Player Matchup

Izanami
Izanami
Clarinutist
Izanami
Level 13
God Stats
12W - 14L
1,540 SR
Queue Stats
63W - 81L
1,595 Elo+
Solo
Nemesis
Nemesis
Mognetz
Nemesis
Level 27
God Stats
4W - 1L
1,606 SR
Queue Stats
13W - 12L
1,512 Elo+
Solo
Susano
Susano
Nicocrack23
Susano
Level 6
God Stats
3W - 2L
1,483 SR
Queue Stats
4W - 3L
1,758 Elo+
Party 2
Neith
Neith
Yorch_Mono
Neith
Level 27
God Stats
50W - 48L
1,697 SR
Queue Stats
493W - 558L
1,585 Elo+
Solo
Hera
Hera
carlando
Hera
Level 34
God Stats
27W - 35L
1,424 SR
Queue Stats
145W - 189L
1,375 Elo+
Party 2
Team Averages
Level 21
1,550 SR
1,565 Elo+

VS

Team Averages
Level 17
1,539 SR
1,506 Elo+
Ra
Ra
GameDate
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 21L
1,551 Elo+
Solo
Artio
Artio
Wendigo89654
Artio
Level 26
God Stats
7W - 6L
1,500 SR
Queue Stats
285W - 274L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
rafaelscamargo
Danzaburou
Level 26
God Stats
11W - 12L
1,582 SR
Queue Stats
228W - 217L
1,485 Elo+
Party 1
Osiris
Osiris
ship-superior880
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,478 Elo+
Solo
Fenrir
Fenrir
steff_infection4
Fenrir
Level 14
God Stats
15W - 10L
1,613 SR
Queue Stats
40W - 48L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clarinutist
Izanami
7
0 / 1 / 3
4,653
465
3,737
6,460
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Mognetz
Nemesis
8
3 / 3 / 0
5,166
517
2,874
6,015
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
10
2 / 0 / 0
5,769
577
1,455
4,681
1,434
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
8
0 / 2 / 3
4,744
474
4,435
4,596
1,215
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
10
2 / 1 / 0
6,202
620
4,679
3,011
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,265
427
604
4,620
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 3
4,961
496
3,455
8,839
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
rafaelscamargo
Danzaburou
8
5 / 1 / 1
5,888
589
6,828
8,375
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
4,144
414
785
4,553
2,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,525
553
1,832
6,269
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
7
7
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Clarinutist
Izanami
0
1
3
1.5
L
0
3
0
0
W
Nemesis
Mognetz
Nemesis
3
3
0
1
W
Susano
2
0
0
2
L
0
1
3
1.5
W
Neith
0
2
3
0.75
W
Hera
2
1
0
2
L
Danzaburou
rafaelscamargo
Danzaburou
5
1
1
5.5
L
1
0
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,180
Damage
13,504
24,763
Taken
32,656
6,698
Mitigated
13,350
4,212
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Clarinutist
Izanami
3,737
2,892
0
1,815
6,460
1,467
204
1,466
4,969
0
16,545
L
604
169
813
352
4,620
991
136
210
4,368
13,491
0
W
Nemesis
Mognetz
Nemesis
2,874
1,384
0
795
6,015
1,696
72
1,349
4,666
0
14,830
W
Susano
1,455
459
0
0
4,681
1,434
813
343
4,338
0
17,731
L
3,455
629
626
4,058
8,839
5,708
108
0
8,839
10,262
0
W
Neith
4,435
1,631
135
1,467
4,596
1,215
795
901
3,695
0
17,635
W
Hera
4,679
1,048
0
0
3,011
886
2,723
0
2,936
35,008
0
L
Danzaburou
rafaelscamargo
Danzaburou
6,828
3,120
0
2,650
8,375
2,230
0
747
7,580
0
27,994
L
785
260
0
75
4,553
2,370
0
2,766
1,573
0
6,648
L
1,832
398
0
856
6,269
2,051
0
590
5,617
0
31,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
24,783
202
Minions Killed
170
0
Camps Cleared
0
973,219
Distance Traveled
987,827
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,653
465
39
4
0
172,720
0
L
Ra
4,265
427
34
3
0
191,122
0
W
Nemesis
5,166
517
25
3
0
218,922
1
W
Susano
5,769
577
47
5
0
204,560
0
L
Artio
4,961
496
8
1
0
209,365
0
W
Neith
4,744
474
22
2
0
195,908
3
W
Hera
6,202
620
69
7
0
181,109
0
L
Danzaburou
5,888
589
44
4
0
197,084
0
L
Osiris
4,144
414
15
2
0
210,394
0
L
Fenrir
5,525
553
69
7
0
179,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role