Player Matchup

Tiamat
Tiamat
MeowSempai
Tiamat
Level 107
God Stats
17W - 19L
1,549 SR
Queue Stats
26W - 30L
1,514 Elo+
Solo
Bellona
Bellona
PprmntxPanda
Bellona
Level 135
God Stats
4W - 6L
1,486 SR
Queue Stats
129W - 153L
1,481 Elo+
Solo
Anhur
Anhur
Robbermaster
Anhur
Level 65
God Stats
31W - 20L
1,588 SR
Queue Stats
121W - 107L
1,487 Elo+
Solo
Team Averages
Level 102
1,541 SR
1,494 Elo+

VS

Team Averages
Level 96
1,620 SR
1,406 Elo+
Sun Wukong
Sun Wukong
ChaosXvermin
Sun Wukong
Level 59
God Stats
15W - 13L
1,588 SR
Queue Stats
18W - 19L
1,390 Elo+
Party 1
Zeus
Zeus
Kamikaze Kobra
Zeus
Level 102
God Stats
66W - 70L
1,778 SR
Queue Stats
457W - 557L
1,468 Elo+
Solo
Danzaburou
Danzaburou
XxV3T0xX
Danzaburou
Level 128
God Stats
14W - 14L
1,493 SR
Queue Stats
16W - 20L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MeowSempai
Tiamat
10
1 / 7 / 2
7,441
676
5,444
10,518
5,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
PprmntxPanda
Bellona
7
1 / 4 / 2
6,711
610
2,770
7,491
5,510
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 1 / 2
7,487
681
5,252
8,589
2,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChaosXvermin
Sun Wukong
11
5 / 1 / 5
8,481
771
3,701
8,641
4,543
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 1 / 5
9,618
874
9,449
7,862
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
XxV3T0xX
Danzaburou
12
2 / 2 / 9
8,893
808
6,101
9,988
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
12
12
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChaosXvermin
Sun Wukong
5
1
5
7.5
W
5
1
5
7.5
L
Tiamat
MeowSempai
Tiamat
1
7
2
0.29
L
Bellona
PprmntxPanda
Bellona
1
4
2
0.5
L
2
1
2
3
W
Danzaburou
XxV3T0xX
Danzaburou
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,466
Damage
19,251
26,598
Taken
26,491
14,199
Mitigated
10,024
2,733
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChaosXvermin
Sun Wukong
3,701
829
660
1,786
8,641
4,543
279
1,616
6,867
0
20,429
W
9,449
868
123
4,687
7,862
2,721
734
2,231
5,361
41,192
0
L
Tiamat
MeowSempai
Tiamat
5,444
468
0
1,618
10,518
5,830
0
3,036
7,482
21,647
0
L
Bellona
PprmntxPanda
Bellona
2,770
658
0
75
7,491
5,510
0
3,242
4,249
0
7,021
L
5,252
1,691
0
1,040
8,589
2,859
0
3,187
5,402
0
24,239
W
Danzaburou
XxV3T0xX
Danzaburou
6,101
1,667
0
4,473
9,988
2,760
1,357
1,473
8,241
0
43,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,639
Gold Earned
26,992
78
Minions Killed
137
0
Camps Cleared
0
516,728
Distance Traveled
590,452
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,481
771
26
2
0
217,426
0
W
Zeus
9,618
874
58
5
0
203,292
1
L
Tiamat
7,441
676
28
3
0
168,406
4
L
Bellona
6,711
610
12
1
0
140,822
2
L
Anhur
7,487
681
38
3
0
207,500
0
W
Danzaburou
8,893
808
53
5
0
169,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role