Player Matchup

He Bo
He Bo
GamerGirlx5674
He Bo
Level 47
God Stats
4W - 5L
1,333 SR
Queue Stats
301W - 271L
1,502 Elo+
Party 1
Horus
Horus
OoBlizzado
Horus
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
285W - 257L
1,640 Elo+
Party 3
Ah Puch
Ah Puch
Tails2521
Ah Puch
Level 101
God Stats
4W - 9L
1,180 SR
Queue Stats
225W - 227L
1,492 Elo+
Party 1
Achilles
Achilles
deciSions19
Achilles
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
186W - 193L
1,478 Elo+
Party 1
Sol
Sol
oOBushido
Sol
Level 48
God Stats
1W - 1L
1,697 SR
Queue Stats
76W - 59L
1,543 Elo+
Party 3
Team Averages
Level 76
1,442 SR
1,531 Elo+

VS

Team Averages
Level 85
1,619 SR
1,585 Elo+
Ymir
Ymir
NOBLE21
Ymir
Level 157
God Stats
6W - 5L
1,875 SR
Queue Stats
473W - 428L
1,584 Elo+
Party 2
Izanami
Izanami
OrangePower0411
Izanami
Level 28
God Stats
70W - 35L
1,746 SR
Queue Stats
227W - 176L
1,646 Elo+
Party 4
Cthulhu
Cthulhu
Ravi_Oli24
Cthulhu
Level 69
God Stats
19W - 21L
1,467 SR
Queue Stats
53W - 45L
1,664 Elo+
Party 4
Eset
Eset
WoodsLeRoux
Eset
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Fenrir
Fenrir
leguero
Fenrir
Level 144
God Stats
11W - 12L
1,505 SR
Queue Stats
326W - 286L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 2
9,183
510
10,391
13,262
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
13
3 / 5 / 0
8,270
459
4,667
13,955
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Tails2521
Ah Puch
13
2 / 7 / 2
7,808
434
12,232
10,780
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
deciSions19
Achilles
15
2 / 3 / 0
8,699
483
4,297
14,602
11,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 2 / 2
9,257
514
3,931
8,141
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
NOBLE21
Ymir
15
4 / 2 / 6
10,085
560
7,228
14,166
11,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 1 / 1
11,101
617
6,375
10,189
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Ravi_Oli24
Cthulhu
17
3 / 3 / 2
10,468
582
10,458
11,557
12,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 3 / 7
9,432
524
11,543
11,065
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
leguero
Fenrir
16
7 / 2 / 4
10,030
557
8,012
13,678
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
11
Kills
25
25
Deaths
11
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Ymir
NOBLE21
Ymir
4
2
6
3.5
L
Horus
3
5
0
0.6
W
4
1
1
4.5
W
Cthulhu
Ravi_Oli24
Cthulhu
3
3
2
1.33
L
Ah Puch
Tails2521
Ah Puch
2
7
2
0.43
W
7
3
7
3.5
L
Achilles
deciSions19
Achilles
2
3
0
0.67
W
Fenrir
leguero
Fenrir
7
2
4
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,518
Damage
43,616
60,740
Taken
60,655
27,615
Mitigated
36,366
15,086
Healing
23,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,391
436
0
3,379
13,262
3,890
0
7,125
5,835
53,583
0
W
Ymir
NOBLE21
Ymir
7,228
1,378
0
3,742
14,166
11,130
165
7,454
6,712
48,342
0
L
Horus
4,667
1,919
454
3,384
13,955
7,213
0
5,951
7,811
0
16,247
W
6,375
4,215
0
5,111
10,189
3,370
2,959
5,138
5,051
0
86,885
W
Cthulhu
Ravi_Oli24
Cthulhu
10,458
1,005
0
3,249
11,557
12,533
304
1,005
10,552
67,026
0
L
Ah Puch
Tails2521
Ah Puch
12,232
439
0
780
10,780
3,257
319
4,181
6,325
44,104
0
W
11,543
908
495
3,557
11,065
3,690
1,362
8,446
2,619
42,601
0
L
Achilles
deciSions19
Achilles
4,297
1,408
0
2,510
14,602
11,048
891
9,893
3,986
0
42,626
W
Fenrir
leguero
Fenrir
8,012
1,607
0
7,286
13,678
5,643
1,060
4,511
9,167
0
58,872
L
3,931
810
0
4,579
8,141
2,207
872
587
7,554
76,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
51,116
444
Minions Killed
578
0
Camps Cleared
0
1,587,147
Distance Traveled
1,622,323
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,183
510
84
5
0
330,511
3
W
Ymir
10,085
560
84
5
0
312,524
2
L
Horus
8,270
459
19
1
0
354,691
8
W
Izanami
11,101
617
179
10
0
333,485
2
W
Cthulhu
10,468
582
142
8
0
298,125
5
L
Ah Puch
7,808
434
82
5
0
308,227
3
W
Eset
9,432
524
91
5
0
336,072
3
L
Achilles
8,699
483
100
6
0
294,524
0
W
Fenrir
10,030
557
82
5
0
342,117
1
L
Sol
9,257
514
159
9
0
299,194
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role