Player Matchup

Ymir
Ymir
CopperUK
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,399 Elo+
Party 1
Zeus
Zeus
Radekishere69
Zeus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,466 Elo+
Party 1
Izanami
Izanami
SUCKYOUREMUM
Izanami
Level 7
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 1
Team Averages
Level 24
1,587 SR
1,367 Elo+

VS

Team Averages
Level 89
1,472 SR
1,533 Elo+
Merlin
Merlin
MutantOrangutan
Merlin
Level 89
God Stats
3W - 8L
1,361 SR
Queue Stats
217W - 251L
1,541 Elo+
Solo
Hades
Hades
ONeWingedRoX4S
Hades
Level 89
God Stats
3W - 1L
1,555 SR
Queue Stats
225W - 153L
1,537 Elo+
Solo
Artemis
Artemis
samujlg
Artemis
Level 89
God Stats
9W - 8L
1,500 SR
Queue Stats
15W - 11L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 5 / 6
7,657
638
4,137
13,388
10,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
2 / 4 / 3
7,618
635
5,206
5,860
1,948
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SUCKYOUREMUM
Izanami
10
4 / 8 / 1
7,851
654
8,601
14,224
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
8,831
736
11,499
4,751
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 8
9,460
788
8,774
12,914
5,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
samujlg
Artemis
12
7 / 4 / 7
9,597
800
9,522
7,766
2,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
17
17
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
6
0.8
W
4
2
8
4
W
6
1
8
10
L
2
4
3
0.88
L
Izanami
SUCKYOUREMUM
Izanami
4
8
1
0.56
W
Artemis
samujlg
Artemis
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,944
Damage
29,795
33,472
Taken
25,431
17,028
Mitigated
10,256
2,951
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,137
622
0
390
13,388
10,131
0
6,630
6,439
7,535
0
W
11,499
496
0
410
4,751
1,527
664
1,841
2,910
29,665
0
W
8,774
1,470
655
6,799
12,914
5,813
444
5,055
7,859
36,930
0
L
5,206
1,017
0
0
5,860
1,948
0
3,787
1,819
18,144
0
L
Izanami
SUCKYOUREMUM
Izanami
8,601
5,764
0
2,561
14,224
4,949
0
8,825
4,913
0
28,789
W
Artemis
samujlg
Artemis
9,522
4,306
0
1,192
7,766
2,916
1,312
2,532
5,234
0
30,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,126
Gold Earned
27,888
78
Minions Killed
136
0
Camps Cleared
0
570,505
Distance Traveled
610,122
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,657
638
7
1
0
209,356
4
W
Merlin
8,831
736
42
4
0
197,112
0
W
Hades
9,460
788
59
5
0
222,187
3
L
Zeus
7,618
635
29
2
0
184,971
0
L
Izanami
7,851
654
42
4
0
176,178
0
W
Artemis
9,597
800
35
3
0
190,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role