Player Matchup

Bakasura
Bakasura
BeaGuoDala
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,641 Elo+
Party 2
Fenrir
Fenrir
JP216
Fenrir
Level 22
God Stats
58W - 30L
1,726 SR
Queue Stats
99W - 88L
1,606 Elo+
Party 2
Thor
Thor
KathalKlarke
Thor
Level 18
God Stats
8W - 5L
1,682 SR
Queue Stats
71W - 50L
1,625 Elo+
Solo
Loki
Loki
TheSlone
Loki
Level 17
God Stats
2W - 1L
1,854 SR
Queue Stats
119W - 86L
1,668 Elo+
Party 2
Nemesis
Nemesis
tetrisisbestis14
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,399 Elo+
Solo
Team Averages
Level 14
1,652 SR
1,588 Elo+

VS

Team Averages
Level 17
1,531 SR
1,743 Elo+
Hachiman
Hachiman
AoKuangDong
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 1L
2,008 Elo+
Party 1
Zhong Kui
Zhong Kui
Enepay
Zhong Kui
Level 29
God Stats
64W - 47L
1,621 SR
Queue Stats
456W - 452L
1,561 Elo+
Solo
Hercules
Hercules
HailLordThor
Hercules
Level 16
God Stats
10W - 4L
1,536 SR
Queue Stats
72W - 17L
1,855 Elo+
Party 1
Osiris
Osiris
Noix006
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Y33T Y33T4687
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 13L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BeaGuoDala
Bakasura
15
0 / 11 / 2
9,279
844
7,509
20,436
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
JP216
Fenrir
16
1 / 3 / 4
9,973
907
8,881
23,830
22,069
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 2 / 1
9,401
855
1,524
1,931
614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
16
3 / 11 / 3
10,460
951
14,449
21,369
7,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 9 / 4
10,519
956
16,279
28,194
11,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AoKuangDong
Hachiman
19
11 / 2 / 17
13,661
1,242
18,829
10,347
4,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Enepay
Zhong Kui
18
4 / 1 / 21
11,586
1,053
19,367
7,710
5,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
HailLordThor
Hercules
19
11 / 0 / 22
13,194
1,199
22,761
18,441
22,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
Noix006
Osiris
16
1 / 3 / 11
9,649
877
4,114
10,352
9,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Y33T Y33T4687
Jormungandr
19
9 / 2 / 22
13,088
1,190
20,194
13,058
19,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
129
8
Kills
36
36
Deaths
8
14
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AoKuangDong
Hachiman
11
2
17
9.75
L
Bakasura
BeaGuoDala
Bakasura
0
11
2
0.09
W
Zhong Kui
Enepay
Zhong Kui
4
1
21
14.5
W
Hercules
HailLordThor
Hercules
11
0
22
22
L
Fenrir
JP216
Fenrir
1
3
4
1
L
2
2
1
1.25
W
Osiris
Noix006
Osiris
1
3
11
2.17
L
Loki
3
11
3
0.41
W
Jormungandr
Y33T Y33T4687
Jormungandr
9
2
22
10
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,642
Damage
85,265
95,760
Taken
59,908
50,235
Mitigated
62,093
10,512
Healing
18,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AoKuangDong
Hachiman
18,829
12,974
0
3,618
10,347
4,605
0
0
10,277
0
50,424
L
Bakasura
BeaGuoDala
Bakasura
7,509
4,358
0
2,409
20,436
8,342
0
7,907
12,302
0
15,490
W
Zhong Kui
Enepay
Zhong Kui
19,367
2,212
0
2,099
7,710
5,650
0
0
7,430
28,329
0
W
Hercules
HailLordThor
Hercules
22,761
9,349
0
11,289
18,441
22,966
0
0
17,546
0
32,278
L
Fenrir
JP216
Fenrir
8,881
1,274
0
259
23,830
22,069
0
11,207
12,323
0
17,557
L
1,524
411
0
0
1,931
614
0
513
1,393
0
4,310
W
Osiris
Noix006
Osiris
4,114
1,272
0
175
10,352
9,008
0
0
9,792
0
9,917
L
Loki
14,449
3,953
555
973
21,369
7,253
0
10,626
10,443
0
22,942
W
Jormungandr
Y33T Y33T4687
Jormungandr
20,194
6,130
0
979
13,058
19,864
0
0
12,278
37,925
0
L
16,279
6,999
0
6,316
28,194
11,957
0
9,308
18,538
0
40,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,632
Gold Earned
61,178
101
Minions Killed
180
4
Camps Cleared
11
900,376
Distance Traveled
1,009,920
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,661
1,242
80
7
7
195,287
0
L
Bakasura
9,279
844
31
3
1
164,618
0
W
Zhong Kui
11,586
1,053
34
3
0
209,528
0
W
Hercules
13,194
1,199
15
1
4
242,784
0
L
Fenrir
9,973
907
15
1
1
249,531
0
L
Thor
9,401
855
9
1
0
39,721
0
W
Osiris
9,649
877
20
2
0
176,276
0
L
Loki
10,460
951
7
1
1
225,831
3
W
Jormungandr
13,088
1,190
31
3
0
186,045
0
L
Nemesis
10,519
956
39
4
1
220,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role