Player Matchup

Fafnir
Fafnir
ITimeSpaceI
Fafnir
Level 108
God Stats
6W - 3L
1,490 SR
Queue Stats
473W - 519L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
Lettucerage
Danzaburou
Level 95
God Stats
19W - 7L
1,547 SR
Queue Stats
105W - 53L
1,718 Elo+
Solo
Bellona
Bellona
SolitarioQL
Bellona
Level 6
God Stats
5W - 2L
1,590 SR
Queue Stats
21W - 22L
1,578 Elo+
Party 1
Team Averages
Level 70
1,543 SR
1,605 Elo+

VS

Team Averages
Level 61
1,487 SR
1,468 Elo+
Medusa
Medusa
BUUHOO
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CrowgoCaw
Merlin
Level 18
God Stats
2W - 3L
1,462 SR
Queue Stats
20W - 31L
1,412 Elo+
Party 2
Khepri
Khepri
Egg3mp4
Khepri
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
1
0 / 0 / 0
4,917
410
0
0
0
Danzaburou
Lettucerage
Danzaburou
16
14 / 0 / 9
12,004
1,000
18,938
13,356
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
SolitarioQL
Bellona
15
10 / 1 / 14
11,002
917
15,026
14,079
11,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BUUHOO
Medusa
10
0 / 10 / 1
7,556
630
3,664
12,773
4,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
CrowgoCaw
Merlin
11
0 / 6 / 0
7,219
602
6,984
9,879
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Egg3mp4
Khepri
11
1 / 8 / 0
8,335
695
2,421
15,454
11,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
24
Kills
1
1
Deaths
24
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
BUUHOO
Medusa
0
10
1
0.05
L
Merlin
CrowgoCaw
Merlin
0
6
0
0
L
Khepri
Egg3mp4
Khepri
1
8
0
0.13
W
Fafnir
0
0
0
0
W
Danzaburou
Lettucerage
Danzaburou
14
0
9
18.5
W
Bellona
SolitarioQL
Bellona
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,964
Damage
13,069
27,435
Taken
38,106
17,803
Mitigated
19,626
9,840
Healing
3,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BUUHOO
Medusa
3,664
1,746
0
1,503
12,773
4,231
0
24
12,749
0
34,582
L
Merlin
CrowgoCaw
Merlin
6,984
587
0
1,340
9,879
3,531
0
8
9,871
35,873
0
L
Khepri
Egg3mp4
Khepri
2,421
84
0
320
15,454
11,864
0
0
15,454
8,229
0
W
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Lettucerage
Danzaburou
18,938
9,239
0
7,725
13,356
6,359
3,046
4,781
8,255
0
77,969
W
Bellona
SolitarioQL
Bellona
15,026
8,368
0
2,115
14,079
11,444
385
4,163
9,721
0
40,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,923
Gold Earned
23,110
142
Minions Killed
118
0
Camps Cleared
0
490,804
Distance Traveled
570,578
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,556
630
53
4
0
178,114
2
L
Merlin
7,219
602
58
5
0
193,648
1
L
Khepri
8,335
695
7
1
0
198,816
2
W
Fafnir
4,917
410
0
0
0
0
0
W
Danzaburou
12,004
1,000
93
8
0
232,691
1
W
Bellona
11,002
917
49
4
0
258,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role