Player Matchup

Artio
Artio
DrackinBow
Artio
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,691 Elo+
Party 1
Tiamat
Tiamat
JoestarBr
Tiamat
Level 124
God Stats
5W - 1L
1,582 SR
Queue Stats
22W - 22L
1,576 Elo+
Party 1
Chiron
Chiron
Johtun
Chiron
Level 101
God Stats
3W - 2L
1,337 SR
Queue Stats
83W - 84L
1,523 Elo+
Party 1
Team Averages
Level 124
1,473 SR
1,597 Elo+

VS

Team Averages
Level 111
1,540 SR
1,460 Elo+
He Bo
He Bo
IronAidenZ
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 154L
1,559 Elo+
Solo
Khepri
Khepri
Millogunner
Khepri
Level 147
God Stats
16W - 13L
1,618 SR
Queue Stats
191W - 213L
1,490 Elo+
Solo
Kali
Kali
wL Henrique
Kali
Level 40
God Stats
2W - 4L
1,502 SR
Queue Stats
179W - 294L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
1 / 2 / 6
10,370
610
7,841
16,840
17,133
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
JoestarBr
Tiamat
15
3 / 3 / 4
10,844
638
11,709
8,229
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Johtun
Chiron
14
3 / 1 / 4
10,673
628
11,154
9,581
3,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
1 / 4 / 4
10,437
614
12,191
8,896
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
14
4 / 1 / 1
10,566
622
5,749
13,846
15,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 2
9,996
588
3,363
13,391
6,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
7
Kills
6
6
Deaths
7
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
1
2
6
2
L
He Bo
1
4
4
0.75
W
Tiamat
JoestarBr
Tiamat
3
3
4
1.67
W
Chiron
Johtun
Chiron
3
1
4
5
L
Khepri
4
1
1
4.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,704
Damage
21,303
34,650
Taken
36,133
26,344
Mitigated
25,257
15,976
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
7,841
888
903
4,547
16,840
17,133
222
8,224
8,263
31,135
0
L
He Bo
12,191
394
0
1,701
8,896
3,845
0
5,927
2,761
59,884
0
W
Tiamat
JoestarBr
Tiamat
11,709
940
173
2,994
8,229
6,184
1,352
3,883
4,207
58,400
0
W
Chiron
Johtun
Chiron
11,154
3,406
1,970
5,389
9,581
3,027
804
5,285
3,978
0
63,028
L
Khepri
5,749
339
0
0
13,846
15,313
0
6,692
6,879
29,590
0
L
3,363
1,263
0
2,623
13,391
6,099
0
6,063
6,897
0
35,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
30,999
209
Minions Killed
221
0
Camps Cleared
0
964,415
Distance Traveled
951,508
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,370
610
29
2
0
328,718
2
L
He Bo
10,437
614
111
7
0
288,461
4
W
Tiamat
10,844
638
115
7
0
313,780
4
W
Chiron
10,673
628
65
4
0
321,917
5
L
Khepri
10,566
622
47
3
0
341,171
3
L
Kali
9,996
588
63
4
0
321,876
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role