Player Matchup

Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
CSteele13
Chronos
Level 29
God Stats
4W - 2L
1,465 SR
Queue Stats
97W - 91L
1,552 Elo+
Party 2
Ymir
Ymir
EmiCast04
Ymir
Level 11
God Stats
3W - 1L
1,756 SR
Queue Stats
10W - 8L
1,641 Elo+
Party 2
Cabrakan
Cabrakan
JamalOnion
Cabrakan
Level 29
God Stats
7W - 0L
1,956 SR
Queue Stats
140W - 56L
1,774 Elo+
Solo
Guan Yu
Guan Yu
Subject207
Guan Yu
Level 3
God Stats
2W - 3L
1,729 SR
Queue Stats
3W - 6L
1,691 Elo+
Solo
Team Averages
Level 37
1,681 SR
1,631 Elo+

VS

Team Averages
Level 32
1,601 SR
1,672 Elo+
Bellona
Bellona
CreepyElijah
Bellona
Level 10
God Stats
2W - 1L
1,963 SR
Queue Stats
7W - 3L
1,825 Elo+
Solo
Mercury
Mercury
DollyMaligno
Mercury
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Inmortalunit244
Nox
Level 87
God Stats
0W - 5L
1,500 SR
Queue Stats
265W - 292L
1,633 Elo+
Party 1
Hachiman
Hachiman
SpacePeanutt
Hachiman
Level 24
God Stats
5W - 7L
1,544 SR
Queue Stats
119W - 124L
1,586 Elo+
Solo
Agni
Agni
Zmurder4L
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 1 / 1
7,516
537
7,153
6,280
1,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
CSteele13
Chronos
12
2 / 1 / 1
7,255
518
7,089
7,975
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
0 / 1 / 7
6,748
482
1,587
4,600
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
JamalOnion
Cabrakan
14
4 / 1 / 3
7,972
569
7,575
9,319
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Subject207
Guan Yu
9
0 / 2 / 0
5,771
412
107
3,729
2,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CreepyElijah
Bellona
12
1 / 2 / 2
7,180
513
6,509
8,375
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
DollyMaligno
Mercury
12
3 / 3 / 0
7,180
513
3,246
9,821
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 1
6,879
491
3,758
6,600
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
SpacePeanutt
Hachiman
10
0 / 4 / 1
5,553
397
4,391
8,615
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
7
0 / 2 / 1
4,884
349
2,003
2,795
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
6
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
1
7.5
W
Chronos
CSteele13
Chronos
2
1
1
2.5
L
Bellona
CreepyElijah
Bellona
1
2
2
1
L
Mercury
DollyMaligno
Mercury
3
3
0
1
W
Ymir
0
1
7
3.5
L
2
2
1
1.25
W
Cabrakan
JamalOnion
Cabrakan
4
1
3
5.5
L
Hachiman
SpacePeanutt
Hachiman
0
4
1
0.13
W
Guan Yu
Subject207
Guan Yu
0
2
0
0
L
Agni
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,511
Damage
19,907
31,903
Taken
36,206
16,485
Mitigated
14,374
9,902
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,153
3,231
0
2,199
6,280
1,962
1,537
1,434
4,806
0
43,394
W
Chronos
CSteele13
Chronos
7,089
2,274
0
2,867
7,975
2,881
840
1,791
5,963
43,118
0
L
Bellona
CreepyElijah
Bellona
6,509
2,280
0
2,646
8,375
5,412
430
5,570
2,780
0
38,317
L
Mercury
DollyMaligno
Mercury
3,246
550
207
4,024
9,821
3,150
0
3,548
6,273
0
34,967
W
Ymir
1,587
184
0
1,043
4,600
2,984
0
1,596
2,960
12,541
0
L
3,758
725
0
1,923
6,600
2,458
126
3,176
3,424
32,937
0
W
Cabrakan
JamalOnion
Cabrakan
7,575
1,352
0
3,441
9,319
6,583
0
370
8,909
49,078
0
L
Hachiman
SpacePeanutt
Hachiman
4,391
2,333
0
2,806
8,615
2,433
0
1,855
6,760
0
22,207
W
Guan Yu
Subject207
Guan Yu
107
29
0
352
3,729
2,075
270
183
3,504
0
18,587
L
Agni
2,003
71
0
0
2,795
921
0
2,102
693
9,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,262
Gold Earned
31,676
332
Minions Killed
293
0
Camps Cleared
0
1,131,082
Distance Traveled
1,090,013
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,516
537
82
6
0
232,557
4
W
Chronos
7,255
518
82
6
0
206,074
0
L
Bellona
7,180
513
99
7
0
272,518
4
L
Mercury
7,180
513
82
6
0
246,435
2
W
Ymir
6,748
482
25
2
0
257,875
1
L
Nox
6,879
491
62
4
0
215,088
1
W
Cabrakan
7,972
569
102
7
0
263,374
1
L
Hachiman
5,553
397
35
3
0
220,625
0
W
Guan Yu
5,771
412
41
3
0
171,202
0
L
Agni
4,884
349
15
1
0
135,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role