Player Matchup

Hercules
Hercules
ChristianLeonard
Hercules
Level 63
God Stats
6W - 7L
1,480 SR
Queue Stats
116W - 115L
1,476 Elo+
Party 1
Ymir
Ymir
FlacidTaco
Ymir
Level 123
God Stats
26W - 14L
1,369 SR
Queue Stats
423W - 391L
1,601 Elo+
Party 1
Medusa
Medusa
KeepMovingFoward
Medusa
Level 49
God Stats
4W - 4L
1,901 SR
Queue Stats
131W - 108L
1,540 Elo+
Solo
Team Averages
Level 78
1,583 SR
1,539 Elo+

VS

Team Averages
Level 61
1,554 SR
1,587 Elo+
Freya
Freya
OverdoseBalkony
Freya
Level 20
God Stats
44W - 61L
1,524 SR
Queue Stats
54W - 66L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
TomaDio
Sun Wukong
Level 105
God Stats
56W - 19L
1,680 SR
Queue Stats
125W - 108L
1,611 Elo+
Party 2
Yemoja
Yemoja
expbrain
Yemoja
Level 59
God Stats
14W - 11L
1,458 SR
Queue Stats
102W - 80L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
9,669
691
5,510
7,112
5,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 11
10,103
722
9,203
10,891
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 1 / 9
10,934
781
17,507
13,344
5,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
7,803
557
4,436
11,491
3,795
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TomaDio
Sun Wukong
12
2 / 5 / 0
9,148
653
10,959
16,357
14,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
expbrain
Yemoja
11
0 / 3 / 1
8,093
578
6,012
10,725
7,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
17
Kills
2
2
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
5
1
11
10.5
W
8
1
9
12.5
L
0
9
1
0.06
L
Sun Wukong
TomaDio
Sun Wukong
2
5
0
0.4
L
Yemoja
expbrain
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,220
Damage
21,407
31,347
Taken
38,573
18,852
Mitigated
26,243
12,028
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,510
2,053
0
2,243
7,112
5,143
450
2,936
4,051
0
24,632
W
9,203
1,812
0
1,481
10,891
8,213
234
3,313
7,365
32,553
0
W
17,507
9,326
0
8,304
13,344
5,496
2,654
4,283
8,773
0
73,002
L
4,436
1,908
0
662
11,491
3,795
0
2,331
9,060
14,028
0
L
Sun Wukong
TomaDio
Sun Wukong
10,959
2,897
263
4,447
16,357
14,815
0
3,997
12,035
0
40,982
L
Yemoja
expbrain
Yemoja
6,012
724
1,369
2,628
10,725
7,633
0
2,465
8,085
21,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
25,044
191
Minions Killed
126
0
Camps Cleared
0
734,305
Distance Traveled
688,619
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,669
691
29
2
0
247,897
2
W
Ymir
10,103
722
50
4
0
248,036
0
W
Medusa
10,934
781
112
8
0
238,372
2
L
Freya
7,803
557
23
2
0
207,537
0
L
Sun Wukong
9,148
653
65
5
0
254,834
1
L
Yemoja
8,093
578
38
3
0
226,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role