Player Matchup

Sol
Sol
Maytty
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
OttusTheGreat
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Ymots
Jing Wei
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
165W - 92L
1,588 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,529 Elo+

VS

Team Averages
Level 16
1,626 SR
1,318 Elo+
Set
Set
G4merkiller
Set
Level 8
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
LuiAuVitoBR
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,191 Elo+
Party 2
Amaterasu
Amaterasu
SplinterIndiana
Amaterasu
Level 13
God Stats
1W - 3L
1,625 SR
Queue Stats
1W - 6L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Maytty
Sol
12
7 / 0 / 3
8,293
829
8,240
7,878
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
OttusTheGreat
Hercules
11
2 / 0 / 6
8,188
819
7,698
11,044
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Ymots
Jing Wei
10
1 / 0 / 7
7,191
719
2,305
1,844
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,676
568
4,091
7,417
2,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
8
0 / 2 / 0
5,638
564
1,840
5,977
3,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
SplinterIndiana
Amaterasu
7
0 / 4 / 0
5,621
562
3,078
8,253
5,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Yemoja
0
2
0
0
W
Sol
Maytty
Sol
7
0
3
8.5
W
Hercules
OttusTheGreat
Hercules
2
0
6
5
L
Amaterasu
SplinterIndiana
Amaterasu
0
4
0
0
W
Jing Wei
Ymots
Jing Wei
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,243
Damage
9,009
20,766
Taken
21,647
12,947
Mitigated
11,566
13,142
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,091
1,429
0
702
7,417
2,755
0
2,954
4,463
0
15,311
L
Yemoja
1,840
488
1,604
748
5,977
3,449
0
2,833
3,144
4,214
0
W
Sol
Maytty
Sol
8,240
1,038
0
6,044
7,878
2,031
1,148
430
7,448
50,292
0
W
Hercules
OttusTheGreat
Hercules
7,698
2,428
0
5,890
11,044
10,411
1,012
1,235
9,809
0
22,135
L
Amaterasu
SplinterIndiana
Amaterasu
3,078
1,409
0
784
8,253
5,362
0
2,453
5,800
0
8,634
W
Jing Wei
Ymots
Jing Wei
2,305
711
0
1,208
1,844
505
436
271
1,573
0
21,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,672
Gold Earned
16,935
131
Minions Killed
35
0
Camps Cleared
0
590,955
Distance Traveled
606,893
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,676
568
22
2
0
195,488
0
L
Yemoja
5,638
564
3
0
0
191,092
0
W
Sol
8,293
829
63
6
0
190,637
2
W
Hercules
8,188
819
40
4
0
215,614
4
L
Amaterasu
5,621
562
10
1
0
220,313
1
W
Jing Wei
7,191
719
28
3
0
184,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role