Player Matchup

Loki
Loki
Kontrolzin
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,500 Elo+
Party 2
Odin
Odin
NroDin
Odin
Level 2
God Stats
12W - 8L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 2
Discordia
Discordia
WarluckTS
Discordia
Level 29
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ZLT_Powerguido
Neith
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 21L
1,337 Elo+
Solo
Sol
Sol
ryanD45
Sol
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 2
Team Averages
Level 9
1,513 SR
1,467 Elo+

VS

Team Averages
Level 27
1,416 SR
1,441 Elo+
Chronos
Chronos
LuccasMr04
Chronos
Level 26
God Stats
17W - 14L
1,512 SR
Queue Stats
64W - 57L
1,446 Elo+
Party 1
Nemesis
Nemesis
Vicentola
Nemesis
Level 26
God Stats
2W - 2L
1,206 SR
Queue Stats
113W - 104L
1,482 Elo+
Solo
Fenrir
Fenrir
Yohnic
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 119L
1,404 Elo+
Solo
Danzaburou
Danzaburou
gabrielkoga94
Danzaburou
Level 28
God Stats
13W - 17L
1,389 SR
Queue Stats
35W - 34L
1,417 Elo+
Solo
Anubis
Anubis
jaozingmply
Anubis
Level 26
God Stats
15W - 9L
1,475 SR
Queue Stats
54W - 49L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,658
354
2,854
7,926
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
NroDin
Odin
12
2 / 7 / 3
7,571
473
9,625
14,267
8,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
WarluckTS
Discordia
12
0 / 5 / 1
7,083
443
8,845
8,166
2,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 8 / 0
6,726
420
3,548
13,419
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sol
14
3 / 5 / 0
8,616
539
10,658
11,117
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LuccasMr04
Chronos
15
10 / 2 / 4
9,445
590
11,959
12,920
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Vicentola
Nemesis
16
8 / 1 / 4
9,927
620
8,037
13,741
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Yohnic
Fenrir
12
6 / 3 / 8
9,103
569
6,292
9,634
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
gabrielkoga94
Danzaburou
14
4 / 3 / 0
9,003
563
3,906
14,396
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
17
4 / 0 / 3
9,697
606
7,570
9,808
4,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
32
32
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Chronos
LuccasMr04
Chronos
10
2
4
6
L
Odin
NroDin
Odin
2
7
3
0.5
W
Nemesis
Vicentola
Nemesis
8
1
4
10
L
Discordia
WarluckTS
Discordia
0
5
1
0.1
W
Fenrir
Yohnic
Fenrir
6
3
8
3.33
L
2
8
0
0.25
W
Danzaburou
gabrielkoga94
Danzaburou
4
3
0
1.33
W
Anubis
4
0
3
5.5
L
Sol
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
37,764
54,895
Taken
60,499
19,425
Mitigated
29,006
7,080
Healing
24,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,854
729
0
843
7,926
2,099
0
3,034
4,892
0
16,458
W
Chronos
LuccasMr04
Chronos
11,959
3,698
486
4,399
12,920
5,421
2,513
3,626
9,044
53,806
0
L
Odin
NroDin
Odin
9,625
4,500
0
434
14,267
8,527
25
5,241
9,026
0
22,353
W
Nemesis
Vicentola
Nemesis
8,037
5,382
0
5,504
13,741
5,074
0
1,561
12,005
0
68,303
L
Discordia
WarluckTS
Discordia
8,845
636
0
816
8,166
2,406
219
1,508
6,658
49,740
0
W
Fenrir
Yohnic
Fenrir
6,292
1,229
0
1,096
9,634
8,209
1,218
2,811
6,723
0
16,355
L
3,548
1,786
0
2,181
13,419
3,300
26
6,032
7,387
0
24,210
W
Danzaburou
gabrielkoga94
Danzaburou
3,906
1,185
0
5,620
14,396
5,397
3,163
6,622
7,724
0
47,376
W
Anubis
7,570
335
57
7,393
9,808
4,905
676
4,883
4,925
72,596
0
L
Sol
10,658
2,387
0
2,806
11,117
3,093
1,122
3,714
7,403
56,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
47,175
299
Minions Killed
410
0
Camps Cleared
0
1,367,263
Distance Traveled
1,449,220
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,658
354
42
3
0
263,216
3
W
Chronos
9,445
590
74
5
0
287,400
0
L
Odin
7,571
473
39
2
0
278,238
1
W
Nemesis
9,927
620
109
7
0
347,595
0
L
Discordia
7,083
443
86
5
0
300,845
2
W
Fenrir
9,103
569
21
1
0
315,435
5
L
Neith
6,726
420
41
3
0
265,557
1
W
Danzaburou
9,003
563
80
5
0
239,885
0
W
Anubis
9,697
606
126
8
0
258,905
0
L
Sol
8,616
539
91
6
0
259,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role