Player Matchup

Olorun
Olorun
JonnnyT5455
Olorun
Level 7
God Stats
0W - 1L
1,436 SR
Queue Stats
14W - 25L
1,500 Elo+
Party 1
Ra
Ra
TMX I6aax
Ra
Level 28
God Stats
93W - 91L
1,515 SR
Queue Stats
523W - 548L
1,408 Elo+
Solo
Izanami
Izanami
TheHoodSamurai
Izanami
Level 15
God Stats
1W - 3L
1,558 SR
Queue Stats
3W - 7L
1,248 Elo+
Party 2
Guan Yu
Guan Yu
ttv_litchicken
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 1
Set
Set
wardenofshadows
Set
Level 22
God Stats
0W - 10L
1,064 SR
Queue Stats
97W - 114L
1,256 Elo+
Party 2
Team Averages
Level 16
1,415 SR
1,376 Elo+

VS

Team Averages
Level 25
1,547 SR
1,436 Elo+
Terra
Terra
NewtonsRailgun
Terra
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
74W - 76L
1,440 Elo+
Solo
Hades
Hades
STATIC_423hz
Hades
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 86L
1,357 Elo+
Solo
Neith
Neith
Thunder_boy234
Neith
Level 26
God Stats
4W - 3L
1,590 SR
Queue Stats
208W - 177L
1,390 Elo+
Party 3
Bellona
Bellona
littleloco831
Bellona
Level 14
God Stats
5W - 6L
1,688 SR
Queue Stats
49W - 52L
1,553 Elo+
Party 3
Set
Set
ttv-SnPzFatalis
Set
Level 54
God Stats
17W - 30L
1,455 SR
Queue Stats
400W - 347L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 13 / 2
6,714
373
6,379
17,254
5,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 3 / 0
7,642
425
5,141
4,999
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 5 / 1
6,548
364
4,605
9,162
2,616
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 10 / 0
6,632
368
7,019
17,396
8,857
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 4 / 1
7,822
435
5,829
13,444
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 14
10,146
564
5,859
17,675
22,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 0 / 13
10,075
560
9,833
8,339
6,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 11
9,135
508
9,565
10,983
5,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
15
3 / 2 / 2
9,789
544
2,371
9,964
8,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
23 / 0 / 5
12,399
689
14,957
11,882
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
5
Kills
35
35
Deaths
5
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
13
2
0.08
W
3
2
14
5
W
3
0
13
9.5
L
3
3
0
1
L
0
5
1
0.1
W
3
1
11
8.5
W
Bellona
3
2
2
2
W
23
0
5
25.5
L
1
10
0
0.1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,973
Damage
42,585
62,255
Taken
58,843
24,315
Mitigated
49,809
13,850
Healing
25,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,379
2,948
805
3,904
17,254
5,137
192
4,934
12,320
34,994
0
W
5,859
833
1,660
4,753
17,675
22,839
742
2,225
15,450
19,934
0
W
9,833
1,264
207
5,318
8,339
6,009
2,124
2,733
5,606
50,927
0
L
5,141
584
157
938
4,999
1,513
627
1,788
3,211
34,067
0
L
4,605
2,307
0
899
9,162
2,616
0
2,065
7,097
0
32,422
W
9,565
6,132
0
6,321
10,983
5,089
1,837
1,715
9,268
0
58,503
W
Bellona
2,371
131
0
2,501
9,964
8,449
3,341
2,025
7,939
0
46,549
W
14,957
7,784
0
4,868
11,882
7,423
1,646
2,822
9,060
0
96,188
L
7,019
1,824
853
1,466
17,396
8,857
0
5,473
11,923
0
25,358
L
5,829
2,370
0
4,828
13,444
6,192
0
1,432
12,012
0
43,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
51,544
263
Minions Killed
463
0
Camps Cleared
0
1,349,622
Distance Traveled
1,653,171
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,714
373
46
3
0
232,629
0
W
Terra
10,146
564
25
1
0
317,130
1
W
Hades
10,075
560
102
6
0
310,666
2
L
Ra
7,642
425
62
3
0
221,938
1
L
Izanami
6,548
364
47
3
0
263,308
0
W
Neith
9,135
508
87
5
0
304,534
6
W
Bellona
9,789
544
95
5
0
323,206
0
W
Set
12,399
689
154
9
0
397,635
2
L
Guan Yu
6,632
368
35
2
0
291,405
4
L
Set
7,822
435
73
4
0
340,342
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role