Player Matchup

Artemis
Artemis
Alissoncre
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,296 Elo+
Party 1
Athena
Athena
GiihBaptista
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,149 Elo+
Party 1
Nemesis
Nemesis
PedroBionic
Nemesis
Level 100
God Stats
0W - 2L
1,256 SR
Queue Stats
178W - 201L
1,438 Elo+
Party 1
Eset
Eset
Pкℓiiτ
Eset
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
WolfOfApollyon
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Solo
Team Averages
Level 46
1,451 SR
1,307 Elo+

VS

Team Averages
Level 27
1,489 SR
1,493 Elo+
Tiamat
Tiamat
Carlosvmz
Tiamat
Level 25
God Stats
13W - 12L
1,758 SR
Queue Stats
93W - 103L
1,555 Elo+
Party 2
Pele
Pele
Favoringkaiky
Pele
Level 46
God Stats
7W - 10L
1,237 SR
Queue Stats
168W - 172L
1,533 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TartaDeRicota
Kumbhakarna
Level 18
God Stats
14W - 11L
1,277 SR
Queue Stats
41W - 33L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
benii201
Sun Wukong
Level 24
God Stats
8W - 8L
1,564 SR
Queue Stats
48W - 60L
1,568 Elo+
Party 2
Izanami
Izanami
picapau06
Izanami
Level 20
God Stats
41W - 46L
1,607 SR
Queue Stats
62W - 79L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alissoncre
Artemis
11
1 / 2 / 3
6,861
429
5,356
7,033
2,310
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
2 / 2 / 2
7,721
483
2,979
9,301
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
PedroBionic
Nemesis
14
1 / 4 / 0
7,630
477
8,054
14,286
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 1
7,407
463
6,251
7,506
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
12
4 / 4 / 1
7,590
474
9,097
6,282
2,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Carlosvmz
Tiamat
13
1 / 2 / 3
7,530
471
7,132
8,971
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 0 / 4
8,632
540
8,491
12,813
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
TartaDeRicota
Kumbhakarna
11
2 / 0 / 4
6,729
421
3,231
7,714
5,897
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
benii201
Sun Wukong
14
6 / 5 / 2
8,838
552
5,784
13,906
6,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
picapau06
Izanami
12
1 / 3 / 3
7,571
473
4,948
8,778
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
16
16
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alissoncre
Artemis
1
2
3
1.25
W
Tiamat
Carlosvmz
Tiamat
1
2
3
1.25
W
6
0
4
8
L
Athena
2
2
2
1.5
L
Nemesis
PedroBionic
Nemesis
1
4
0
0.25
L
2
4
1
0.63
W
Kumbhakarna
TartaDeRicota
Kumbhakarna
2
0
4
4
L
Kukulkan
4
4
1
1.13
W
Sun Wukong
benii201
Sun Wukong
6
5
2
1.4
W
Izanami
picapau06
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,737
Damage
29,586
44,408
Taken
52,182
19,422
Mitigated
24,075
10,877
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alissoncre
Artemis
5,356
2,759
0
2,559
7,033
2,310
123
996
6,025
0
27,527
W
Tiamat
Carlosvmz
Tiamat
7,132
0
465
3,882
8,971
4,272
135
3,917
4,784
37,901
0
W
8,491
1,499
0
4,632
12,813
4,524
0
2,927
9,824
0
56,777
L
Athena
2,979
999
0
1,269
9,301
6,399
35
2,346
6,715
26,846
0
L
Nemesis
PedroBionic
Nemesis
8,054
2,347
0
4,560
14,286
5,873
18
1,704
12,448
0
59,271
L
6,251
204
485
1,694
7,506
2,775
203
3,188
3,926
44,807
0
W
Kumbhakarna
TartaDeRicota
Kumbhakarna
3,231
99
0
0
7,714
5,897
615
1,913
5,659
13,146
0
L
Kukulkan
9,097
2,170
0
310
6,282
2,065
142
1,245
4,931
34,507
0
W
Sun Wukong
benii201
Sun Wukong
5,784
861
0
3,744
13,906
6,716
936
6,306
7,546
0
42,324
W
Izanami
picapau06
Izanami
4,948
3,391
0
1,820
8,778
2,666
737
2,702
6,042
0
46,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,209
Gold Earned
39,300
381
Minions Killed
369
0
Camps Cleared
0
1,415,579
Distance Traveled
1,539,961
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,861
429
57
4
0
266,210
1
W
Tiamat
7,530
471
82
5
0
295,933
0
W
Pele
8,632
540
91
6
0
378,041
3
L
Athena
7,721
483
47
3
0
297,172
4
L
Nemesis
7,630
477
111
7
0
333,066
2
L
Eset
7,407
463
100
6
0
295,425
5
W
Kumbhakarna
6,729
421
18
1
0
323,972
6
L
Kukulkan
7,590
474
66
4
0
223,706
0
W
Sun Wukong
8,838
552
77
5
0
273,690
0
W
Izanami
7,571
473
101
6
0
268,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role