Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ChaoticPhenomena
Cthulhu
Level 144
God Stats
11W - 15L
1,500 SR
Queue Stats
246W - 241L
1,624 Elo+
Solo
Heimdallr
Heimdallr
Cobraneitor0406
Heimdallr
Level 89
God Stats
27W - 19L
1,721 SR
Queue Stats
617W - 573L
1,629 Elo+
Solo
Nu Wa
Nu Wa
PictureNick
Nu Wa
Level 68
God Stats
4W - 3L
1,629 SR
Queue Stats
29W - 30L
1,535 Elo+
Solo
King Arthur
King Arthur
hownowcal1234
King Arthur
Level 114
God Stats
1W - 6L
1,239 SR
Queue Stats
32W - 30L
1,624 Elo+
Solo
Team Averages
Level 106
1,518 SR
1,583 Elo+

VS

Team Averages
Level 134
1,546 SR
1,600 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
IVARtheB0NE1ESS
Tiamat
Level 122
God Stats
14W - 12L
1,636 SR
Queue Stats
224W - 233L
1,641 Elo+
Solo
Kuzenbo
Kuzenbo
ViridityCrown
Kuzenbo
Level 158
God Stats
29W - 20L
1,548 SR
Queue Stats
1,005W - 948L
1,533 Elo+
Solo
Susano
Susano
darkslasher_10
Susano
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 43L
1,614 Elo+
Party 1
Osiris
Osiris
king_fastfree
Osiris
Level 160
God Stats
26W - 32L
1,545 SR
Queue Stats
1,040W - 972L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 4 / 2
4,844
484
2,316
7,449
2,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 2
4,799
480
3,830
5,362
1,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Cobraneitor0406
Heimdallr
7
2 / 5 / 1
4,839
484
4,001
6,482
1,630
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 0
5,415
542
1,752
1,689
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
hownowcal1234
King Arthur
9
0 / 2 / 0
4,985
499
3,730
6,930
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 2 / 3
5,897
590
3,048
5,261
1,348
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 0 / 2
5,794
579
3,768
3,085
2,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
9
4 / 1 / 4
6,051
605
3,610
7,256
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 3
5,833
583
3,124
4,950
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 0
6,144
614
4,037
7,587
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
12
12
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
2
0.25
W
Anhur
 
Anhur
3
2
3
2.25
L
1
1
2
2
L
Heimdallr
Cobraneitor0406
Heimdallr
2
5
1
0.5
W
1
0
2
2
L
0
0
0
0
W
Kuzenbo
4
1
4
6
W
2
0
3
3.5
L
King Arthur
hownowcal1234
King Arthur
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,629
Damage
17,587
27,912
Taken
28,139
10,052
Mitigated
14,844
10,467
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,316
894
0
5,253
7,449
2,089
0
1,946
5,503
0
23,418
W
Anhur
 
Anhur
3,048
1,436
0
2,460
5,261
1,348
0
1,501
3,760
0
26,148
L
3,830
202
0
874
5,362
1,902
0
1,927
3,435
13,331
0
L
Heimdallr
Cobraneitor0406
Heimdallr
4,001
2,420
0
1,401
6,482
1,630
32
2,336
4,146
0
24,013
W
3,768
436
79
1,775
3,085
2,995
50
1,096
1,947
36,307
0
L
1,752
839
0
228
1,689
527
0
1,065
624
31,405
0
W
Kuzenbo
3,610
1,235
0
2,991
7,256
4,793
0
2,482
4,713
12,310
0
W
3,124
931
0
2,798
4,950
1,512
42
410
4,540
0
30,954
L
King Arthur
hownowcal1234
King Arthur
3,730
1,099
0
2,711
6,930
3,904
0
104
6,826
0
24,915
W
4,037
1,560
0
4,633
7,587
4,196
416
0
7,290
0
33,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,882
Gold Earned
29,719
270
Minions Killed
280
0
Camps Cleared
0
956,061
Distance Traveled
982,558
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,844
484
67
7
0
194,298
3
W
Anhur
5,897
590
56
6
0
179,803
1
L
Cthulhu
4,799
480
26
3
0
209,821
3
L
Heimdallr
4,839
484
40
4
0
181,875
0
W
Tiamat
5,794
579
71
7
0
213,760
3
L
Nu Wa
5,415
542
91
9
0
187,836
4
W
Kuzenbo
6,051
605
9
1
0
200,554
1
W
Susano
5,833
583
70
7
0
226,024
2
L
King Arthur
4,985
499
46
5
0
182,231
0
W
Osiris
6,144
614
74
7
0
162,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role