Player Matchup

Danzaburou
Danzaburou
DontFeedMyPanda
Danzaburou
Level 114
God Stats
10W - 5L
1,715 SR
Queue Stats
404W - 420L
1,421 Elo+
Solo
Hercules
Hercules
Jolster USN
Hercules
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 71L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
METALLIC BABY
Xing Tian
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,522 Elo+
Solo
Rama
Rama
Pirosc
Rama
Level 129
God Stats
3W - 2L
1,255 SR
Queue Stats
131W - 146L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
PlatypusWrath4
Ao Kuang
Level 85
God Stats
1W - 2L
1,438 SR
Queue Stats
39W - 39L
1,431 Elo+
Party 1
Team Averages
Level 89
1,482 SR
1,463 Elo+

VS

Team Averages
Level 66
1,449 SR
1,492 Elo+
Merlin
Merlin
IgotDaKRoNiK
Merlin
Level 156
God Stats
4W - 6L
1,365 SR
Queue Stats
356W - 378L
1,434 Elo+
Solo
Rama
Rama
Nexsilent
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Kali
Kali
bdraven22
Kali
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 2
Pele
Pele
reginaredbottoms
Pele
Level 81
God Stats
2W - 3L
1,381 SR
Queue Stats
98W - 71L
1,528 Elo+
Solo
Tyr
Tyr
talon455
Tyr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DontFeedMyPanda
Danzaburou
18
6 / 4 / 12
12,199
938
14,159
10,582
4,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Jolster USN
Hercules
18
6 / 3 / 14
10,895
838
9,224
20,265
26,046
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
METALLIC BABY
Xing Tian
16
0 / 5 / 22
9,718
748
6,859
15,100
14,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Pirosc
Rama
16
3 / 4 / 13
10,100
777
7,741
11,130
4,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
19
16 / 5 / 8
11,756
904
16,647
18,195
8,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 7 / 8
10,943
842
17,857
12,436
5,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
16
3 / 6 / 9
9,611
739
8,157
10,455
4,314
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
16
3 / 6 / 10
9,538
734
4,246
11,434
4,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 7 / 11
10,970
844
19,440
16,929
7,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 5 / 11
10,568
813
4,431
12,462
8,774
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
70
31
Kills
21
21
Deaths
31
69
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DontFeedMyPanda
Danzaburou
6
4
12
3
L
Merlin
4
7
8
1.14
W
Hercules
Jolster USN
Hercules
6
3
14
4.33
W
Xing Tian
METALLIC BABY
Xing Tian
0
5
22
2.2
L
Rama
3
6
9
1.25
W
Rama
Pirosc
Rama
3
4
13
2.38
W
Ao Kuang
16
5
8
4
L
Kali
3
6
10
1.33
L
6
7
11
1.64
L
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,630
Damage
54,131
75,272
Taken
63,716
56,974
Mitigated
31,049
36,312
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DontFeedMyPanda
Danzaburou
14,159
4,268
2,280
3,225
10,582
4,238
1,852
3,574
7,008
0
39,284
L
Merlin
17,857
858
2,293
947
12,436
5,871
168
3,996
8,440
41,788
0
W
Hercules
Jolster USN
Hercules
9,224
938
2,392
9,482
20,265
26,046
333
4,024
16,083
0
16,490
W
Xing Tian
METALLIC BABY
Xing Tian
6,859
472
2,750
3,279
15,100
14,385
643
4,462
10,638
15,760
0
L
Rama
8,157
6,652
1,356
841
10,455
4,314
1,012
5,413
5,042
0
19,314
W
Rama
Pirosc
Rama
7,741
6,069
1,013
2,060
11,130
4,238
2,451
3,519
7,611
0
20,863
W
Ao Kuang
16,647
5,746
1,869
7,962
18,195
8,067
642
2,326
15,357
24,507
0
L
Kali
4,246
742
135
802
11,434
4,926
0
4,718
6,716
0
9,521
L
19,440
5,090
1,496
5,493
16,929
7,164
1,869
5,680
11,249
48
34,503
L
4,431
937
876
1,376
12,462
8,774
357
3,699
8,763
0
7,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,668
Gold Earned
51,630
127
Minions Killed
119
0
Camps Cleared
0
1,218,881
Distance Traveled
1,073,719
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,199
938
69
5
0
217,327
1
L
Merlin
10,943
842
53
4
0
150,116
0
W
Hercules
10,895
838
12
1
0
294,649
0
W
Xing Tian
9,718
748
14
1
0
244,466
0
L
Rama
9,611
739
22
2
0
212,300
1
W
Rama
10,100
777
17
1
0
207,026
2
W
Ao Kuang
11,756
904
15
1
0
255,413
0
L
Kali
9,538
734
8
1
0
201,991
0
L
Pele
10,970
844
31
2
0
240,687
2
L
Tyr
10,568
813
5
0
0
268,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role