Player Matchup

Raijin
Raijin
Boltdolt
Raijin
Level 56
God Stats
1W - 2L
1,240 SR
Queue Stats
186W - 203L
1,442 Elo+
Solo
Pele
Pele
HomieCloud
Pele
Level 102
God Stats
4W - 4L
1,273 SR
Queue Stats
188W - 202L
1,321 Elo+
Solo
King Arthur
King Arthur
Johnny-6-ARMS
King Arthur
Level 47
God Stats
3W - 6L
1,250 SR
Queue Stats
50W - 64L
1,353 Elo+
Solo
Xing Tian
Xing Tian
dakenscott
Xing Tian
Level 78
God Stats
1W - 0L
1,724 SR
Queue Stats
80W - 61L
1,556 Elo+
Solo
Neith
Neith
psychobarbie89
Neith
Level 140
God Stats
3W - 1L
1,915 SR
Queue Stats
30W - 36L
1,284 Elo+
Solo
Team Averages
Level 85
1,480 SR
1,391 Elo+

VS

Team Averages
Level 86
1,495 SR
1,377 Elo+
Tiamat
Tiamat
NaNo-GanGsta
Tiamat
Level 125
God Stats
17W - 15L
1,532 SR
Queue Stats
346W - 363L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZiggyCuff7
Kumbhakarna
Level 96
God Stats
1W - 3L
1,310 SR
Queue Stats
33W - 27L
1,497 Elo+
Solo
Arachne
Arachne
kevintheshadow
Arachne
Level 59
God Stats
5W - 1L
1,500 SR
Queue Stats
11W - 12L
1,267 Elo+
Solo
Susano
Susano
ninjaofninjas14
Susano
Level 48
God Stats
14W - 7L
1,688 SR
Queue Stats
90W - 96L
1,353 Elo+
Solo
Cupid
Cupid
theXOcosmosea18
Cupid
Level 101
God Stats
5W - 5L
1,448 SR
Queue Stats
159W - 185L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Boltdolt
Raijin
19
3 / 2 / 24
11,403
950
18,765
13,365
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 1 / 19
14,227
1,186
21,046
12,032
6,000
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Johnny-6-ARMS
King Arthur
19
5 / 3 / 19
11,754
980
12,168
22,591
18,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
dakenscott
Xing Tian
19
4 / 1 / 28
12,169
1,014
15,787
21,706
25,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 1 / 20
13,462
1,122
21,405
6,926
3,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 8 / 6
10,506
876
12,723
16,688
12,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ZiggyCuff7
Kumbhakarna
17
0 / 7 / 8
10,554
880
13,741
32,925
27,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 17 / 3
10,942
912
19,842
29,285
11,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 2 / 4
11,011
918
14,323
12,586
5,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

16
1 / 0 / 5
10,547
879
8,570
4,674
1,672
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
34
34
Kills
8
8
Deaths
34
110
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
Boltdolt
Raijin
3
2
24
7.5
W
14
1
19
23.5
W
King Arthur
Johnny-6-ARMS
King Arthur
5
3
19
4.83
L
Tiamat
1
8
6
0.5
L
Kumbhakarna
ZiggyCuff7
Kumbhakarna
0
7
8
0.57
W
Xing Tian
dakenscott
Xing Tian
4
1
28
18
L
3
17
3
0.26
L
3
2
4
2.5
W
8
1
20
18
L
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,171
Damage
69,199
76,620
Taken
96,158
59,452
Mitigated
59,906
15,979
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Boltdolt
Raijin
18,765
2,069
0
0
13,365
6,203
0
4,019
9,346
32,274
0
W
21,046
5,402
0
1,678
12,032
6,000
0
3,372
8,660
0
59,612
W
King Arthur
Johnny-6-ARMS
King Arthur
12,168
1,237
0
6,255
22,591
18,093
0
7,981
14,610
0
36,098
L
Tiamat
12,723
2,166
0
3,304
16,688
12,866
0
5,102
11,586
20,368
0
L
Kumbhakarna
ZiggyCuff7
Kumbhakarna
13,741
2,810
1,724
6,239
32,925
27,767
0
12,577
20,348
41,047
0
W
Xing Tian
dakenscott
Xing Tian
15,787
2,156
1,890
1,279
21,706
25,990
0
8,483
13,223
27,302
0
L
19,842
10,643
0
3,090
29,285
11,963
0
10,014
19,271
0
35,493
L
14,323
590
672
1,122
12,586
5,638
0
4,294
8,292
0
26,725
W
21,405
8,430
1,252
3,625
6,926
3,166
0
2,609
4,317
0
57,362
L
8,570
4,138
941
427
4,674
1,672
0
2,565
2,109
0
36,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,015
Gold Earned
53,560
305
Minions Killed
194
15
Camps Cleared
3
1,094,238
Distance Traveled
901,703
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,403
950
35
3
1
204,958
0
W
Pele
14,227
1,186
113
9
0
248,294
3
W
King Arthur
11,754
980
49
4
1
229,981
0
L
Tiamat
10,506
876
16
1
0
138,150
3
L
Kumbhakarna
10,554
880
65
5
0
212,083
4
W
Xing Tian
12,169
1,014
26
2
1
200,696
0
L
Arachne
10,942
912
36
3
1
185,331
0
L
Susano
11,011
918
19
2
0
251,005
0
W
Neith
13,462
1,122
82
7
12
210,309
0
L
Cupid
10,547
879
58
5
2
115,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role