Player Matchup

Sol
Sol
Ark Legion 26
Sol
Level 27
God Stats
46W - 53L
1,453 SR
Queue Stats
219W - 245L
1,391 Elo+
Solo
Osiris
Osiris
Fathertwan
Osiris
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 130L
1,522 Elo+
Solo
Artemis
Artemis
alex_02_07
Artemis
Level 29
God Stats
4W - 2L
1,724 SR
Queue Stats
107W - 107L
1,484 Elo+
Solo
Tiamat
Tiamat
clokyardcx
Tiamat
Level 16
God Stats
1W - 2L
1,174 SR
Queue Stats
5W - 9L
1,227 Elo+
Solo
Chang'e
Chang'e
killer21122
Chang'e
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 12L
1,268 Elo+
Solo
Team Averages
Level 25
1,470 SR
1,379 Elo+

VS

Team Averages
Level 19
1,506 SR
1,463 Elo+
Fenrir
Fenrir
AwesomeDawsonF8
Fenrir
Level 13
God Stats
0W - 3L
1,504 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jonathan102013
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,416 Elo+
Solo
Cerberus
Cerberus
Mauby_Leaves
Cerberus
Level 20
God Stats
6W - 4L
1,577 SR
Queue Stats
86W - 75L
1,494 Elo+
Solo
Thor
Thor
SpeedKillz4Li477
Thor
Level 5
God Stats
13W - 25L
1,583 SR
Queue Stats
13W - 25L
1,422 Elo+
Solo
Apollo
Apollo
stylish-avatar7
Apollo
Level 27
God Stats
3W - 11L
1,365 SR
Queue Stats
171W - 176L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
10,914
546
16,296
15,727
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Fathertwan
Osiris
19
11 / 3 / 2
11,996
600
11,156
13,986
13,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
alex_02_07
Artemis
18
7 / 2 / 1
11,763
588
10,161
11,406
4,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
clokyardcx
Tiamat
13
0 / 3 / 4
8,675
434
2,129
9,264
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
killer21122
Chang'e
16
2 / 4 / 7
10,499
525
10,998
15,034
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,909
295
1,442
7,189
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
4 / 7 / 2
9,640
482
13,697
15,772
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Mauby_Leaves
Cerberus
11
0 / 4 / 4
7,390
370
8,634
19,029
9,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 7 / 3
8,162
408
7,027
13,456
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 2 / 3
10,086
504
8,984
14,047
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
26
Kills
15
15
Deaths
26
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
0
6
0
0
W
Osiris
Fathertwan
Osiris
11
3
2
4
L
4
7
2
0.71
L
Cerberus
Mauby_Leaves
Cerberus
0
4
4
0.5
L
4
7
3
0.79
W
Artemis
alex_02_07
Artemis
7
2
1
3.75
W
Tiamat
clokyardcx
Tiamat
0
3
4
0.67
W
Chang'e
killer21122
Chang'e
2
4
7
1.38
L
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,740
Damage
39,784
65,417
Taken
69,493
34,037
Mitigated
26,653
24,886
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,296
2,924
0
8,821
15,727
5,421
6,566
5,608
10,119
63,618
0
L
1,442
183
0
592
7,189
1,958
0
2,536
4,613
0
8,851
W
Osiris
Fathertwan
Osiris
11,156
5,734
0
544
13,986
13,790
147
4,403
9,583
3,385
82,452
L
13,697
1,741
0
6,152
15,772
5,230
0
7,156
8,216
61,289
0
L
Cerberus
Mauby_Leaves
Cerberus
8,634
1,166
319
2,952
19,029
9,485
278
8,024
10,869
30,496
0
L
7,027
958
0
692
13,456
5,002
40
4,252
9,182
0
26,011
W
Artemis
alex_02_07
Artemis
10,161
5,031
0
4,023
11,406
4,274
312
4,302
7,104
0
84,898
W
Tiamat
clokyardcx
Tiamat
2,129
339
499
2,992
9,264
4,860
320
2,818
6,446
24,187
0
W
Chang'e
killer21122
Chang'e
10,998
912
971
7,036
15,034
5,692
573
5,200
9,834
67,546
0
L
8,984
3,076
0
5,166
14,047
4,978
614
7,206
6,695
0
50,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,847
Gold Earned
41,187
571
Minions Killed
285
0
Camps Cleared
0
1,692,733
Distance Traveled
1,603,586
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,914
546
111
6
0
317,622
0
L
Fenrir
5,909
295
16
1
0
201,660
2
W
Osiris
11,996
600
129
6
0
394,572
3
L
Ah Puch
9,640
482
93
5
0
319,708
2
L
Cerberus
7,390
370
62
3
0
376,808
5
L
Thor
8,162
408
27
1
0
331,848
2
W
Artemis
11,763
588
160
8
0
371,573
1
W
Tiamat
8,675
434
50
3
0
269,830
3
W
Chang'e
10,499
525
121
6
0
339,136
1
L
Apollo
10,086
504
87
4
0
373,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role