Player Matchup

Kukulkan
Kukulkan
BruhSack
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Krongoose
Cthulhu
Level 7
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
Quindarius
Hercules
Level 19
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 1
Neith
Neith
Torinprime123
Neith
Level 3
God Stats
0W - 2L
1,187 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 1
Fenrir
Fenrir
cozy13
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,540 Elo+
Solo
Team Averages
Level 12
1,431 SR
1,484 Elo+

VS

Team Averages
Level 17
1,566 SR
1,527 Elo+
Terra
Terra
Destroyeriii
Terra
Level 22
God Stats
5W - 2L
1,703 SR
Queue Stats
47W - 39L
1,389 Elo+
Party 2
Sun Wukong
Sun Wukong
Fadezzz
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,452 Elo+
Party 2
Thor
Thor
FrankieOcean
Thor
Level 12
God Stats
4W - 1L
1,489 SR
Queue Stats
76W - 70L
1,667 Elo+
Solo
Ra
Ra
JetCoast1
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,652 Elo+
Solo
Jing Wei
Jing Wei
kinglion44
Jing Wei
Level 23
God Stats
23W - 13L
1,636 SR
Queue Stats
31W - 25L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BruhSack
Kukulkan
13
4 / 3 / 0
7,792
557
6,008
6,752
2,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Krongoose
Cthulhu
9
0 / 4 / 1
5,551
397
4,005
7,798
4,932
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Quindarius
Hercules
13
1 / 2 / 0
7,426
530
6,090
11,857
8,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
1 / 6 / 0
5,856
418
5,630
8,986
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
cozy13
Fenrir
10
0 / 5 / 0
6,082
434
2,339
10,965
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,741
553
6,084
9,911
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Fadezzz
Sun Wukong
12
3 / 2 / 1
7,200
514
6,953
9,644
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
6 / 1 / 1
8,453
604
7,977
8,921
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 3 / 2
7,368
526
2,866
5,759
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
kinglion44
Jing Wei
13
6 / 0 / 3
7,688
549
7,623
5,360
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
6
Kills
20
20
Deaths
7
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BruhSack
Kukulkan
4
3
0
1.33
W
4
1
7
7.5
W
Sun Wukong
Fadezzz
Sun Wukong
3
2
1
1.75
W
6
1
1
6.5
W
1
3
2
0.67
L
Cthulhu
Krongoose
Cthulhu
0
4
1
0.13
L
Hercules
Quindarius
Hercules
1
2
0
0.5
L
1
6
0
0.17
L
Fenrir
cozy13
Fenrir
0
5
0
0
W
Jing Wei
kinglion44
Jing Wei
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,072
Damage
31,503
46,358
Taken
39,595
22,144
Mitigated
19,987
12,691
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BruhSack
Kukulkan
6,008
431
0
500
6,752
2,422
624
2,915
3,837
38,543
0
W
6,084
1,265
381
2,524
9,911
5,612
188
2,549
7,362
20,708
0
W
Sun Wukong
Fadezzz
Sun Wukong
6,953
1,825
0
3,657
9,644
6,221
1,162
0
9,644
0
27,789
W
7,977
3,173
0
4,702
8,921
4,203
0
1,574
7,347
0
54,390
W
2,866
628
0
809
5,759
2,124
898
4,434
1,325
36,013
0
L
Cthulhu
Krongoose
Cthulhu
4,005
448
0
500
7,798
4,932
0
2,119
5,679
17,646
0
L
Hercules
Quindarius
Hercules
6,090
2,367
0
5,370
11,857
8,876
136
0
11,382
0
42,452
L
5,630
3,291
0
2,141
8,986
2,632
42
3,507
5,479
0
22,557
L
Fenrir
cozy13
Fenrir
2,339
970
0
4,180
10,965
3,282
0
409
10,506
0
35,583
W
Jing Wei
kinglion44
Jing Wei
7,623
5,065
0
2,861
5,360
1,827
458
1,456
3,904
0
38,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,707
Gold Earned
38,450
292
Minions Killed
305
0
Camps Cleared
0
1,186,351
Distance Traveled
1,390,007
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,792
557
72
5
0
235,707
2
W
Terra
7,741
553
27
2
0
293,134
0
W
Sun Wukong
7,200
514
52
4
0
253,837
0
W
Thor
8,453
604
86
6
0
325,470
1
W
Ra
7,368
526
66
5
0
251,298
0
L
Cthulhu
5,551
397
34
2
0
246,122
0
L
Hercules
7,426
530
87
6
0
260,596
0
L
Neith
5,856
418
30
2
0
223,392
0
L
Fenrir
6,082
434
69
5
0
220,534
1
W
Jing Wei
7,688
549
74
5
0
266,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role