Player Matchup

Arachne
Arachne
Onesy
Arachne
Level 13
God Stats
1W - 1L
1,354 SR
Queue Stats
186W - 97L
1,810 Elo+
Party 3
Khepri
Khepri
TheSaltyGoon
Khepri
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 70L
1,601 Elo+
Party 2
Artemis
Artemis
andthenshesaid
Artemis
Level 29
God Stats
1W - 0L
1,797 SR
Queue Stats
17W - 22L
1,190 Elo+
Party 2
Kukulkan
Kukulkan
itzAceSix
Kukulkan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 32L
1,771 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jocomatt
Cu Chulainn
Level 126
God Stats
2W - 1L
1,387 SR
Queue Stats
47W - 36L
1,573 Elo+
Party 2
Team Averages
Level 79
1,507 SR
1,589 Elo+

VS

Team Averages
Level 54
1,597 SR
1,548 Elo+
Chernobog
Chernobog
Cleindellyyyyyy
Chernobog
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Flare427
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 245L
1,529 Elo+
Party 1
Hercules
Hercules
PainfulScreech
Hercules
Level 29
God Stats
1W - 4L
1,449 SR
Queue Stats
294W - 281L
1,565 Elo+
Party 1
Agni
Agni
Steeeeeeeeeeeven
Agni
Level 29
God Stats
22W - 20L
1,780 SR
Queue Stats
334W - 332L
1,578 Elo+
Party 1
Sobek
Sobek
ThePicklePicker
Sobek
Level 145
God Stats
2W - 3L
1,757 SR
Queue Stats
236W - 222L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Onesy
Arachne
19
12 / 3 / 10
13,105
596
18,667
20,718
9,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
13
1 / 5 / 9
9,827
447
5,897
14,807
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 5 / 2
10,628
483
9,516
14,686
5,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
itzAceSix
Kukulkan
17
2 / 2 / 9
10,858
494
14,608
8,186
3,927
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
jocomatt
Cu Chulainn
19
6 / 0 / 9
12,343
561
17,918
18,963
19,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cleindellyyyyyy
Chernobog
16
2 / 5 / 5
9,921
451
9,061
17,559
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Flare427
Ah Muzen Cab
15
6 / 6 / 5
10,282
467
12,926
18,477
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
16
3 / 2 / 1
9,729
442
9,861
16,815
15,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 6 / 4
9,459
430
9,952
12,601
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 7
8,708
396
8,231
22,937
27,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
26
Kills
15
15
Deaths
26
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Cleindellyyyyyy
Chernobog
2
5
5
0.9
L
Ah Muzen Cab
Flare427
Ah Muzen Cab
6
6
5
1.42
W
Arachne
Onesy
Arachne
12
3
10
5.67
L
Hercules
3
2
1
1.75
L
2
6
4
0.67
L
2
7
7
0.79
W
Khepri
1
5
9
1.1
W
5
5
2
1.2
W
Kukulkan
itzAceSix
Kukulkan
2
2
9
3.25
W
Cu Chulainn
jocomatt
Cu Chulainn
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,606
Damage
50,031
77,360
Taken
88,389
47,849
Mitigated
63,106
25,909
Healing
21,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Cleindellyyyyyy
Chernobog
9,061
5,444
0
3,172
17,559
7,110
0
3,128
14,313
0
80,426
L
Ah Muzen Cab
Flare427
Ah Muzen Cab
12,926
4,253
0
6,073
18,477
7,409
548
5,026
13,426
0
79,610
W
Arachne
Onesy
Arachne
18,667
12,056
0
10,835
20,718
9,536
1,953
5,131
15,177
0
81,468
L
Hercules
9,861
2,733
0
6,556
16,815
15,867
0
3,368
12,822
0
49,572
L
9,952
1,076
0
1,766
12,601
4,809
0
3,488
9,088
54,852
0
L
8,231
1,562
0
3,821
22,937
27,911
0
8,033
14,754
28,244
0
W
Khepri
5,897
399
0
1,269
14,807
9,220
168
3,666
10,907
30,036
0
W
9,516
4,707
0
4,472
14,686
5,829
1,278
2,009
12,649
0
59,666
W
Kukulkan
itzAceSix
Kukulkan
14,608
1,216
0
220
8,186
3,927
581
2,371
5,713
74,571
0
W
Cu Chulainn
jocomatt
Cu Chulainn
17,918
2,691
0
9,113
18,963
19,337
986
4,271
14,081
9,219
82,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,761
Gold Earned
48,099
521
Minions Killed
508
0
Camps Cleared
0
2,112,775
Distance Traveled
1,927,988
19
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,921
451
146
7
0
421,598
0
L
Ah Muzen Cab
10,282
467
115
5
0
369,736
6
W
Arachne
13,105
596
102
5
0
443,031
6
L
Hercules
9,729
442
103
5
0
403,703
10
L
Agni
9,459
430
99
5
0
341,781
12
L
Sobek
8,708
396
45
2
0
391,170
13
W
Khepri
9,827
447
44
2
0
450,996
10
W
Artemis
10,628
483
80
4
0
383,280
0
W
Kukulkan
10,858
494
133
6
0
391,344
0
W
Cu Chulainn
12,343
561
162
7
0
444,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role