Player Matchup

Artemis
Artemis
BlazeInferno06
Artemis
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 4L
1,269 Elo+
Party 1
Bellona
Bellona
J Rule77
Bellona
Level 10
God Stats
12W - 8L
1,570 SR
Queue Stats
17W - 10L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
deadlyblade2
Cthulhu
Level 27
God Stats
11W - 7L
1,539 SR
Queue Stats
36W - 26L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
lionhero1
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,512 Elo+
Party 1
Anubis
Anubis
nynjawulf
Anubis
Level 7
God Stats
2W - 0L
1,877 SR
Queue Stats
6W - 7L
1,274 Elo+
Solo
Team Averages
Level 16
1,597 SR
1,424 Elo+

VS

Team Averages
Level 18
1,495 SR
1,423 Elo+
Tiamat
Tiamat
 
Tiamat
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Kewwsh
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 105L
1,351 Elo+
Party 2
Sun Wukong
Sun Wukong
Roundmaxkiler
Sun Wukong
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 212L
1,388 Elo+
Party 3
Xing Tian
Xing Tian
Splewwsh
Xing Tian
Level 8
God Stats
3W - 6L
1,403 SR
Queue Stats
88W - 96L
1,381 Elo+
Party 2
Ymir
Ymir
Weru313le21
Ymir
Level 5
God Stats
3W - 5L
1,574 SR
Queue Stats
3W - 5L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 6 / 12
12,775
581
24,436
21,864
8,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
J Rule77
Bellona
17
8 / 5 / 9
11,852
539
13,671
16,763
15,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
deadlyblade2
Cthulhu
16
9 / 2 / 16
11,553
525
12,907
22,355
20,908
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
lionhero1
Ne Zha
17
9 / 7 / 16
11,700
532
14,158
16,531
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
nynjawulf
Anubis
16
8 / 5 / 19
11,644
529
13,503
9,763
4,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 9 / 4
10,330
470
10,830
17,460
10,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Kewwsh
Thanatos
16
6 / 16 / 7
10,587
481
7,875
21,798
8,298
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Roundmaxkiler
Sun Wukong
16
3 / 10 / 8
10,246
466
10,700
20,861
9,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xing Tian
Splewwsh
Xing Tian
16
7 / 9 / 9
11,602
527
14,768
29,768
29,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 8 / 2
7,059
321
1,073
11,186
6,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
52
50
Kills
22
25
Deaths
52
72
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
9
4
0.78
W
16
6
12
3.67
W
Bellona
J Rule77
Bellona
8
5
9
2.5
L
Thanatos
Kewwsh
Thanatos
6
16
7
0.59
L
Sun Wukong
Roundmaxkiler
Sun Wukong
3
10
8
0.7
L
Xing Tian
Splewwsh
Xing Tian
7
9
9
1.28
L
1
8
2
0.25
W
Cthulhu
deadlyblade2
Cthulhu
9
2
16
8.5
W
Ne Zha
lionhero1
Ne Zha
9
7
16
2.43
W
Anubis
nynjawulf
Anubis
8
5
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,675
Damage
45,246
87,276
Taken
101,073
55,360
Mitigated
64,271
24,962
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,830
1,015
225
3,815
17,460
10,496
1,103
4,241
13,051
53,155
0
W
24,436
14,061
0
9,807
21,864
8,239
4,513
8,924
12,940
0
68,165
W
Bellona
J Rule77
Bellona
13,671
2,416
0
1,456
16,763
15,722
2,853
3,460
13,303
10,445
51,198
L
Thanatos
Kewwsh
Thanatos
7,875
3,806
0
5,208
21,798
8,298
164
7,864
13,809
0
28,635
L
Sun Wukong
Roundmaxkiler
Sun Wukong
10,700
3,035
322
2,275
20,861
9,453
936
5,963
14,523
0
47,127
L
Xing Tian
Splewwsh
Xing Tian
14,768
2,178
0
775
29,768
29,369
0
8,194
21,146
49,745
0
L
1,073
293
0
123
11,186
6,655
0
1,432
9,554
4,968
0
W
Cthulhu
deadlyblade2
Cthulhu
12,907
1,627
733
7,127
22,355
20,908
3,136
4,831
17,524
41,544
0
W
Ne Zha
lionhero1
Ne Zha
14,158
7,047
0
4,127
16,531
5,744
74
4,706
11,825
0
49,110
W
Anubis
nynjawulf
Anubis
13,503
719
0
1,712
9,763
4,747
1,660
4,750
5,013
42,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,524
Gold Earned
49,824
376
Minions Killed
240
0
Camps Cleared
0
1,812,395
Distance Traveled
1,653,658
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,330
470
58
3
0
341,022
1
W
Artemis
12,775
581
88
4
0
347,786
1
W
Bellona
11,852
539
103
5
0
410,989
1
L
Thanatos
10,587
481
45
2
0
335,385
1
L
Sun Wukong
10,246
466
68
3
0
394,338
0
L
Xing Tian
11,602
527
62
3
0
367,163
1
L
Ymir
7,059
321
7
0
0
215,750
0
W
Cthulhu
11,553
525
52
2
0
338,299
1
W
Ne Zha
11,700
532
59
3
0
378,339
1
W
Anubis
11,644
529
74
3
0
336,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role