Player Matchup

Medusa
Medusa
Gold IV
AbsoluteRED
Medusa
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold III
Blood lVloney
King Arthur
Gold III
Level 123
God Stats
0W - 4L
1,522 SR
Queue Stats
27W - 25L
1,683 MMR
Party 1
Kukulkan
Kukulkan
Silver II
i st t tutter
Kukulkan
Silver II
Level 129
God Stats
6W - 3L
1,521 SR
Queue Stats
27W - 29L
1,429 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,514 SR
1,537 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 58
1,403 SR
1,531 MMR
Cerberus
Cerberus
Gold V
Essentslmao
Cerberus
Gold V
Level 50
God Stats
5W - 0L
1,500 SR
Queue Stats
125W - 114L
1,369 MMR
Party 2
Apollo
Apollo
Gold I
Kai GTB
Apollo
Gold I
Level 60
God Stats
1W - 0L
1,209 SR
Queue Stats
149W - 150L
1,719 MMR
Party 2
Poseidon
Poseidon
Bronze III
Knowledge_401
Poseidon
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 1 / 0
3,765
753
1,946
1,529
746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Blood lVloney
King Arthur
1
0 / 0 / 0
1,824
365
0
0
0
Kukulkan
i st t tutter
Kukulkan
7
0 / 1 / 0
3,750
750
834
2,082
739
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Nu WaCthulhuAphroditeScyllaDanzaburou

VS

Bans
Cu ChulainnKhepriHeraGaneshaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Essentslmao
Cerberus
6
0 / 0 / 2
4,341
868
1,093
2,703
1,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
Kai GTB
Apollo
7
1 / 0 / 1
4,522
904
596
1,920
596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Poseidon
Knowledge_401
Poseidon
7
1 / 0 / 1
4,157
831
306
1,355
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
1
0
0
L
King Arthur
Blood lVloney
King Arthur
0
0
0
0
W
Cerberus
Essentslmao
Cerberus
0
0
2
1
W
Apollo
Kai GTB
Apollo
1
0
1
1.5
W
Poseidon
Knowledge_401
Poseidon
1
0
1
1.5
L
Kukulkan
i st t tutter
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,780
Damage
1,995
3,611
Taken
5,978
1,485
Mitigated
2,546
525
Healing
2,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,946
648
0
119
1,529
746
0
613
868
0
9,372
L
King Arthur
Blood lVloney
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Essentslmao
Cerberus
1,093
354
0
891
2,703
1,659
0
453
2,250
8,234
0
W
Apollo
Kai GTB
Apollo
596
596
0
732
1,920
596
0
274
1,646
0
14,797
W
Poseidon
Knowledge_401
Poseidon
306
68
0
594
1,355
291
0
123
1,232
6,792
0
L
Kukulkan
i st t tutter
Kukulkan
834
45
0
406
2,082
739
0
774
1,264
11,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,339
Gold Earned
13,020
43
Minions Killed
71
0
Camps Cleared
0
142,893
Distance Traveled
256,537
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,765
753
18
4
0
69,490
1
L
King Arthur
1,824
365
0
0
0
0
0
W
Cerberus
4,341
868
16
3
0
90,945
1
W
Apollo
4,522
904
42
8
0
80,142
1
W
Poseidon
4,157
831
13
3
0
85,450
0
L
Kukulkan
3,750
750
25
5
0
73,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role