Player Matchup

Nemesis
Nemesis
Kakashi1318
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Maxdy12
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Quilden
Hercules
Level 16
God Stats
1W - 3L
1,629 SR
Queue Stats
57W - 66L
1,250 Elo+
Solo
Danzaburou
Danzaburou
Tolley27
Danzaburou
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
113W - 127L
1,500 Elo+
Solo
Thanatos
Thanatos
祈愿故人归
Thanatos
Level 29
God Stats
14W - 14L
1,499 SR
Queue Stats
85W - 80L
1,426 Elo+
Solo
Team Averages
Level 15
1,526 SR
1,435 Elo+

VS

Team Averages
Level 25
1,416 SR
1,363 Elo+
Fenrir
Fenrir
ChimmyChoonga
Fenrir
Level 25
God Stats
5W - 1L
1,790 SR
Queue Stats
25W - 28L
1,372 Elo+
Solo
Artemis
Artemis
H3nium
Artemis
Level 8
God Stats
14W - 15L
1,080 SR
Queue Stats
281W - 472L
1,181 Elo+
Party 1
Cerberus
Cerberus
NASHIIIN
Cerberus
Level 28
God Stats
1W - 1L
1,376 SR
Queue Stats
5W - 6L
1,332 Elo+
Solo
Baron Samedi
Baron Samedi
Parzival7987
Baron Samedi
Level 37
God Stats
5W - 2L
1,412 SR
Queue Stats
370W - 574L
1,459 Elo+
Party 1
King Arthur
King Arthur
SSPEED10
King Arthur
Level 27
God Stats
4W - 14L
1,423 SR
Queue Stats
213W - 330L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kakashi1318
Nemesis
19
6 / 4 / 3
11,790
536
19,676
22,623
9,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Maxdy12
Bellona
9
0 / 8 / 2
7,153
325
2,137
10,381
5,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Quilden
Hercules
13
0 / 5 / 4
8,711
396
3,976
16,679
12,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Tolley27
Danzaburou
16
2 / 6 / 0
10,912
496
7,015
15,813
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
16
8 / 8 / 2
11,060
503
11,217
17,638
10,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 5
13,171
599
17,343
20,836
8,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
H3nium
Artemis
17
3 / 4 / 9
11,448
520
10,429
17,414
5,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
NASHIIIN
Cerberus
17
2 / 4 / 6
11,279
513
4,605
17,556
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Parzival7987
Baron Samedi
19
4 / 3 / 6
12,048
548
12,632
12,685
4,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SSPEED10
King Arthur
19
8 / 2 / 2
12,334
561
6,425
6,230
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
16
Kills
29
31
Deaths
17
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
4
5
3.63
W
Artemis
H3nium
Artemis
3
4
9
1.88
L
Nemesis
Kakashi1318
Nemesis
6
4
3
1.88
L
Bellona
Maxdy12
Bellona
0
8
2
0.13
W
Cerberus
NASHIIIN
Cerberus
2
4
6
1.25
W
Baron Samedi
Parzival7987
Baron Samedi
4
3
6
2.33
L
Hercules
Quilden
Hercules
0
5
4
0.4
W
King Arthur
SSPEED10
King Arthur
8
2
2
4.5
L
Danzaburou
Tolley27
Danzaburou
2
6
0
0.33
L
Thanatos
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,021
Damage
51,434
83,134
Taken
74,721
43,806
Mitigated
39,570
27,996
Healing
27,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,343
5,721
606
8,361
20,836
8,840
906
0
20,686
0
85,063
W
Artemis
H3nium
Artemis
10,429
6,274
185
5,244
17,414
5,464
1,738
737
16,652
0
47,791
L
Nemesis
Kakashi1318
Nemesis
19,676
8,632
0
10,569
22,623
9,931
193
8,459
14,114
0
104,788
L
Bellona
Maxdy12
Bellona
2,137
917
0
305
10,381
5,646
442
666
9,494
0
9,913
W
Cerberus
NASHIIIN
Cerberus
4,605
507
0
5,041
17,556
14,717
629
1,831
15,625
49,673
0
W
Baron Samedi
Parzival7987
Baron Samedi
12,632
1,636
1,788
5,447
12,685
4,906
4,530
0
12,635
87,432
0
L
Hercules
Quilden
Hercules
3,976
1,261
0
3,264
16,679
12,409
552
3,734
12,895
0
28,744
W
King Arthur
SSPEED10
King Arthur
6,425
175
0
341
6,230
5,643
969
1,623
4,385
0
35,529
L
Danzaburou
Tolley27
Danzaburou
7,015
3,935
0
3,915
15,813
5,649
0
3,344
12,419
0
71,997
L
Thanatos
11,217
1,726
0
9,943
17,638
10,171
0
4,330
13,286
0
55,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,626
Gold Earned
60,280
447
Minions Killed
504
0
Camps Cleared
0
1,653,316
Distance Traveled
1,897,864
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,171
599
121
6
0
387,579
0
W
Artemis
11,448
520
80
4
0
330,465
2
L
Nemesis
11,790
536
162
7
0
359,265
3
L
Bellona
7,153
325
11
1
0
326,850
1
W
Cerberus
11,279
513
113
5
0
393,386
4
W
Baron Samedi
12,048
548
132
6
0
364,758
4
L
Hercules
8,711
396
56
3
0
295,077
4
W
King Arthur
12,334
561
58
3
0
421,676
5
L
Danzaburou
10,912
496
123
6
0
331,014
0
L
Thanatos
11,060
503
95
4
0
341,110
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role