Player Matchup

Anhur
Anhur
Jeringaslokas
Anhur
Level 28
God Stats
24W - 34L
1,544 SR
Queue Stats
445W - 559L
1,377 Elo+
Solo
Cthulhu
Cthulhu
bugga01
Cthulhu
Level 15
God Stats
5W - 3L
1,506 SR
Queue Stats
33W - 46L
1,392 Elo+
Party 2
King Arthur
King Arthur
m8_ruka
King Arthur
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 143L
1,108 Elo+
Party 2
Nu Wa
Nu Wa
zNarvs
Nu Wa
Level 29
God Stats
1W - 3L
1,686 SR
Queue Stats
147W - 171L
1,457 Elo+
Solo
Thanatos
Thanatos
zeeacks
Thanatos
Level 24
God Stats
44W - 41L
1,462 SR
Queue Stats
472W - 469L
1,368 Elo+
Party 2
Team Averages
Level 21
1,540 SR
1,340 Elo+

VS

Team Averages
Level 11
1,679 SR
1,561 Elo+
Arachne
Arachne
Blobzy
Arachne
Level 15
God Stats
4W - 2L
1,763 SR
Queue Stats
4W - 3L
1,451 Elo+
Party 1
Ares
Ares
ItsCaster
Ares
Level 4
God Stats
2W - 0L
1,705 SR
Queue Stats
2W - 0L
1,643 Elo+
Party 1
Ra
Ra
KennyAverage
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
LoliLover69420
Cthulhu
Level 4
God Stats
2W - 0L
1,705 SR
Queue Stats
2W - 0L
1,643 Elo+
Party 1
Skadi
Skadi
waldo1996
Skadi
Level 29
God Stats
10W - 4L
1,725 SR
Queue Stats
279W - 393L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,204
414
3,509
10,779
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
bugga01
Cthulhu
10
1 / 6 / 1
6,402
427
5,537
9,860
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
m8_ruka
King Arthur
11
1 / 6 / 2
6,900
460
1,911
9,008
5,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
zNarvs
Nu Wa
14
4 / 3 / 3
7,808
521
10,582
6,317
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
zeeacks
Thanatos
11
7 / 7 / 1
7,671
511
6,550
10,793
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blobzy
Arachne
15
14 / 0 / 3
10,275
685
10,903
8,465
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
12
1 / 2 / 12
7,369
491
4,792
7,782
4,583
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
0 / 5 / 3
8,278
552
2,099
7,141
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 3 / 2
8,616
574
4,855
9,029
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
waldo1996
Skadi
13
6 / 4 / 5
8,146
543
7,462
10,812
3,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
14
Kills
27
28
Deaths
14
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blobzy
Arachne
14
0
3
15.5
W
Ares
1
2
12
3.5
L
1
6
2
0.33
W
0
5
3
0.3
W
6
3
2
2.33
L
Cthulhu
bugga01
Cthulhu
1
6
1
0.25
L
King Arthur
m8_ruka
King Arthur
1
6
2
0.33
W
Skadi
waldo1996
Skadi
6
4
5
2.13
L
Nu Wa
zNarvs
Nu Wa
4
3
3
1.83
L
Thanatos
zeeacks
Thanatos
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,089
Damage
30,111
46,757
Taken
43,229
17,839
Mitigated
20,703
9,361
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blobzy
Arachne
10,903
7,179
0
3,395
8,465
4,739
0
1,880
6,435
0
60,585
W
Ares
4,792
675
372
1,609
7,782
4,583
217
3,898
3,738
19,907
0
L
3,509
1,867
0
3,489
10,779
2,920
100
2,095
8,684
0
25,724
W
2,099
263
161
1,441
7,141
2,000
630
3,753
3,052
48,303
0
W
4,855
1,592
0
3,152
9,029
6,208
883
2,548
6,311
33,431
0
L
Cthulhu
bugga01
Cthulhu
5,537
629
0
1,041
9,860
4,374
87
2,416
7,444
29,018
0
L
King Arthur
m8_ruka
King Arthur
1,911
730
0
0
9,008
5,194
0
3,253
5,508
0
19,040
W
Skadi
waldo1996
Skadi
7,462
2,086
0
1,628
10,812
3,173
533
3,112
7,574
0
47,298
L
Nu Wa
zNarvs
Nu Wa
10,582
2,471
0
115
6,317
1,825
938
2,346
3,787
45,144
0
L
Thanatos
zeeacks
Thanatos
6,550
1,968
0
4,716
10,793
3,526
0
1,070
9,588
0
33,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
42,684
248
Minions Killed
351
0
Camps Cleared
0
1,301,603
Distance Traveled
1,459,713
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,275
685
71
5
0
385,210
2
W
Ares
7,369
491
34
2
0
296,945
1
L
Anhur
6,204
414
36
2
0
213,880
0
W
Ra
8,278
552
94
6
0
256,795
0
W
Cthulhu
8,616
574
75
5
0
288,039
1
L
Cthulhu
6,402
427
44
3
0
272,253
0
L
King Arthur
6,900
460
42
3
0
282,989
0
W
Skadi
8,146
543
77
5
0
232,724
0
L
Nu Wa
7,808
521
66
4
0
265,782
9
L
Thanatos
7,671
511
60
4
0
266,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role