Player Matchup

Achilles
Achilles
Trash-this
Achilles
Level 21
God Stats
6W - 6L
1,540 SR
Queue Stats
148W - 135L
1,435 Elo+
Solo
Danzaburou
Danzaburou
hajsahand
Danzaburou
Level 37
God Stats
30W - 21L
1,626 SR
Queue Stats
112W - 167L
1,384 Elo+
Party 1
Ymir
Ymir
mr_mohamad_111
Ymir
Level 5
God Stats
0W - 2L
1,328 SR
Queue Stats
11W - 18L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
samurai4135
Ao Kuang
Level 28
God Stats
0W - 2L
1,232 SR
Queue Stats
19W - 20L
1,369 Elo+
Solo
Pele
Pele
smg2018
Pele
Level 25
God Stats
5W - 12L
1,388 SR
Queue Stats
144W - 208L
1,538 Elo+
Solo
Team Averages
Level 23
1,423 SR
1,432 Elo+

VS

Team Averages
Level 17
1,543 SR
1,518 Elo+
Apollo
Apollo
Aresboi225
Apollo
Level 29
God Stats
13W - 6L
1,576 SR
Queue Stats
61W - 66L
1,431 Elo+
Solo
Discordia
Discordia
Its Frantik
Discordia
Level 13
God Stats
25W - 20L
1,614 SR
Queue Stats
174W - 154L
1,605 Elo+
Party 2
Sol
Sol
ThaBearded1
Sol
Level 18
God Stats
8W - 8L
1,417 SR
Queue Stats
95W - 75L
1,447 Elo+
Solo
Geb
Geb
iLimitlesss
Geb
Level 8
God Stats
4W - 3L
1,408 SR
Queue Stats
190W - 167L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
its JEWLS
Baron Samedi
Level 18
God Stats
21W - 15L
1,702 SR
Queue Stats
171W - 133L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Trash-this
Achilles
9
1 / 7 / 0
5,280
406
2,912
11,073
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
hajsahand
Danzaburou
10
4 / 7 / 2
6,521
502
6,052
14,442
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 1
5,808
447
2,093
10,602
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
samurai4135
Ao Kuang
10
2 / 2 / 0
6,041
465
2,735
6,001
1,914
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
smg2018
Pele
11
2 / 2 / 2
7,069
544
7,410
9,607
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aresboi225
Apollo
14
7 / 1 / 2
8,941
688
10,872
8,427
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Its Frantik
Discordia
11
4 / 2 / 8
7,183
553
10,100
4,374
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 1
8,184
630
5,384
7,081
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 5
6,570
505
2,809
9,853
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
its JEWLS
Baron Samedi
12
7 / 3 / 3
7,806
600
9,366
7,893
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
9
Kills
22
22
Deaths
11
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aresboi225
Apollo
7
1
2
8
W
Discordia
Its Frantik
Discordia
4
2
8
4
W
4
1
1
4.5
L
Achilles
Trash-this
Achilles
1
7
0
0.14
L
Danzaburou
hajsahand
Danzaburou
4
7
2
0.71
W
0
4
5
0.63
W
Baron Samedi
its JEWLS
Baron Samedi
7
3
3
2.83
L
0
4
1
0.13
L
Ao Kuang
samurai4135
Ao Kuang
2
2
0
1
L
Pele
smg2018
Pele
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,202
Damage
38,531
51,725
Taken
37,628
17,420
Mitigated
13,675
12,764
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aresboi225
Apollo
10,872
9,150
0
3,263
8,427
2,912
2,736
1,732
6,695
0
55,559
W
Discordia
Its Frantik
Discordia
10,100
630
0
723
4,374
1,091
656
160
4,214
30,567
0
W
5,384
1,678
0
3,970
7,081
2,028
673
1,370
5,711
45,250
0
L
Achilles
Trash-this
Achilles
2,912
635
0
2,501
11,073
3,724
328
2,640
8,227
0
23,092
L
Danzaburou
hajsahand
Danzaburou
6,052
1,924
0
3,289
14,442
3,947
0
11,224
2,436
0
30,525
W
2,809
669
0
1,923
9,853
3,855
624
939
8,914
10,238
0
W
Baron Samedi
its JEWLS
Baron Samedi
9,366
839
1,071
2,817
7,893
3,789
550
627
7,266
30,032
0
L
2,093
282
0
711
10,602
4,916
351
3,807
6,617
13,453
0
L
Ao Kuang
samurai4135
Ao Kuang
2,735
543
390
2,549
6,001
1,914
0
4,173
1,820
19,702
0
L
Pele
smg2018
Pele
7,410
1,314
0
3,324
9,607
2,919
0
4,463
4,966
0
42,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
38,684
225
Minions Killed
306
0
Camps Cleared
0
1,171,746
Distance Traveled
1,191,286
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,941
688
95
7
0
226,400
0
W
Discordia
7,183
553
58
4
0
251,858
2
W
Sol
8,184
630
98
8
0
223,413
0
L
Achilles
5,280
406
37
3
0
246,055
0
L
Danzaburou
6,521
502
41
3
0
183,976
1
W
Geb
6,570
505
10
1
0
265,671
0
W
Baron Samedi
7,806
600
45
3
0
223,944
0
L
Ymir
5,808
447
25
2
0
243,126
1
L
Ao Kuang
6,041
465
38
3
0
243,199
4
L
Pele
7,069
544
84
6
0
255,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role