Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DEFNOTTROLLING
Hel
Level 27
God Stats
22W - 5L
1,980 SR
Queue Stats
79W - 41L
1,796 Elo+
Solo
Artemis
Artemis
KiNGxDK_
Artemis
Level 29
God Stats
25W - 12L
1,616 SR
Queue Stats
44W - 34L
1,591 Elo+
Party 1
Hades
Hades
gameriel999
Hades
Level 5
God Stats
21W - 11L
1,679 SR
Queue Stats
63W - 55L
1,526 Elo+
Solo
Bellona
Bellona
xcaraberax
Bellona
Level 28
God Stats
9W - 8L
1,624 SR
Queue Stats
104W - 92L
1,554 Elo+
Solo
Team Averages
Level 23
1,680 SR
1,593 Elo+

VS

Team Averages
Level 21
1,615 SR
1,600 Elo+
Yemoja
Yemoja
BORICUA2007
Yemoja
Level 12
God Stats
3W - 4L
1,814 SR
Queue Stats
27W - 42L
1,571 Elo+
Solo
Tiamat
Tiamat
Golden-Fang-xX
Tiamat
Level 23
God Stats
1W - 7L
1,333 SR
Queue Stats
47W - 41L
1,479 Elo+
Solo
Achilles
Achilles
Gu5her
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 64L
1,575 Elo+
Party 2
Discordia
Discordia
Qicr
Discordia
Level 23
God Stats
3W - 2L
1,928 SR
Queue Stats
31W - 12L
1,647 Elo+
Party 2
Cernunnos
Cernunnos
xanecx
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 6 / 11
8,486
499
10,357
13,511
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
16 / 1 / 7
10,789
635
23,814
15,610
5,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
KiNGxDK_
Artemis
13
2 / 1 / 4
7,708
453
4,437
8,333
2,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
1 / 4 / 1
5,690
335
1,134
4,719
1,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xcaraberax
Bellona
16
5 / 0 / 4
9,209
542
8,292
11,354
10,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 3 / 1
7,648
450
4,215
11,106
11,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 8 / 1
7,328
431
6,972
12,495
5,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Gu5her
Achilles
11
1 / 5 / 1
6,890
405
5,179
13,726
9,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Qicr
Discordia
11
5 / 9 / 2
8,013
471
7,861
12,107
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
xanecx
Cernunnos
12
1 / 5 / 2
7,564
445
8,302
13,047
4,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
30
Kills
12
12
Deaths
30
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
6
11
1.92
L
Yemoja
1
3
1
0.5
W
16
1
7
19.5
L
4
8
1
0.56
L
Achilles
Gu5her
Achilles
1
5
1
0.3
W
Artemis
KiNGxDK_
Artemis
2
1
4
4
L
Discordia
Qicr
Discordia
5
9
2
0.67
W
1
4
1
0.38
L
Cernunnos
xanecx
Cernunnos
1
5
2
0.4
W
Bellona
xcaraberax
Bellona
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,034
Damage
32,529
53,527
Taken
62,481
25,669
Mitigated
35,898
16,443
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,357
3,214
0
1,312
13,511
5,134
0
4,522
8,848
0
29,113
L
Yemoja
4,215
875
176
1,175
11,106
11,378
216
2,607
8,119
32,193
0
W
23,814
1,123
2,674
9,375
15,610
5,902
26
5,791
9,587
71,682
0
L
6,972
939
0
2,205
12,495
5,939
52
6,529
5,662
31,404
0
L
Achilles
Gu5her
Achilles
5,179
929
354
971
13,726
9,675
284
4,397
9,080
0
30,864
W
Artemis
KiNGxDK_
Artemis
4,437
2,078
0
250
8,333
2,765
305
1,609
6,548
0
38,288
L
Discordia
Qicr
Discordia
7,861
287
427
1,445
12,107
4,025
967
4,823
6,868
32,269
0
W
1,134
240
0
430
4,719
1,479
332
2,080
2,462
7,615
0
L
Cernunnos
xanecx
Cernunnos
8,302
3,471
99
5,139
13,047
4,881
1,986
5,437
7,335
0
39,315
W
Bellona
xcaraberax
Bellona
8,292
1,817
0
2,402
11,354
10,389
774
4,306
7,034
0
50,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
37,443
336
Minions Killed
286
0
Camps Cleared
0
1,400,957
Distance Traveled
1,343,105
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,486
499
44
3
0
314,244
2
L
Yemoja
7,648
450
54
3
0
202,924
2
W
Hel
10,789
635
117
7
0
347,245
1
L
Tiamat
7,328
431
65
4
0
274,847
0
L
Achilles
6,890
405
45
3
0
326,844
0
W
Artemis
7,708
453
55
3
0
278,944
0
L
Discordia
8,013
471
46
3
0
285,025
0
W
Hades
5,690
335
13
1
0
124,593
0
L
Cernunnos
7,564
445
76
4
0
253,465
0
W
Bellona
9,209
542
107
6
0
335,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role