Player Matchup

Hachiman
Hachiman
AUsedTire
Hachiman
Level 25
God Stats
13W - 11L
1,626 SR
Queue Stats
131W - 93L
1,691 Elo+
Party 2
Nemesis
Nemesis
Arctic Iguana1
Nemesis
Level 29
God Stats
17W - 7L
1,621 SR
Queue Stats
86W - 77L
1,355 Elo+
Party 1
Merlin
Merlin
Arctic Turtle1
Merlin
Level 57
God Stats
34W - 23L
1,481 SR
Queue Stats
214W - 184L
1,312 Elo+
Party 1
Sylvanus
Sylvanus
DEICIED4Hanibal
Sylvanus
Level 127
God Stats
34W - 26L
1,616 SR
Queue Stats
199W - 231L
1,498 Elo+
Party 2
Thoth
Thoth
TAYTAYSTONER559
Thoth
Level 145
God Stats
6W - 2L
1,522 SR
Queue Stats
332W - 272L
1,597 Elo+
Party 2
Team Averages
Level 77
1,573 SR
1,491 Elo+

VS

Team Averages
Level 64
1,481 SR
1,463 Elo+
Skadi
Skadi
BastingTech5696
Skadi
Level 64
God Stats
2W - 2L
1,251 SR
Queue Stats
98W - 99L
1,305 Elo+
Party 3
Janus
Janus
Boomerspunk
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,637 Elo+
Party 4
Athena
Athena
Ellundrill02
Athena
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 136L
1,508 Elo+
Party 4
Hades
Hades
bballzack
Hades
Level 46
God Stats
16W - 15L
1,544 SR
Queue Stats
75W - 80L
1,317 Elo+
Party 3
Pele
Pele
boutchyboutch
Pele
Level 117
God Stats
2W - 2L
1,611 SR
Queue Stats
116W - 106L
1,548 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AUsedTire
Hachiman
10
6 / 0 / 2
6,158
616
8,426
5,919
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 4
6,691
669
2,759
5,337
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 1
6,283
628
1,609
2,020
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
9
3 / 2 / 7
5,643
564
4,213
7,472
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 6
5,313
531
4,441
3,361
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,667
467
4,592
5,509
1,191
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 0
5,234
523
889
5,003
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
7
0 / 5 / 2
4,529
453
2,708
9,541
3,678
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hades
bballzack
Hades
10
0 / 1 / 0
5,396
540
666
3,409
1,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 1
4,805
481
3,069
7,776
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
15
Kills
2
2
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AUsedTire
Hachiman
6
0
2
7
W
3
0
4
5
W
2
0
1
2.5
L
1
2
1
0.75
L
1
5
0
0.2
W
Sylvanus
3
2
7
3.25
L
Athena
0
5
2
0.2
W
1
0
6
4
L
Hades
bballzack
Hades
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
11,924
24,109
Taken
31,238
10,472
Mitigated
9,798
10,530
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AUsedTire
Hachiman
8,426
3,972
0
2,608
5,919
1,532
548
945
4,974
0
28,725
W
2,759
1,202
0
1,000
5,337
1,775
0
150
5,187
0
41,092
W
1,609
37
0
680
2,020
615
525
472
1,473
27,472
0
L
4,592
1,489
0
1,982
5,509
1,191
0
1,290
4,193
0
20,197
L
889
101
0
250
5,003
1,226
0
2,156
2,513
22,869
0
W
Sylvanus
4,213
1,560
2,212
3,559
7,472
5,685
684
1,341
6,131
14,991
3,372
L
Athena
2,708
1,102
282
2,093
9,541
3,678
0
2,770
6,689
12,876
0
W
4,441
180
159
312
3,361
865
148
1,255
2,081
20,903
0
L
Hades
bballzack
Hades
666
0
18
1,856
3,409
1,451
0
1,125
2,044
23,061
0
L
3,069
759
0
2,779
7,776
2,252
0
1,822
5,820
0
28,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
24,631
279
Minions Killed
219
0
Camps Cleared
0
973,442
Distance Traveled
964,947
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,158
616
57
6
0
181,402
1
W
Nemesis
6,691
669
90
9
0
233,560
0
W
Merlin
6,283
628
77
8
0
184,954
2
L
Skadi
4,667
467
37
4
0
197,454
2
L
Janus
5,234
523
51
5
0
175,569
0
W
Sylvanus
5,643
564
28
3
0
164,696
1
L
Athena
4,529
453
19
2
0
193,615
0
W
Thoth
5,313
531
27
3
0
208,830
2
L
Hades
5,396
540
57
6
0
177,390
4
L
Pele
4,805
481
55
6
0
220,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role