Player Matchup

Tsukuyomi
Tsukuyomi
Fak-GuanYu
Tsukuyomi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 37L
1,671 Elo+
Party 2
Ymir
Ymir
JackFostererer
Ymir
Level 24
God Stats
9W - 12L
1,143 SR
Queue Stats
36W - 48L
1,326 Elo+
Solo
Izanami
Izanami
Steven5150
Izanami
Level 28
God Stats
33W - 33L
1,564 SR
Queue Stats
80W - 80L
1,550 Elo+
Solo
Anubis
Anubis
corridorman28
Anubis
Level 8
God Stats
4W - 2L
1,672 SR
Queue Stats
87W - 66L
1,628 Elo+
Party 2
Janus
Janus
xVeNoMzZ-_LvL
Janus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,435 Elo+
Party 2
Team Averages
Level 36
1,476 SR
1,522 Elo+

VS

Team Averages
Level 14
1,465 SR
1,306 Elo+
King Arthur
King Arthur
EPPIIXX
King Arthur
Level 13
God Stats
11W - 8L
1,445 SR
Queue Stats
65W - 77L
1,213 Elo+
Party 1
Medusa
Medusa
J_a_z_i_b
Medusa
Level 10
God Stats
5W - 11L
1,497 SR
Queue Stats
26W - 32L
1,216 Elo+
Party 1
Nemesis
Nemesis
KC_RULES
Nemesis
Level 13
God Stats
11W - 20L
1,262 SR
Queue Stats
96W - 111L
1,213 Elo+
Party 1
Anubis
Anubis
Xi-MuRkAg3--
Anubis
Level 14
God Stats
23W - 24L
1,366 SR
Queue Stats
94W - 99L
1,241 Elo+
Party 1
Guan Yu
Guan Yu
nimble-dream7
Guan Yu
Level 21
God Stats
12W - 6L
1,754 SR
Queue Stats
50W - 29L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fak-GuanYu
Tsukuyomi
18
18 / 4 / 10
12,472
624
19,015
14,528
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 6 / 11
11,100
555
4,986
17,069
17,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Steven5150
Izanami
17
7 / 4 / 12
11,597
580
12,115
15,924
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 4 / 15
12,128
606
20,217
19,425
9,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
14 / 3 / 14
12,935
647
22,024
12,402
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EPPIIXX
King Arthur
13
5 / 12 / 3
9,363
468
7,273
27,506
12,537
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
J_a_z_i_b
Medusa
11
3 / 12 / 2
8,340
417
9,302
15,250
4,162
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
KC_RULES
Nemesis
15
3 / 10 / 4
9,737
487
4,542
15,924
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
3 / 12 / 9
10,208
510
10,547
17,367
6,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
20
6 / 4 / 8
12,378
619
14,192
19,967
12,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
46
49
Kills
20
21
Deaths
50
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EPPIIXX
King Arthur
5
12
3
0.54
W
Tsukuyomi
Fak-GuanYu
Tsukuyomi
18
4
10
5.75
L
Medusa
J_a_z_i_b
Medusa
3
12
2
0.33
W
4
6
11
1.58
L
Nemesis
KC_RULES
Nemesis
3
10
4
0.5
W
Izanami
Steven5150
Izanami
7
4
12
3.25
L
Anubis
3
12
9
0.63
W
6
4
15
3.38
L
Guan Yu
6
4
8
2.5
W
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,357
Damage
45,856
79,348
Taken
96,014
42,686
Mitigated
40,316
26,633
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EPPIIXX
King Arthur
7,273
696
0
3,248
27,506
12,537
224
13,305
14,201
0
31,008
W
Tsukuyomi
Fak-GuanYu
Tsukuyomi
19,015
4,414
0
2,116
14,528
6,048
1,150
1,917
12,611
0
61,135
L
Medusa
J_a_z_i_b
Medusa
9,302
5,457
0
896
15,250
4,162
480
7,341
7,909
0
28,569
W
4,986
662
0
1,508
17,069
17,347
974
4,396
12,673
24,834
0
L
Nemesis
KC_RULES
Nemesis
4,542
2,113
0
320
15,924
4,639
360
6,030
9,894
0
26,546
W
Izanami
Steven5150
Izanami
12,115
9,316
0
5,974
15,924
6,804
3,922
2,656
13,268
0
98,712
L
Anubis
10,547
1,331
0
2,580
17,367
6,548
24
7,088
10,279
42,056
0
W
20,217
1,420
0
11,475
19,425
9,238
2,332
901
18,524
95,436
0
L
Guan Yu
14,192
1,360
368
5,241
19,967
12,430
756
13,463
6,504
0
84,719
W
22,024
2,101
1,099
4,461
12,402
3,249
1,209
677
11,725
67,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,232
Gold Earned
50,026
492
Minions Killed
338
0
Camps Cleared
0
1,751,401
Distance Traveled
1,731,866
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,363
468
31
2
0
355,897
4
W
Tsukuyomi
12,472
624
73
4
0
384,019
3
L
Medusa
8,340
417
40
2
0
266,526
5
W
Ymir
11,100
555
28
1
0
356,959
6
L
Nemesis
9,737
487
43
2
0
409,252
0
W
Izanami
11,597
580
140
7
0
328,451
2
L
Anubis
10,208
510
62
3
0
303,251
0
W
Anubis
12,128
606
146
7
0
304,225
4
L
Guan Yu
12,378
619
162
8
0
396,940
0
W
Janus
12,935
647
105
5
0
377,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role