Player Matchup

Cthulhu
Cthulhu
Fendiegoo
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
LSack
Hachiman
Level 5
God Stats
4W - 7L
1,236 SR
Queue Stats
16W - 30L
1,150 Elo+
Solo
Thor
Thor
NodtGlox
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
UbiquitousMortal
Kukulkan
Level 7
God Stats
23W - 26L
1,295 SR
Queue Stats
44W - 46L
1,264 Elo+
Solo
Medusa
Medusa
aeriesx
Medusa
Level 10
God Stats
15W - 21L
1,497 SR
Queue Stats
100W - 88L
1,361 Elo+
Party 2
Team Averages
Level 8
1,406 SR
1,355 Elo+

VS

Team Averages
Level 30
1,486 SR
1,407 Elo+
Cthulhu
Cthulhu
Brownstainz
Cthulhu
Level 28
God Stats
8W - 3L
1,436 SR
Queue Stats
11W - 12L
1,208 Elo+
Party 1
Heimdallr
Heimdallr
WraithVikary
Heimdallr
Level 20
God Stats
32W - 30L
1,447 SR
Queue Stats
132W - 136L
1,431 Elo+
Solo
Hades
Hades
XxxromeoxxX
Hades
Level 64
God Stats
2W - 2L
1,263 SR
Queue Stats
38W - 36L
1,348 Elo+
Party 1
Izanami
Izanami
akahanathor
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,261 Elo+
Solo
Zeus
Zeus
ooof
Zeus
Level 15
God Stats
2W - 0L
1,782 SR
Queue Stats
6W - 1L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fendiegoo
Cthulhu
15
1 / 2 / 2
8,967
897
8,203
22,332
23,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
LSack
Hachiman
14
0 / 8 / 1
8,692
869
5,525
13,301
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
14
0 / 13 / 2
8,618
862
3,435
19,272
15,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 7 / 2
9,711
971
15,726
18,452
7,474
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
aeriesx
Medusa
15
1 / 8 / 2
9,218
922
6,403
24,234
10,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brownstainz
Cthulhu
17
3 / 0 / 22
10,618
1,062
11,049
10,513
13,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
WraithVikary
Heimdallr
17
4 / 0 / 21
10,467
1,047
17,833
8,337
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 1 / 19
11,881
1,188
20,406
12,096
8,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
akahanathor
Izanami
18
5 / 2 / 17
10,771
1,077
19,318
10,545
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
ooof
Zeus
19
16 / 0 / 11
13,379
1,338
24,415
3,000
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
128
3
Kills
38
38
Deaths
3
9
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brownstainz
Cthulhu
3
0
22
14
L
Cthulhu
Fendiegoo
Cthulhu
1
2
2
1
L
Hachiman
LSack
Hachiman
0
8
1
0.06
L
Thor
0
13
2
0.08
L
1
7
2
0.29
W
Heimdallr
WraithVikary
Heimdallr
4
0
21
14.5
W
10
1
19
19.5
L
Medusa
aeriesx
Medusa
1
8
2
0.25
W
Izanami
akahanathor
Izanami
5
2
17
6.75
W
Zeus
ooof
Zeus
16
0
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,292
Damage
93,021
97,591
Taken
44,491
62,699
Mitigated
32,542
2,656
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brownstainz
Cthulhu
11,049
150
225
581
10,513
13,412
0
5,812
4,411
19,456
0
L
Cthulhu
Fendiegoo
Cthulhu
8,203
211
0
457
22,332
23,245
0
11,096
11,011
13,813
0
L
Hachiman
LSack
Hachiman
5,525
2,593
0
885
13,301
5,534
0
9,305
3,896
0
14,410
L
Thor
3,435
1,250
0
378
19,272
15,920
0
9,523
9,616
0
6,881
L
15,726
2,391
0
0
18,452
7,474
0
12,488
5,864
55,302
0
W
Heimdallr
WraithVikary
Heimdallr
17,833
13,536
0
3,208
8,337
4,226
0
5,063
3,124
0
33,451
W
20,406
1,945
119
4,901
12,096
8,594
0
6,780
5,170
29,984
0
L
Medusa
aeriesx
Medusa
6,403
3,538
0
936
24,234
10,526
0
12,800
11,334
0
14,441
W
Izanami
akahanathor
Izanami
19,318
14,403
0
4,387
10,545
5,118
0
4,627
5,818
0
35,273
W
Zeus
ooof
Zeus
24,415
2,856
0
652
3,000
1,192
0
961
2,039
56,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,206
Gold Earned
57,116
155
Minions Killed
213
1
Camps Cleared
5
867,128
Distance Traveled
969,036
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,618
1,062
23
2
0
235,635
0
L
Cthulhu
8,967
897
12
1
0
231,566
0
L
Hachiman
8,692
869
16
2
1
139,608
0
L
Thor
8,618
862
3
0
0
134,360
3
L
Kukulkan
9,711
971
107
11
0
171,253
1
W
Heimdallr
10,467
1,047
36
4
2
206,824
0
W
Hades
11,881
1,188
23
2
1
183,340
0
L
Medusa
9,218
922
17
2
0
190,341
0
W
Izanami
10,771
1,077
49
5
1
174,716
1
W
Zeus
13,379
1,338
82
8
1
168,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role