Player Matchup

Kukulkan
Kukulkan
Crusader639
Kukulkan
Level 28
God Stats
23W - 24L
1,580 SR
Queue Stats
93W - 76L
1,521 Elo+
Solo
Yemoja
Yemoja
ONE1EE7er
Yemoja
Level 19
God Stats
7W - 5L
1,492 SR
Queue Stats
7W - 5L
1,599 Elo+
Party 1
Sun Wukong
Sun Wukong
Sasquatchx69
Sun Wukong
Level 28
God Stats
1W - 0L
1,465 SR
Queue Stats
20W - 20L
1,574 Elo+
Party 1
Fenrir
Fenrir
SeñorToast
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,752 Elo+
Solo
Anhur
Anhur
ShaftWrinkle
Anhur
Level 28
God Stats
2W - 1L
1,547 SR
Queue Stats
17W - 13L
1,607 Elo+
Party 1
Team Averages
Level 25
1,517 SR
1,611 Elo+

VS

Team Averages
Level 11
1,554 SR
1,615 Elo+
Anhur
Anhur
Eszlo
Anhur
Level 8
God Stats
12W - 11L
1,624 SR
Queue Stats
19W - 22L
1,577 Elo+
Solo
Osiris
Osiris
GmZKeviin
Osiris
Level 26
God Stats
14W - 15L
1,538 SR
Queue Stats
584W - 504L
1,700 Elo+
Solo
Fenrir
Fenrir
Tisuji1
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
zhizhia
Yemoja
Level 4
God Stats
2W - 2L
1,608 SR
Queue Stats
4W - 6L
1,681 Elo+
Solo
Olorun
Olorun
潮起怎遇潮落
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crusader639
Kukulkan
14
9 / 0 / 0
8,163
742
8,442
3,797
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
ONE1EE7er
Yemoja
10
1 / 2 / 11
6,461
587
4,422
4,516
1,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Sasquatchx69
Sun Wukong
9
0 / 2 / 1
5,425
493
4,118
6,507
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
9
3 / 2 / 3
5,847
532
2,654
6,323
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
10 / 0 / 4
7,021
638
8,012
6,573
1,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eszlo
Anhur
9
2 / 3 / 1
5,474
498
3,021
6,066
1,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
GmZKeviin
Osiris
12
3 / 1 / 0
6,779
616
4,687
9,090
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Tisuji1
Fenrir
8
1 / 5 / 1
5,292
481
2,305
8,173
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
zhizhia
Yemoja
6
0 / 8 / 2
4,529
412
1,448
9,363
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 6 / 0
5,267
479
1,685
9,157
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
23
Kills
6
6
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Crusader639
Kukulkan
9
0
0
9
L
Anhur
Eszlo
Anhur
2
3
1
0.83
L
Osiris
GmZKeviin
Osiris
3
1
0
3
W
Yemoja
ONE1EE7er
Yemoja
1
2
11
3.25
W
Sun Wukong
Sasquatchx69
Sun Wukong
0
2
1
0.25
W
Fenrir
3
2
3
2.25
W
10
0
4
12
L
Fenrir
Tisuji1
Fenrir
1
5
1
0.3
L
Yemoja
zhizhia
Yemoja
0
8
2
0.13
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,648
Damage
13,146
27,716
Taken
41,849
10,943
Mitigated
14,624
8,271
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Crusader639
Kukulkan
8,442
2,070
0
0
3,797
1,458
734
1,622
2,175
57,626
0
L
Anhur
Eszlo
Anhur
3,021
552
0
676
6,066
1,358
312
2,152
3,914
0
20,616
L
Osiris
GmZKeviin
Osiris
4,687
1,727
0
5,701
9,090
5,263
422
0
8,727
0
38,315
W
Yemoja
ONE1EE7er
Yemoja
4,422
644
492
740
4,516
1,614
109
420
4,096
17,220
0
W
Sun Wukong
Sasquatchx69
Sun Wukong
4,118
1,300
0
1,332
6,507
4,484
778
0
6,507
0
22,959
W
Fenrir
2,654
1,116
0
3,209
6,323
1,737
0
228
6,095
0
16,132
W
8,012
4,101
0
2,498
6,573
1,650
241
863
5,710
0
31,214
L
Fenrir
Tisuji1
Fenrir
2,305
1,126
0
2,911
8,173
2,065
0
741
7,402
0
23,317
L
Yemoja
zhizhia
Yemoja
1,448
253
327
282
9,363
2,994
0
3,129
6,184
7,681
0
L
1,685
931
0
1,856
9,157
2,944
882
6,404
2,395
23,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,917
Gold Earned
27,341
297
Minions Killed
225
0
Camps Cleared
0
1,027,834
Distance Traveled
911,484
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,163
742
125
11
0
219,545
0
L
Anhur
5,474
498
35
3
0
155,864
1
L
Osiris
6,779
616
88
8
0
215,797
2
W
Yemoja
6,461
587
20
2
0
212,192
2
W
Sun Wukong
5,425
493
51
5
0
215,389
2
W
Fenrir
5,847
532
43
4
0
179,788
4
W
Anhur
7,021
638
58
5
0
200,920
4
L
Fenrir
5,292
481
45
4
0
183,158
0
L
Yemoja
4,529
412
8
1
0
183,162
2
L
Olorun
5,267
479
49
4
0
173,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role