Player Matchup

Danzaburou
Danzaburou
Grounder4K
Danzaburou
Level 7
God Stats
9W - 8L
1,589 SR
Queue Stats
9W - 8L
1,563 Elo+
Party 2
Kali
Kali
LekiamGG
Kali
Level 1
God Stats
1W - 1L
1,687 SR
Queue Stats
3W - 2L
1,655 Elo+
Party 3
Ymir
Ymir
Miraga
Ymir
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 26L
1,579 Elo+
Party 2
Bakasura
Bakasura
Ronny25
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,655 Elo+
Party 3
Olorun
Olorun
lFreedom
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 12L
1,713 Elo+
Solo
Team Averages
Level 33
1,555 SR
1,633 Elo+

VS

Team Averages
Level 22
1,504 SR
1,497 Elo+
Izanami
Izanami
ChevalBlanc
Izanami
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 35L
1,694 Elo+
Solo
Guan Yu
Guan Yu
Dabemeow
Guan Yu
Level 28
God Stats
5W - 6L
1,671 SR
Queue Stats
39W - 40L
1,577 Elo+
Party 1
Susano
Susano
ZyonMeow
Susano
Level 2
God Stats
3W - 5L
1,271 SR
Queue Stats
21W - 8L
1,257 Elo+
Party 1
He Bo
He Bo
mario1509
He Bo
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 65L
1,382 Elo+
Solo
Chang'e
Chang'e
ooC00KIEoo
Chang'e
Level 30
God Stats
61W - 43L
1,576 SR
Queue Stats
521W - 510L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Grounder4K
Danzaburou
15
0 / 7 / 5
8,780
878
8,853
12,342
4,742
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
16
4 / 8 / 6
10,614
1,061
9,886
24,504
10,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Miraga
Ymir
16
1 / 8 / 8
10,353
1,035
9,683
25,686
27,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Ronny25
Bakasura
15
3 / 11 / 6
9,906
991
6,324
19,671
7,471
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
lFreedom
Olorun
16
3 / 5 / 6
10,590
1,059
15,279
15,411
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

69

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChevalBlanc
Izanami
20
14 / 1 / 22
13,756
1,376
27,197
11,214
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Dabemeow
Guan Yu
16
3 / 5 / 21
10,114
1,011
15,642
19,169
13,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
ZyonMeow
Susano
18
10 / 1 / 17
12,022
1,202
16,148
8,374
3,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
mario1509
He Bo
17
4 / 2 / 22
10,560
1,056
6,830
7,085
2,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
ooC00KIEoo
Chang'e
18
8 / 2 / 25
12,144
1,214
22,636
10,775
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
146
11
Kills
39
39
Deaths
11
31
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Izanami
ChevalBlanc
Izanami
14
1
22
25
W
Guan Yu
Dabemeow
Guan Yu
3
5
21
2.7
L
Danzaburou
Grounder4K
Danzaburou
0
7
5
0.36
L
Kali
4
8
6
0.88
L
Ymir
Miraga
Ymir
1
8
8
0.63
L
Bakasura
Ronny25
Bakasura
3
11
6
0.55
W
Susano
ZyonMeow
Susano
10
1
17
18.5
L
Olorun
lFreedom
Olorun
3
5
6
1.2
W
He Bo
mario1509
He Bo
4
2
22
7.5
W
Chang'e
ooC00KIEoo
Chang'e
8
2
25
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,025
Damage
88,453
97,614
Taken
56,617
56,212
Mitigated
29,117
10,472
Healing
25,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ChevalBlanc
Izanami
27,197
22,962
0
6,801
11,214
5,057
0
4,148
6,521
0
77,238
W
Guan Yu
Dabemeow
Guan Yu
15,642
2,657
3,473
3,814
19,169
13,555
0
8,399
10,465
0
21,136
L
Danzaburou
Grounder4K
Danzaburou
8,853
4,374
0
1,487
12,342
4,742
0
4,462
7,880
0
22,292
L
Kali
9,886
5,059
0
2,975
24,504
10,625
0
7,223
17,281
0
24,946
L
Ymir
Miraga
Ymir
9,683
1,743
0
1,222
25,686
27,595
0
7,317
18,369
30,740
0
L
Bakasura
Ronny25
Bakasura
6,324
4,672
0
810
19,671
7,471
0
6,074
13,597
0
14,067
W
Susano
ZyonMeow
Susano
16,148
4,165
0
102
8,374
3,526
0
3,428
4,821
0
24,001
L
Olorun
lFreedom
Olorun
15,279
8,767
530
3,448
15,411
5,779
0
4,390
11,021
52,314
0
W
He Bo
mario1509
He Bo
6,830
1,010
289
1,412
7,085
2,795
0
3,090
3,855
16,035
0
W
Chang'e
ooC00KIEoo
Chang'e
22,636
1,250
5,890
4,105
10,775
4,184
0
5,897
4,783
37,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,243
Gold Earned
58,596
191
Minions Killed
215
7
Camps Cleared
11
867,441
Distance Traveled
913,981
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,756
1,376
120
12
5
159,179
0
W
Guan Yu
10,114
1,011
20
2
0
181,982
0
L
Danzaburou
8,780
878
25
3
0
135,577
0
L
Kali
10,614
1,061
30
3
0
199,988
0
L
Ymir
10,353
1,035
40
4
0
172,245
1
L
Bakasura
9,906
991
28
3
1
191,284
0
W
Susano
12,022
1,202
12
1
2
199,398
0
L
Olorun
10,590
1,059
68
7
6
168,347
0
W
He Bo
10,560
1,056
14
1
1
182,796
1
W
Chang'e
12,144
1,214
49
5
3
190,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role