Player Matchup

Cupid
Cupid
ALERQUIINA
Cupid
Level 119
God Stats
13W - 12L
1,477 SR
Queue Stats
219W - 270L
1,432 Elo+
Party 1
Ares
Ares
Individuo09
Ares
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,398 Elo+
Party 1
Da Ji
Da Ji
SdAbner
Da Ji
Level 102
God Stats
384W - 331L
1,558 SR
Queue Stats
583W - 582L
1,540 Elo+
Party 1
Baba Yaga
Baba Yaga
TEUSSILVABG
Baba Yaga
Level 49
God Stats
18W - 18L
1,415 SR
Queue Stats
194W - 268L
1,375 Elo+
Party 1
Nox
Nox
Vinisgod
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,490 SR
1,449 Elo+

VS

Team Averages
Level 74
1,357 SR
1,422 Elo+
Anubis
Anubis
Haruki Ai
Anubis
Level 47
God Stats
2W - 3L
1,450 SR
Queue Stats
191W - 259L
1,385 Elo+
Party 2
Chaac
Chaac
Juankacerero
Chaac
Level 141
God Stats
1W - 4L
1,115 SR
Queue Stats
181W - 187L
1,415 Elo+
Party 2
Neith
Neith
Kroosia
Neith
Level 15
God Stats
2W - 2L
1,293 SR
Queue Stats
143W - 183L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
TheMonkey57
Cthulhu
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 96L
1,457 Elo+
Party 2
Merlin
Merlin
VitoRicardoBr0
Merlin
Level 146
God Stats
2W - 2L
1,425 SR
Queue Stats
8W - 10L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
2 / 3 / 11
10,527
1,053
6,543
8,550
3,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 5 / 20
11,009
1,101
12,155
13,672
10,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
SdAbner
Da Ji
18
14 / 4 / 10
12,955
1,296
20,119
15,228
7,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
TEUSSILVABG
Baba Yaga
18
2 / 0 / 21
10,987
1,099
10,914
6,974
3,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
17 / 0 / 11
13,985
1,399
18,519
8,792
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

243

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Haruki Ai
Anubis
16
1 / 11 / 6
9,679
968
7,879
17,236
8,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 8 / 4
10,393
1,039
11,975
20,003
19,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Kroosia
Neith
15
2 / 8 / 3
9,468
947
5,823
10,746
3,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
TheMonkey57
Cthulhu
16
1 / 4 / 7
9,643
964
5,814
13,073
14,732
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 7 / 7
10,553
1,055
14,116
14,537
5,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
38
38
Kills
11
12
Deaths
38
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
3
11
2.5
L
Anubis
Haruki Ai
Anubis
1
11
6
0.36
W
3
5
20
2.6
L
4
8
4
0.75
L
Neith
Kroosia
Neith
2
8
3
0.44
W
Da Ji
SdAbner
Da Ji
14
4
10
4.75
W
Baba Yaga
TEUSSILVABG
Baba Yaga
2
0
21
12.5
L
Cthulhu
TheMonkey57
Cthulhu
1
4
7
1.13
W
17
0
11
22.5
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,250
Damage
45,607
53,216
Taken
75,595
28,076
Mitigated
50,946
9,200
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
6,543
2,843
80
1,830
8,550
3,746
0
3,324
5,226
0
24,141
L
Anubis
Haruki Ai
Anubis
7,879
329
231
1,810
17,236
8,224
0
10,696
6,234
25,600
0
W
12,155
447
546
1,280
13,672
10,161
0
8,796
4,876
16,210
0
L
11,975
2,420
0
3,074
20,003
19,025
0
9,746
10,073
0
32,642
L
Neith
Kroosia
Neith
5,823
3,939
0
85
10,746
3,597
0
5,934
4,674
0
19,936
W
Da Ji
SdAbner
Da Ji
20,119
11,262
0
2,672
15,228
7,039
0
6,312
8,916
0
29,191
W
Baba Yaga
TEUSSILVABG
Baba Yaga
10,914
616
0
1,314
6,974
3,237
0
3,776
3,198
41,764
0
L
Cthulhu
TheMonkey57
Cthulhu
5,814
1,029
79
499
13,073
14,732
0
7,551
5,366
11,453
0
W
18,519
1,154
0
1,478
8,792
3,893
0
5,601
3,191
37,821
0
L
14,116
459
0
1,372
14,537
5,368
0
6,731
7,660
48,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,463
Gold Earned
49,736
175
Minions Killed
185
11
Camps Cleared
4
927,397
Distance Traveled
892,563
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,527
1,053
46
5
4
147,360
2
L
Anubis
9,679
968
39
4
1
158,636
0
W
Ares
11,009
1,101
6
1
0
175,420
0
L
Chaac
10,393
1,039
39
4
1
182,951
0
L
Neith
9,468
947
34
3
1
162,978
0
W
Da Ji
12,955
1,296
15
2
5
200,077
2
W
Baba Yaga
10,987
1,099
73
7
1
176,674
0
L
Cthulhu
9,643
964
13
1
0
178,408
0
W
Nox
13,985
1,399
35
4
1
227,866
0
L
Merlin
10,553
1,055
60
6
1
209,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role