Player Matchup

Sun Wukong
Sun Wukong
ASwissPlayer
Sun Wukong
Level 58
God Stats
1W - 4L
1,713 SR
Queue Stats
496W - 496L
1,503 Elo+
Solo
Nu Wa
Nu Wa
ChoK0Bo
Nu Wa
Level 157
God Stats
3W - 4L
1,719 SR
Queue Stats
605W - 659L
1,546 Elo+
Solo
Ah Puch
Ah Puch
Kanibal056
Ah Puch
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 57L
1,529 Elo+
Solo
Anubis
Anubis
TheRitari
Anubis
Level 137
God Stats
0W - 3L
1,448 SR
Queue Stats
389W - 342L
1,536 Elo+
Solo
Tyr
Tyr
s10n
Tyr
Level 147
God Stats
11W - 17L
1,703 SR
Queue Stats
1,137W - 1,101L
1,556 Elo+
Solo
Team Averages
Level 127
1,617 SR
1,534 Elo+

VS

Team Averages
Level 121
1,473 SR
1,522 Elo+
Nox
Nox
RaxusLP
Nox
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 143L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Rsdy
Cthulhu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 82L
1,519 Elo+
Solo
Ullr
Ullr
Serrekker
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
awsomepuh
Erlang Shen
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 178L
1,526 Elo+
Solo
Chaac
Chaac
lX-M3LL0W-Xl
Chaac
Level 127
God Stats
2W - 2L
1,364 SR
Queue Stats
116W - 104L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASwissPlayer
Sun Wukong
19
7 / 11 / 11
13,544
645
12,466
25,976
30,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
ChoK0Bo
Nu Wa
20
6 / 7 / 12
13,418
639
32,607
17,645
7,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
Kanibal056
Ah Puch
20
6 / 7 / 15
14,348
683
34,602
21,456
10,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
TheRitari
Anubis
20
10 / 7 / 13
14,287
680
36,184
34,533
22,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
s10n
Tyr
20
4 / 7 / 18
13,126
625
17,314
33,247
38,137
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
4 / 10 / 17
13,618
648
14,483
23,085
8,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Rsdy
Cthulhu
20
7 / 6 / 18
15,794
752
27,188
38,430
44,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
20
10 / 6 / 12
14,286
680
23,326
26,687
12,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
awsomepuh
Erlang Shen
20
8 / 6 / 18
15,250
726
27,981
32,375
28,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 5 / 22
15,769
751
27,617
35,227
57,967
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
126
33
Kills
39
39
Deaths
33
69
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ASwissPlayer
Sun Wukong
7
11
11
1.14
L
Nu Wa
ChoK0Bo
Nu Wa
6
7
12
1.71
L
Ah Puch
Kanibal056
Ah Puch
6
7
15
1.93
W
Nox
4
10
17
1.25
W
Cthulhu
Rsdy
Cthulhu
7
6
18
2.67
W
Ullr
10
6
12
2.67
L
Anubis
TheRitari
Anubis
10
7
13
2.36
W
Erlang Shen
awsomepuh
Erlang Shen
8
6
18
2.83
W
10
5
22
4.2
L
Tyr
s10n
Tyr
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,173
Damage
120,595
132,857
Taken
155,804
109,128
Mitigated
151,958
55,915
Healing
69,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ASwissPlayer
Sun Wukong
12,466
3,603
1,103
4,719
25,976
30,367
816
8,382
17,594
0
23,274
L
Nu Wa
ChoK0Bo
Nu Wa
32,607
7,645
3,553
3,469
17,645
7,629
1,210
3,588
14,057
57,007
0
L
Ah Puch
Kanibal056
Ah Puch
34,602
1,696
3,392
7,133
21,456
10,231
519
6,907
14,549
56,212
0
W
Nox
14,483
1,098
4,476
4,058
23,085
8,882
616
18,080
4,955
38,276
0
W
Cthulhu
Rsdy
Cthulhu
27,188
1,412
6,122
13,961
38,430
44,040
357
22,777
15,563
66,374
0
W
Ullr
23,326
12,336
3,920
6,905
26,687
12,342
3,095
19,407
7,180
0
52,441
L
Anubis
TheRitari
Anubis
36,184
1,012
1,601
18,726
34,533
22,764
508
11,265
23,268
57,316
0
W
Erlang Shen
awsomepuh
Erlang Shen
27,981
14,834
3,505
8,245
32,375
28,727
429
21,842
10,196
0
49,662
W
27,617
4,365
3,632
14,190
35,227
57,967
1,067
22,450
12,502
0
54,019
L
Tyr
s10n
Tyr
17,314
3,777
778
11,441
33,247
38,137
245
11,529
21,718
1,608
29,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,723
Gold Earned
74,717
199
Minions Killed
260
0
Camps Cleared
0
1,610,908
Distance Traveled
1,783,155
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,544
645
20
1
0
244,010
0
L
Nu Wa
13,418
639
52
2
0
318,574
1
L
Ah Puch
14,348
683
53
3
0
348,745
3
W
Nox
13,618
648
52
2
0
317,710
0
W
Cthulhu
15,794
752
61
3
0
386,405
1
W
Ullr
14,286
680
55
3
0
349,887
0
L
Anubis
14,287
680
47
2
0
335,064
0
W
Erlang Shen
15,250
726
49
2
0
356,979
4
W
Chaac
15,769
751
43
2
0
372,174
0
L
Tyr
13,126
625
27
1
0
364,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role