Player Matchup

Sobek
Sobek
GUYMO703
Sobek
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 42L
1,375 Elo+
Party 1
Tyr
Tyr
Krusher50
Tyr
Level 157
God Stats
6W - 4L
1,583 SR
Queue Stats
170W - 149L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
M0TTY
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Playa H8ter
Ah Muzen Cab
Level 99
God Stats
5W - 11L
1,297 SR
Queue Stats
12W - 20L
1,416 Elo+
Party 1
Arachne
Arachne
Vekrian
Arachne
Level 144
God Stats
16W - 17L
1,396 SR
Queue Stats
30W - 43L
1,426 Elo+
Party 1
Team Averages
Level 129
1,455 SR
1,429 Elo+

VS

Team Averages
Level 83
1,584 SR
1,515 Elo+
Tsukuyomi
Tsukuyomi
CYBORGSHARK1998
Tsukuyomi
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,365 Elo+
Solo
Achilles
Achilles
Sparky09036016
Achilles
Level 96
God Stats
3W - 3L
1,510 SR
Queue Stats
367W - 372L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
XLordN8
Sylvanus
Level 82
God Stats
53W - 30L
1,685 SR
Queue Stats
77W - 59L
1,618 Elo+
Party 3
Ra
Ra
swkrt
Ra
Level 70
God Stats
0W - 3L
1,723 SR
Queue Stats
179W - 169L
1,562 Elo+
Party 2
Hercules
Hercules
youngmetro305875
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 66L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GUYMO703
Sobek
19
4 / 0 / 9
14,250
548
11,794
23,159
31,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 3 / 10
14,594
561
20,835
29,499
38,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
M0TTY
Nu Wa
20
3 / 2 / 9
14,356
552
16,969
8,390
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Playa H8ter
Ah Muzen Cab
20
3 / 4 / 6
13,536
521
12,155
16,281
6,311
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Vekrian
Arachne
20
11 / 5 / 7
15,064
579
18,293
25,495
14,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CYBORGSHARK1998
Tsukuyomi
16
1 / 7 / 3
10,231
394
11,464
18,470
7,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
19
2 / 5 / 4
11,742
452
11,875
26,609
37,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
XLordN8
Sylvanus
15
1 / 5 / 2
10,070
387
8,764
22,680
19,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
20
4 / 3 / 2
14,405
554
10,247
19,110
10,039
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 2 / 4
11,832
455
14,832
19,789
13,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
22
Kills
14
14
Deaths
22
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CYBORGSHARK1998
Tsukuyomi
1
7
3
0.36
W
Sobek
GUYMO703
Sobek
4
0
9
8.5
W
1
3
10
2
W
Nu Wa
M0TTY
Nu Wa
3
2
9
3.75
W
Ah Muzen Cab
Playa H8ter
Ah Muzen Cab
3
4
6
1.5
L
Achilles
2
5
4
0.8
W
Arachne
Vekrian
Arachne
11
5
7
2.9
L
Sylvanus
XLordN8
Sylvanus
1
5
2
0.4
L
Ra
4
3
2
1.67
L
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,046
Damage
57,182
102,824
Taken
106,658
93,989
Mitigated
87,526
38,426
Healing
39,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CYBORGSHARK1998
Tsukuyomi
11,464
1,596
0
3,610
18,470
7,250
1,314
8,114
10,160
0
55,982
W
Sobek
GUYMO703
Sobek
11,794
820
0
9,555
23,159
31,109
312
4,651
18,276
52,607
0
W
20,835
3,826
0
14,243
29,499
38,937
612
4,631
23,647
0
102,304
W
Nu Wa
M0TTY
Nu Wa
16,969
3,200
0
1,862
8,390
3,539
2,380
2,236
6,043
95,311
0
W
Ah Muzen Cab
Playa H8ter
Ah Muzen Cab
12,155
5,973
0
6,189
16,281
6,311
4,699
3,374
12,807
0
103,888
L
Achilles
11,875
4,551
0
6,758
26,609
37,598
0
2,570
23,851
401
74,809
W
Arachne
Vekrian
Arachne
18,293
13,987
0
6,577
25,495
14,093
4,115
4,425
20,683
0
133,592
L
Sylvanus
XLordN8
Sylvanus
8,764
1,748
3,093
7,035
22,680
19,239
280
6,575
15,857
42,587
0
L
Ra
10,247
1,045
4,397
8,827
19,110
10,039
38
5,132
13,592
125,427
0
L
14,832
5,056
0
5,664
19,789
13,400
0
5,138
14,435
0
65,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,800
Gold Earned
58,280
722
Minions Killed
656
0
Camps Cleared
0
2,310,758
Distance Traveled
2,292,523
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,231
394
92
4
0
492,015
10
W
Sobek
14,250
548
63
2
0
493,266
9
W
Tyr
14,594
561
181
7
0
497,283
2
W
Nu Wa
14,356
552
168
6
0
432,550
3
W
Ah Muzen Cab
13,536
521
167
6
0
439,647
0
L
Achilles
11,742
452
137
5
0
405,830
0
W
Arachne
15,064
579
143
6
0
448,012
13
L
Sylvanus
10,070
387
76
3
0
433,630
3
L
Ra
14,405
554
252
10
0
477,444
6
L
Hercules
11,832
455
99
4
0
483,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role