Player Matchup

Baron Samedi
Baron Samedi
OoohOoohDeeez
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,247 Elo+
Solo
Cthulhu
Cthulhu
cardielini
Cthulhu
Level 127
God Stats
1W - 0L
1,430 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
mithraηdir
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 90
1,477 SR
1,416 Elo+

VS

Team Averages
Level 11
1,773 SR
1,531 Elo+
Kukulkan
Kukulkan
BallahJ
Kukulkan
Level 5
God Stats
4W - 7L
1,797 SR
Queue Stats
10W - 20L
1,411 Elo+
Solo
Yemoja
Yemoja
Doordox
Yemoja
Level 4
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
sinderfall
Bakasura
Level 24
God Stats
0W - 1L
1,808 SR
Queue Stats
2W - 5L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OoohOoohDeeez
Baron Samedi
12
3 / 1 / 9
9,043
754
6,288
7,579
3,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
cardielini
Cthulhu
12
3 / 4 / 13
9,029
752
5,496
9,581
7,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
mithraηdir
Izanami
14
10 / 2 / 5
10,309
859
13,076
8,514
2,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BallahJ
Kukulkan
12
2 / 4 / 3
7,956
663
6,683
6,886
2,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Doordox
Yemoja
10
1 / 4 / 2
8,023
669
3,112
11,731
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
sinderfall
Bakasura
12
4 / 8 / 1
8,799
733
8,057
12,790
5,027
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
7
7
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BallahJ
Kukulkan
2
4
3
0.88
L
Yemoja
Doordox
Yemoja
1
4
2
0.5
W
Baron Samedi
OoohOoohDeeez
Baron Samedi
3
1
9
7.5
W
Cthulhu
cardielini
Cthulhu
3
4
13
2.38
W
Izanami
mithraηdir
Izanami
10
2
5
6.25
L
Bakasura
sinderfall
Bakasura
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,860
Damage
17,852
25,674
Taken
31,407
13,263
Mitigated
19,557
5,746
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BallahJ
Kukulkan
6,683
651
0
821
6,886
2,964
0
2,717
4,119
39,790
0
L
Yemoja
Doordox
Yemoja
3,112
971
744
913
11,731
11,566
0
6,125
5,382
8,334
0
W
Baron Samedi
OoohOoohDeeez
Baron Samedi
6,288
925
740
3,152
7,579
3,099
428
3,064
4,109
45,676
0
W
Cthulhu
cardielini
Cthulhu
5,496
135
346
0
9,581
7,224
245
4,777
4,267
16,220
0
W
Izanami
mithraηdir
Izanami
13,076
7,595
0
1,508
8,514
2,940
1,376
2,032
5,499
0
51,385
L
Bakasura
sinderfall
Bakasura
8,057
4,847
0
1,563
12,790
5,027
0
2,755
9,969
0
24,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
24,778
168
Minions Killed
128
0
Camps Cleared
0
654,916
Distance Traveled
543,806
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,956
663
61
5
0
166,370
4
L
Yemoja
8,023
669
13
1
0
176,222
4
W
Baron Samedi
9,043
754
77
6
0
203,054
2
W
Cthulhu
9,029
752
16
1
0
239,164
0
W
Izanami
10,309
859
75
6
0
212,698
1
L
Bakasura
8,799
733
54
5
0
201,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role