Player Matchup

Geb
Geb
Astrovah
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,199 Elo+
Party 3
Danzaburou
Danzaburou
InjusticeForAll
Danzaburou
Level 108
God Stats
11W - 10L
1,503 SR
Queue Stats
206W - 186L
1,591 Elo+
Party 3
Da Ji
Da Ji
SBroken
Da Ji
Level 146
God Stats
12W - 17L
1,188 SR
Queue Stats
557W - 487L
1,545 Elo+
Party 4
Nox
Nox
TheofeldYT
Nox
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 328L
1,495 Elo+
Solo
Janus
Janus
XxKimuraXx
Janus
Level 141
God Stats
30W - 28L
1,681 SR
Queue Stats
547W - 474L
1,516 Elo+
Party 4
Team Averages
Level 130
1,474 SR
1,469 Elo+

VS

Team Averages
Level 100
1,624 SR
1,575 Elo+
Athena
Athena
IodizedSalt
Athena
Level 86
God Stats
25W - 24L
1,570 SR
Queue Stats
127W - 123L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
Tortollius
Danzaburou
Level 107
God Stats
33W - 21L
1,670 SR
Queue Stats
173W - 162L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
kennethnyu
Baron Samedi
Level 91
God Stats
11W - 7L
1,801 SR
Queue Stats
77W - 61L
1,650 Elo+
Party 2
Thoth
Thoth
malenter
Thoth
Level 93
God Stats
7W - 5L
1,395 SR
Queue Stats
248W - 225L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
transcendentaI
Tsukuyomi
Level 122
God Stats
5W - 0L
1,683 SR
Queue Stats
74W - 76L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,665
405
5,162
9,698
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
InjusticeForAll
Danzaburou
10
1 / 3 / 1
5,870
419
6,552
9,129
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
SBroken
Da Ji
13
4 / 3 / 2
7,558
540
5,419
11,915
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 5 / 0
6,141
439
3,359
7,107
4,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
13
3 / 3 / 1
7,824
559
4,997
6,500
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 1 / 8
6,773
484
4,032
10,299
5,692
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Tortollius
Danzaburou
13
7 / 2 / 2
7,740
553
8,230
10,093
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
kennethnyu
Baron Samedi
15
5 / 0 / 1
8,673
620
6,299
6,614
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
malenter
Thoth
13
1 / 4 / 1
7,274
520
2,877
6,308
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
transcendentaI
Tsukuyomi
13
4 / 1 / 2
7,822
559
8,058
9,430
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
17
18
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Danzaburou
InjusticeForAll
Danzaburou
1
3
1
0.5
W
Athena
0
1
8
4
L
Da Ji
SBroken
Da Ji
4
3
2
1.67
L
0
5
0
0
W
Danzaburou
Tortollius
Danzaburou
7
2
2
4
L
Janus
3
3
1
1.17
W
Baron Samedi
kennethnyu
Baron Samedi
5
0
1
5.5
W
Thoth
malenter
Thoth
1
4
1
0.38
W
Tsukuyomi
transcendentaI
Tsukuyomi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,489
Damage
29,496
44,349
Taken
42,744
17,316
Mitigated
19,865
11,520
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,162
818
0
2,138
9,698
3,828
0
1,989
7,709
15,457
0
L
Danzaburou
InjusticeForAll
Danzaburou
6,552
2,581
0
3,042
9,129
2,790
0
1,680
7,449
0
37,565
W
Athena
4,032
1,685
460
3,014
10,299
5,692
293
2,305
7,994
23,053
0
L
Da Ji
SBroken
Da Ji
5,419
1,694
0
4,451
11,915
4,218
0
2,437
9,478
0
44,675
L
3,359
300
0
1,499
7,107
4,617
0
5,336
1,771
32,902
0
W
Danzaburou
Tortollius
Danzaburou
8,230
3,714
0
4,718
10,093
4,445
1,846
3,486
6,541
0
50,781
L
Janus
4,997
399
0
390
6,500
1,863
0
1,766
4,734
36,947
0
W
Baron Samedi
kennethnyu
Baron Samedi
6,299
959
0
4,106
6,614
3,627
138
2,588
3,735
55,523
0
W
Thoth
malenter
Thoth
2,877
62
0
250
6,308
1,991
0
2,182
3,950
38,324
0
W
Tsukuyomi
transcendentaI
Tsukuyomi
8,058
1,491
0
3,242
9,430
4,110
0
2,212
7,006
0
49,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
38,282
326
Minions Killed
414
0
Camps Cleared
0
1,295,613
Distance Traveled
1,319,129
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,665
405
22
2
0
270,203
3
L
Danzaburou
5,870
419
65
5
0
249,658
3
W
Athena
6,773
484
40
3
0
299,443
5
L
Da Ji
7,558
540
85
6
0
286,303
4
L
Nox
6,141
439
63
5
0
218,632
1
W
Danzaburou
7,740
553
83
6
0
246,951
0
L
Janus
7,824
559
91
7
0
270,817
4
W
Baron Samedi
8,673
620
131
9
0
233,419
2
W
Thoth
7,274
520
71
5
0
245,734
2
W
Tsukuyomi
7,822
559
89
6
0
293,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role