Player Matchup

Geb
Geb
AlanRavenator
Geb
Level 123
God Stats
2W - 1L
1,733 SR
Queue Stats
227W - 213L
1,560 Elo+
Party 2
Thor
Thor
GreenGuyDaiki
Thor
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 17L
1,502 Elo+
Party 2
Skadi
Skadi
Legend04777
Skadi
Level 117
God Stats
13W - 18L
1,422 SR
Queue Stats
163W - 149L
1,561 Elo+
Party 2
Poseidon
Poseidon
MoyerS12627
Poseidon
Level 69
God Stats
2W - 2L
1,282 SR
Queue Stats
6W - 9L
1,493 Elo+
Party 2
Pele
Pele
Santiplayer
Pele
Level 138
God Stats
21W - 15L
1,711 SR
Queue Stats
457W - 429L
1,593 Elo+
Party 2
Team Averages
Level 90
1,529 SR
1,542 Elo+

VS

Team Averages
Level 80
1,611 SR
1,573 Elo+
Ra
Ra
AbusiveParent_
Ra
Level 26
God Stats
6W - 3L
1,745 SR
Queue Stats
27W - 17L
1,638 Elo+
Party 1
Rama
Rama
DarkPinku
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
491W - 445L
1,593 Elo+
Party 1
Serqet
Serqet
TheBurningDawn
Serqet
Level 95
God Stats
2W - 3L
1,426 SR
Queue Stats
197W - 193L
1,552 Elo+
Party 1
Ymir
Ymir
nichmustdie
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,493 Elo+
Solo
Hun Batz
Hun Batz
pando_h
Hun Batz
Level 99
God Stats
4W - 2L
1,882 SR
Queue Stats
301W - 275L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 7
5,087
509
2,791
7,571
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 1 / 3
6,442
644
4,738
6,373
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 3
5,689
569
3,671
3,891
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
MoyerS12627
Poseidon
10
1 / 2 / 3
5,769
577
2,082
3,507
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 0 / 4
6,438
644
4,887
4,977
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,334
633
4,383
5,223
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
9
0 / 2 / 1
4,852
485
2,061
5,834
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
5,412
541
2,324
6,530
2,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 2
4,793
479
2,332
5,650
2,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
pando_h
Hun Batz
9
1 / 3 / 2
5,413
541
2,365
6,613
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
5
5
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
0
2
7
1.75
L
Rama
0
2
1
0.25
W
4
1
3
5.5
W
1
0
3
2.5
W
Poseidon
MoyerS12627
Poseidon
1
2
3
1.25
W
6
0
4
8
L
1
3
0
0.33
L
0
3
2
0.33
L
Hun Batz
pando_h
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,169
Damage
13,465
26,319
Taken
29,850
10,319
Mitigated
10,211
11,363
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,383
633
102
1,771
5,223
1,804
0
1,097
3,965
39,633
0
W
2,791
404
0
2,296
7,571
2,989
0
2,573
4,998
14,783
0
L
Rama
2,061
1,614
0
2,499
5,834
1,758
0
675
5,159
0
27,391
W
4,738
1,343
0
2,428
6,373
3,886
0
739
5,148
0
29,335
W
3,671
1,300
0
2,447
3,891
993
72
1,009
2,882
0
34,484
W
Poseidon
MoyerS12627
Poseidon
2,082
202
0
981
3,507
988
96
1,797
1,710
31,342
0
W
4,887
1,130
0
3,211
4,977
1,463
42
597
4,380
0
33,328
L
2,324
343
0
1,423
6,530
2,211
0
0
6,230
0
18,469
L
2,332
111
0
908
5,650
2,493
0
1,133
4,517
10,847
0
L
Hun Batz
pando_h
Hun Batz
2,365
611
0
2,647
6,613
1,945
0
1,762
4,731
0
26,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
26,804
296
Minions Killed
256
0
Camps Cleared
0
994,749
Distance Traveled
968,790
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,334
633
72
7
0
200,686
2
W
Geb
5,087
509
17
2
0
190,384
0
L
Rama
4,852
485
59
6
0
172,386
2
W
Thor
6,442
644
64
6
0
201,483
3
W
Skadi
5,689
569
73
7
0
183,632
0
W
Poseidon
5,769
577
70
7
0
197,222
2
W
Pele
6,438
644
72
7
0
222,028
1
L
Serqet
5,412
541
38
4
0
200,914
0
L
Ymir
4,793
479
24
2
0
205,667
3
L
Hun Batz
5,413
541
63
6
0
189,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role