127
24,562
Taken
25,084
14,007
Mitigated
9,580
12,732
Healing
1,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bonkkerrs
Cernunnos
10,240
5,640
0
6,397
9,923
3,618
1,625
2,554
7,369
0
44,418
W
Anubis
Jwalk 1k
Anubis
6,126
36
381
4,804
5,973
2,682
410
1,064
4,909
26,889
0
L
Neith
KG199335
Neith
3,538
1,258
0
446
8,375
2,262
0
3,023
5,352
0
15,021
W
4,754
587
0
1,150
8,666
7,707
30
2,614
6,052
13,917
0
L
1,453
487
0
16
7,804
2,027
0
4,276
3,528
0
5,115
L
Jormungandr
zammhouraii
Jormungandr
6,136
1,562
0
900
8,905
5,291
0
3,589
5,316
17,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,202
Gold Earned
17,544
126
Minions Killed
55
0
Camps Cleared
0
499,084
Distance Traveled
437,551
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,909
891
69
7
0
166,288
4
W
Anubis
7,958
796
46
5
0
174,915
2
L
Neith
5,866
587
27
3
0
135,429
2
W
Geb
8,335
834
11
1
0
157,881
2
L
Medusa
5,390
539
5
1
0
164,282
2
L
Jormungandr
6,288
629
23
2
0
137,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role