Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
FrJohnWhiskey
Cerberus
Level 15
God Stats
11W - 10L
1,498 SR
Queue Stats
29W - 29L
1,422 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JDH_braga6
Tsukuyomi
Level 17
God Stats
7W - 13L
1,506 SR
Queue Stats
68W - 101L
1,341 Elo+
Party 2
Chang'e
Chang'e
Sevar0g_1
Chang'e
Level 67
God Stats
8W - 7L
1,686 SR
Queue Stats
564W - 533L
1,481 Elo+
Party 1
Ares
Ares
dabeastslayer666
Ares
Level 93
God Stats
12W - 11L
1,999 SR
Queue Stats
414W - 403L
1,491 Elo+
Party 1
Team Averages
Level 48
1,638 SR
1,447 Elo+

VS

Team Averages
Level 52
1,564 SR
1,439 Elo+
Ymir
Ymir
Gamer207gti
Ymir
Level 42
God Stats
7W - 4L
1,655 SR
Queue Stats
46W - 53L
1,443 Elo+
Party 3
Kali
Kali
IILightMonkeyII
Kali
Level 44
God Stats
1W - 1L
1,229 SR
Queue Stats
28W - 32L
1,324 Elo+
Solo
Bellona
Bellona
ggamer2016190
Bellona
Level 69
God Stats
3W - 1L
1,729 SR
Queue Stats
176W - 171L
1,497 Elo+
Party 3
Izanami
Izanami
joaco2005a
Izanami
Level 38
God Stats
2W - 0L
1,470 SR
Queue Stats
67W - 67L
1,482 Elo+
Party 3
Nu Wa
Nu Wa
pollocrack000
Nu Wa
Level 65
God Stats
1W - 1L
1,739 SR
Queue Stats
107W - 110L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 5 / 1
4,958
451
3,744
7,580
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
FrJohnWhiskey
Cerberus
8
1 / 4 / 0
5,044
459
3,786
8,696
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
JDH_braga6
Tsukuyomi
6
0 / 5 / 0
4,291
390
2,594
5,483
1,589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Sevar0g_1
Chang'e
11
3 / 2 / 0
5,863
533
2,831
7,167
2,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 3 / 1
6,299
573
4,087
9,556
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 4
5,998
545
5,150
6,976
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
4 / 2 / 3
6,056
551
2,280
5,971
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
12
5 / 1 / 2
6,936
631
5,379
9,418
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
joaco2005a
Izanami
10
4 / 0 / 3
6,553
596
5,378
5,113
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 3 / 2
6,406
582
7,329
4,235
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
8
Kills
19
19
Deaths
8
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
1
0.1
L
Cerberus
FrJohnWhiskey
Cerberus
1
4
0
0.25
W
4
2
4
3
W
4
2
3
2.75
L
Tsukuyomi
JDH_braga6
Tsukuyomi
0
5
0
0
L
Chang'e
Sevar0g_1
Chang'e
3
2
0
1.5
L
4
3
1
1.5
W
Bellona
5
1
2
6
W
Izanami
joaco2005a
Izanami
4
0
3
5.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,042
Damage
25,516
38,482
Taken
31,713
12,928
Mitigated
12,974
9,660
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,744
814
357
1,612
7,580
1,851
0
2,473
4,855
0
23,353
L
Cerberus
FrJohnWhiskey
Cerberus
3,786
360
0
1,785
8,696
3,526
0
2,730
5,622
14,630
0
W
5,150
904
381
713
6,976
1,980
3
3,241
3,735
25,178
0
W
2,280
1,366
0
1,505
5,971
1,999
0
2,106
3,865
0
18,594
L
Tsukuyomi
JDH_braga6
Tsukuyomi
2,594
529
0
128
5,483
1,589
0
191
5,250
0
13,204
L
Chang'e
Sevar0g_1
Chang'e
2,831
446
192
3,780
7,167
2,180
82
4,124
2,709
29,975
0
L
4,087
516
0
1,806
9,556
3,782
0
1,789
7,567
23,208
0
W
Bellona
5,379
1,792
0
4,303
9,418
6,195
640
1,683
7,735
0
38,406
W
Izanami
joaco2005a
Izanami
5,378
3,497
0
2,462
5,113
1,401
729
452
4,661
0
30,295
W
7,329
2,491
0
556
4,235
1,399
178
3,222
1,013
32,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
31,949
203
Minions Killed
300
0
Camps Cleared
0
958,358
Distance Traveled
976,556
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,958
451
44
4
0
194,770
1
L
Cerberus
5,044
459
29
3
0
197,693
1
W
Ymir
5,998
545
37
3
0
217,866
0
W
Kali
6,056
551
42
4
0
201,681
0
L
Tsukuyomi
4,291
390
24
2
0
148,930
0
L
Chang'e
5,863
533
64
6
0
191,953
4
L
Ares
6,299
573
42
4
0
225,012
2
W
Bellona
6,936
631
85
8
0
195,613
3
W
Izanami
6,553
596
75
7
0
181,351
0
W
Nu Wa
6,406
582
61
6
0
180,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role