Player Matchup

Arachne
Arachne
BrownEyesDemon
Arachne
Level 87
God Stats
7W - 6L
1,423 SR
Queue Stats
90W - 91L
1,412 Elo+
Party 1
Tiamat
Tiamat
Dorvanth
Tiamat
Level 86
God Stats
4W - 4L
1,301 SR
Queue Stats
153W - 146L
1,310 Elo+
Solo
Aphrodite
Aphrodite
RJDio
Aphrodite
Level 160
God Stats
2W - 3L
1,293 SR
Queue Stats
64W - 75L
1,457 Elo+
Solo
Cthulhu
Cthulhu
culo-brian
Cthulhu
Level 62
God Stats
1W - 0L
1,690 SR
Queue Stats
11W - 13L
1,490 Elo+
Solo
Neith
Neith
nicky_boo666
Neith
Level 24
God Stats
19W - 28L
1,390 SR
Queue Stats
20W - 32L
1,339 Elo+
Party 1
Team Averages
Level 84
1,419 SR
1,402 Elo+

VS

Team Averages
Level 92
1,471 SR
1,419 Elo+
Sun Wukong
Sun Wukong
DA QUADRIPLEGIC
Sun Wukong
Level 112
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 26L
1,387 Elo+
Solo
King Arthur
King Arthur
Pmart34
King Arthur
Level 122
God Stats
17W - 14L
1,594 SR
Queue Stats
500W - 520L
1,472 Elo+
Solo
Hachiman
Hachiman
RamzaBel
Hachiman
Level 125
God Stats
2W - 3L
1,358 SR
Queue Stats
951W - 972L
1,437 Elo+
Solo
Cerberus
Cerberus
WhteFlameMaster
Cerberus
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 126L
1,341 Elo+
Solo
Ra
Ra
rodrigo_rods
Ra
Level 45
God Stats
10W - 10L
1,617 SR
Queue Stats
132W - 159L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 16
18,060
1,129
31,585
31,082
15,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Dorvanth
Tiamat
20
5 / 3 / 16
15,323
958
24,485
20,414
20,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
RJDio
Aphrodite
20
3 / 3 / 20
15,150
947
18,246
21,062
15,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
culo-brian
Cthulhu
20
8 / 7 / 23
17,038
1,065
39,105
34,228
48,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 6 / 15
15,468
967
30,820
21,019
10,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DA QUADRIPLEGIC
Sun Wukong
20
8 / 5 / 11
16,892
1,056
23,778
29,614
27,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Pmart34
King Arthur
20
3 / 9 / 14
15,127
945
19,204
41,762
52,930
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
RamzaBel
Hachiman
20
5 / 7 / 12
15,690
981
29,385
17,866
7,508
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
20
3 / 8 / 15
14,943
934
19,386
39,792
46,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 11 / 13
16,020
1,001
28,391
23,694
14,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
90
40
Kills
25
25
Deaths
40
90
Assists
65
Player
Kills
Deaths
Assists
KDA
W
17
6
16
4.17
L
Sun Wukong
DA QUADRIPLEGIC
Sun Wukong
8
5
11
2.7
W
Tiamat
Dorvanth
Tiamat
5
3
16
4.33
L
King Arthur
Pmart34
King Arthur
3
9
14
1.11
W
Aphrodite
RJDio
Aphrodite
3
3
20
4.33
L
Hachiman
RamzaBel
Hachiman
5
7
12
1.57
L
Cerberus
3
8
15
1.31
W
Cthulhu
culo-brian
Cthulhu
8
7
23
2.79
W
7
6
15
2.42
L
6
11
13
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,241
Damage
120,144
127,805
Taken
152,728
111,386
Mitigated
149,305
42,204
Healing
28,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,585
26,161
0
4,042
31,082
15,640
0
10,948
19,814
0
38,736
L
Sun Wukong
DA QUADRIPLEGIC
Sun Wukong
23,778
4,557
0
1,246
29,614
27,779
0
17,384
12,230
1,030
65,721
W
Tiamat
Dorvanth
Tiamat
24,485
1,511
0
2,050
20,414
20,823
0
8,458
11,743
56,935
0
L
King Arthur
Pmart34
King Arthur
19,204
0
0
8,291
41,762
52,930
0
26,986
14,776
1,350
49,389
W
Aphrodite
RJDio
Aphrodite
18,246
1,039
16,692
12,895
21,062
15,890
0
9,409
11,444
40,674
0
L
Hachiman
RamzaBel
Hachiman
29,385
21,783
0
0
17,866
7,508
0
6,930
10,936
0
64,067
L
Cerberus
19,386
867
0
7,257
39,792
46,282
0
18,504
21,288
34,431
0
W
Cthulhu
culo-brian
Cthulhu
39,105
2,748
1,316
3,676
34,228
48,481
0
12,864
20,208
78,248
0
W
30,820
12,139
0
1,533
21,019
10,552
0
8,424
12,570
0
61,655
L
28,391
2,303
6,912
4,515
23,694
14,806
0
12,032
11,662
53,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,039
Gold Earned
78,672
285
Minions Killed
359
8
Camps Cleared
8
1,521,765
Distance Traveled
1,441,560
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
18,060
1,129
10
1
1
355,297
0
L
Sun Wukong
16,892
1,056
122
8
2
306,353
0
W
Tiamat
15,323
958
72
5
0
268,940
0
L
King Arthur
15,127
945
53
3
1
318,785
1
W
Aphrodite
15,150
947
61
4
3
299,341
0
L
Hachiman
15,690
981
81
5
3
241,747
0
L
Cerberus
14,943
934
39
2
1
287,541
0
W
Cthulhu
17,038
1,065
80
5
3
314,562
2
W
Neith
15,468
967
62
4
1
283,625
0
L
Ra
16,020
1,001
64
4
1
287,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role